Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-09-08 23:28:39, ended 2025-09-08 23:38:08.

GreenWolf, neutral male human Wizard

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GreenWolf the Evoker      St:11 Dx:13 Co:13 In:18 Wi:11 Ch:10  Neutral
Dlvl:3  $:51 HP:0(16) Pw:2(12) AC:9  Exp:2 T:1168 

Latest messages:
 You find no traps on the large box.
 In what direction? .
 There is a large box here.  Check it for traps? [ynq] (q) y
 You find no traps on the large box.
 In what direction? .
 There is a large box here.  Check it for traps? [ynq] (q) y
 You find no traps on the large box.
 There is a large box here, loot it? [ynq] (q) y
 Hmmm, it turns out to be locked.
 With great effort you move the boulder.
 You swap places with your kitten.
 You swap places with your kitten.
 You destroy the gnome zombie!
 You see here a gnome corpse.
 You hear some noises.
 You swap places with your kitten.
 You swap places with your kitten.
 You hear someone cursing shoplifters.
 You swap places with your kitten.
 You see here a green gem.
 z - a green gem.
 You swap places with your kitten.
 You see here a red gem.
 A - a red gem.
 You are hit by a crude dagger.
 You see here a clear potion.
 B - a clear potion.
 You hear some noises.
 You see here a crude dagger.
 C - a crude dagger.
 The kitten drops an iron skull cap.
 The kitten picks up an iron skull cap.
 You hear the splashing of a naiad.
 "Hello, GreenWolf!  Welcome to Wonotobo's general store!"
 In what direction? 8
 The door closes.
 You see here a studded leather armor (for sale, 20 zorkmids).
 In what direction? 2
 The spell misses the large mimic.
 In what direction? 2
 The spell hits the large mimic!
 You miss the large mimic.
 The large mimic hits!
 You cannot escape from the large mimic!
 You hit the large mimic!
 You hit the large mimic!
 The large mimic hits!
 You die...
 Wonotobo gratefully inherits all your possessions.
 Do you want to see what you had when you died? [ynq] (y) q

Inventory:
 Coins
  $ - 51 gold pieces
 Weapons
  C - a +0 orcish dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  y - an uncursed food ration
 Scrolls
  o - an uncursed scroll of destroy armor
  j - an uncursed scroll of enchant weapon
  i - an uncursed scroll of gold detection
  k - an uncursed scroll of remove curse
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of stone to flesh
 Potions
  t - an uncursed potion of blindness
  f - an uncursed potion of gain ability
  h - an uncursed potion of invisibility
  g - an uncursed potion of object detection
  x - an uncursed potion of object detection
  p - an uncursed potion of restore ability
  B - an uncursed potion of water
 Rings
  e - an uncursed +2 ring of adornment
  d - an uncursed ring of fire resistance
 Wands
  c - a wand of light (0:15)
  v - a wand of probing (0:4)
 Tools
  w - an uncursed magic whistle
 Gems/Stones
  z - an uncursed jade stone
  A - an uncursed worthless piece of red glass

GreenWolf the Wizard's attributes:

Background:
 You were an Evoker, a level 2 male human Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 1168 turns ago.
 It was nighttime.
 There was a full moon in effect when your adventure ended.
 You had 26 experience points, 14 more were needed to attain level 3.

Basics:
 You had 0 out of 16 hit points.
 You had 2 out of 12 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 51 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were held by a large mimic.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a brown mold
  a gnome zombie
  4 jackals
  2 kobolds
  a goblin
  a sewer rat
  4 grid bugs
  2 lichens
  a kobold zombie
  a newt
18 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You followed a strict vegan diet.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      Some fountains, a grave.
   Level 2: "Mines NW"
      A general store, some fountains.
      Stairs down to The Gnomish Mines.
   Level 3: <- You were here.
      A general store.
      Final resting place for
         you, killed by a large mimic.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    GreenWolf     |
                  |      51 Au       |
                  |   killed by a    |
                  |   large mimic    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye GreenWolf the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 250 points,
and 51 pieces of gold, after 1168 moves.
You were level 2 with a maximum of 16 hit points when you died.

