Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-08 02:06:18, ended 2025-07-08 02:08:49.

Gourloup, neutral male gnomish Wizard

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Gourloup the Evoker       St:13 Dx:15 Co:12 In:16 Wi:13 Ch:10  Neutral
Dlvl:1  $:7  HP:6(11) Pw:9(9) AC:9  Exp:1 T:15 

Latest messages:
 [Thoth has chosen you to recover the Amulet of Yendor for Him.]
 Hello Gourloup, welcome to NetHack!  You are a neutral male gnomish Wizard.
 What do you want to drink? [fgh or ?*] g
 You feel agile!
 You see here 7 gold pieces.
 $ - 7 gold pieces.
 Drink from the fountain? [yn] (n) y
 The cool draught refreshes you.
 The fountain dries up!
 You feel very lethargic.
 What do you want to drop? [$a-fh-m or ?*] e
 You drop an uncursed ring of poison resistance.
 What do you want to zap? [c or ?*] c
 In what direction? 2
 There is an anti-magic field here.
 You see here an uncursed ring of poison resistance.
 You feel very lethargic.
 e - an uncursed ring of poison resistance.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 7 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  k - an uncursed scroll of create monster
  j - an uncursed scroll of gold detection
  i - an uncursed scroll of identify
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of sleep
 Potions
  f - an uncursed potion of oil
  h - an uncursed potion of see invisible
 Rings
  e - an uncursed ring of poison resistance
  d - an uncursed ring of teleport control
 Wands
  c - a wand of polymorph (0:5)

Gourloup the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 15 turns ago.
 It was nighttime.
 You had 0 experience points, 20 were needed to attain level 2.

Basics:
 You had 6 out of 11 hit points.
 You had all 9 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 7 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18/50).
 Your dexterity was 15 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 16 (limit:19).
 Your wisdom was 13 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You survived.

No creatures were vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never hit with a wielded weapon.
 You were a pacifist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.

Goodbye Gourloup the Wizard...

You quit in The Dungeons of Doom on dungeon level 1 with 7 points,
and 7 pieces of gold, after 15 moves.
You were level 1 with a maximum of 11 hit points when you quit.

