Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-03 20:27:56, ended 2025-04-03 21:14:20.

Gretel, chaotic female elven Wizard

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Gretel the Thaumaturge    St:11 Dx:16 Co:14 In:20 Wi:9 Ch:10  Chaotic
Dlvl:6  $:0  HP:0(44) Pw:53(66) AC:4  Exp:6 T:3279  Stressed

Latest messages:
 Where do you want to be teleported?
 (For instructions type a '?')
 You stop eating the ape corpse.
 There is a partly eaten ape corpse here; eat it? [ynq] (n) y
 You resume your meal.
 It hits!
 You stop eating the ape corpse.
 It hits!
 What do you want to zap? [ciqsyM-O or ?*] x
 That is a silly thing to zap.
 What do you want to use or apply? [chimqsxyM-O or ?*] x
 Improvise? [ynq] (q) y
 You start playing your frost horn.
 In what direction? j
 You kill it!
 The bolt of cold bounces!
 You have a little trouble lifting a pink spellbook.  Continue? [ynq] (q) y
 v - a pink spellbook.
 You rebalance your load.  Movement is difficult.
 Unknown command ' '.
 There is a doorway here.
 There are several objects here.
 w - a dagger.
 z - a scroll of teleportation.
 There are 2 ape corpses here; eat one? [ynq] (n) y
 This ape corpse tastes terrible!
 You stop eating the ape corpse.
 Unknown command ' '.
 There is a partly eaten ape corpse here; eat it? [ynq] (n) y
 You resume your meal.
 Where do you want to be teleported?
 (For instructions type a '?')
 Unknown direction: 'e' (use 'h', 'j', 'k', 'l' or '.').
 You hear bubbling water.
 You stop eating the ape corpse.
 There is a partly eaten ape corpse here; eat it? [ynq] (n) y
 You resume your meal.
 You finish eating the ape corpse.
 Unknown command ' '.
 You see here a partly eaten ape corpse.
 The snake misses!
 The snake bites!
 In what direction? k
 The spell hits the snake!
 The snake bites!
 The snake's bite was poisoned!
 The snake bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Weapons
  w - a +0 dagger
  r - a +0 orcish dagger
  W - a cursed +0 orcish dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  V - an uncursed +2 orcish helm (being worn)
  b - a blessed +0 cloak of magic resistance (being worn)
  g - an uncursed +0 leather armor (being worn)
 Comestibles
  t - an uncursed partly eaten food ration
 Scrolls
  z - an uncursed scroll of teleportation
 Spellbooks
  v - an uncursed spellbook of create monster
 Rings
  d - an uncursed ring of teleport control (on right hand)
  e - an uncursed ring of teleportation (on left hand)
 Wands
  q - a wand of cancellation (0:4)
  N - a cursed wand of light (0:10)
  s - a wand of make invisible (0:8)
  y - a wand of make invisible (0:5)
  O - a cursed wand of opening (0:1)
  c - a wand of probing (0:6)
  i - a wand of striking (0:6)
  M - a cursed wand of teleportation (0:1)
 Tools
  h - an uncursed sack containing 35 items
  x - a cursed frost horn (0:1)
  m - an uncursed credit card

Contents of the sack:
  21 gold pieces
  3 uncursed food rations
  a cursed tripe ration
  an uncursed scroll of amnesia
  an uncursed scroll of create monster
  an uncursed scroll of enchant weapon
  2 cursed scrolls of identify
  an uncursed scroll of light
  an uncursed scroll of teleportation
  an uncursed scroll of teleportation
  a blessed spellbook of force bolt
  a cursed spellbook of force bolt
  a cursed spellbook of magic missile
  a blessed spellbook of slow monster
  an uncursed spellbook of slow monster
  an uncursed potion of acid
  an uncursed potion of levitation
  a cursed potion of monster detection
  an uncursed potion of object detection
  a cursed potion of object detection
  an uncursed potion of see invisible
  a cursed potion of see invisible
  a cursed potion of sleeping
  an uncursed potion of water
  2 uncursed potions of water
  a cursed ring of poison resistance
  an uncursed ring of regeneration
  a cursed ring of sustain ability
  an uncursed wooden flute
  a magic marker (0:52)
  2 uncursed worthless pieces of green glass
  2 cursed worthless pieces of green glass
  a cursed worthless piece of red glass
  3 uncursed worthless pieces of violet glass
  an uncursed touchstone

Gretel the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 female elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 3279 turns ago.
 You had 479 experience points, 161 more were needed to attain level 7.

Basics:
 You had 0 out of 44 hit points.
 You had 53 out of 66 energy points (spell power).
 Your armor class was 4.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 16 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were stressed; movement was moderately slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were invisible.
 You could teleport.
 You had teleport control.
 You were warded.
 You are dead.

Vanquished creatures:
  a ghost
  a large mimic
  2 leprechauns
  2 dwarf lords
  4 apes
  2 Uruk-hai
  a violet fungus
  a gnome lord
  a gray ooze
  4 floating eyes
  a kobold lord
  3 hill orcs
  2 rothes
  a monkey
  a dwarf zombie
  3 iguanas
  2 gnomes
  2 geckos
  4 jackals
  2 foxes
  a kobold
  2 goblins
  2 sewer rats
  7 grid bugs
  2 lichens
  2 kobold zombies
  4 newts
60 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      A fountain, a sink.
   Level 2:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
      A fountain.
   Level 4:
      A weapon shop, a fountain.
   Level 5:
      A delicatessen, a fountain.
   Level 6: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a snake.
The Gnomish Mines: levels 3 to 4
   Level 3:
      A grave.
      Final resting place for
         Mythos-Wiz-Hum-Mal-Neu, killed by a dwarf lord.
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Gretel      |
                  |      21 Au       |
                  |   killed by a    |
                  |      snake       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Gretel the Wizard...

You died in The Dungeons of Doom on dungeon level 6 with 2195 points,
and 21 pieces of gold, after 3279 moves.
You were level 6 with a maximum of 44 hit points when you died.

