Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-06 00:48:31, ended 2025-07-06 11:42:54.

Gourloup, neutral male gnomish Wizard

                                                         ...
                                                         -@.
                                                         .^.
                                                         ... ........
                                                         -.........<.
                                                         ..........^.
                                                         .......

Gourloup the Conjurer     St:12 Dx:15 Co:12 In:19 Wi:13 Ch:12  Neutral
Dlvl:7  $:150 HP:0(36) Pw:24(60) AC:9  Exp:5 T:2426  Blind

Latest messages:
 What do you want to zap? [cL or ?*] <esc>
 Never mind.
 In what direction? 4
 The spell misses the manes.  The spell hits the manes!  You destroy the manes!
 In what direction? 4
 The spell misses the manes.  The spell hits the manes!  You destroy the manes!
 In what direction? 4
 The spell hits the manes!  You destroy the manes!  You hear some noises in the distance.
 In what direction? 4
 The spell hits the manes!  You destroy the manes!  You hear some noises.
 Really attack the dwarf? [yn] (n) n
 The dwarf wields a dagger!
 You hear crashing rock.
 You feel sluggish.
 You see here a yellow gem.  You hear some noises in the distance.
 In what direction? <esc>
 N - a yellow gem.  The raven bites!  The raven blinds you!
 Unknown command '^?'.
 Really save? [yn] (n) y
 Saving...
 Restoring save file...
 Hello Gourloup, the gnomish Wizard, welcome back to NetHack!
 You feel an unseen monster!
 It bites!
 It bites!
 You hit it.
 It bites!
 It bites!
 You miss it.
 It bites!
 You miss it.
 It bites!
 It bites!
 You hit it.
 It bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 150 gold pieces
 Amulets
  q - an uncursed amulet of restful sleep named uncursed hex
 Weapons
  B - a +0 sling
  K - 10 +0 shuriken
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
  J - an uncursed +0 mummy wrapping
 Comestibles
  u - an uncursed food ration
  w - an uncursed sprig of wolfsbane
 Scrolls
  G - 3 uncursed scrolls of blank paper
  p - an uncursed scroll of fire
  i - an uncursed scroll of stinking cloud
 Spellbooks
  m - an uncursed spellbook of drain life
  l - a blessed spellbook of force bolt
 Potions
  h - an uncursed potion of fruit juice
  g - an uncursed potion of gain energy
  o - an uncursed potion of speed
 Rings
  d - an uncursed ring of see invisible (on left hand)
  e - an uncursed ring of sustain ability
 Wands
  L - a wand of create monster (0:13)
  c - a wand of digging (0:0)
 Tools
  C - an uncursed blindfold
  n - a blessed crystal ball (0:5)
  D - an uncursed tin whistle
  E - a tinning kit (0:79)
 Gems/Stones
  N - an uncursed citrine stone
  F - an uncursed worthless piece of blue glass

Gourloup the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male gnomish Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 7.
 You entered the dungeon 2426 turns ago.
 You had 251 experience points, 69 more were needed to attain level 6.

Basics:
 You had 0 out of 36 hit points.
 You had 24 out of 60 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 150 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/50).
 Your dexterity was 15 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 13 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were temporarily blind.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You would have seen invisible when not blind.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a fog cloud
  2 kobold mummies
  a black naga hatchling
  a straw golem
  a paper golem
  a baby crocodile
  a little dog
  4 dwarves
  a kobold shaman
  2 hill orcs
  a rothe
  a rabid rat
  a centipede
  3 giant bats
  a monkey
 an orc zombie
  2 werejackals
 an iguana
  a coyote
  a hobbit
 10 manes
  a hobgoblin
  a cave spider
  2 brown molds
  4 gnomes
  2 garter snakes
  2 gnome zombies
  3 jackals
  a fox
  2 goblins
  4 sewer rats
  3 grid bugs
  2 lichens
  a kobold zombie
  5 newts
71 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A fountain.
   Level 2:
   Level 3:
   Level 4:
      A fountain.
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 5 to 7
   Level 5:
   Level 6:
   Level 7: <- You were here.
      Final resting place for
         you, killed by a raven.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Gourloup     |
                  |      150 Au      |
                  |   killed by a    |
                  |      raven       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Gourloup the Wizard...

You died in The Gnomish Mines on dungeon level 7 with 1449 points,
and 150 pieces of gold, after 2426 moves.
You were level 5 with a maximum of 36 hit points when you died.

