Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-03 22:34:16, ended 2025-04-04 11:51:31.

Gretel, chaotic female elven Wizard

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Gretel the Magician       St:14 Dx:13 Co:16 In:20 Wi:11 Ch:9  Chaotic
Dlvl:9  $:56 HP:0(60) Pw:113(113) AC:4  Exp:10 T:14545  Burdened

Latest messages:
 You have a little trouble removing W - a potion of holy water.
 What do you want to dip? [$a-cefhkt-vBEH-JL-PRSWY or ?*] u
 What do you want to dip a unicorn horn into? [W or ?*] W
 Your unicorn horn glows with a light blue aura.
 What do you want to use or apply? [fhktuBEHJ or ?*] u
 Nothing happens.
 What do you want to use or apply? [fhktuBEHJ or ?*] u
 Nothing happens.
 Pick an object.
 You climb up the stairs.
 You hear crashing rock.
 You see here 7 rocks.
 The dwarf swings her pick-axe.
 The dwarf misses!
 You kill the dwarf!
 There is a staircase down here.
 There are several objects here.
 Unknown command ' '.
 You have a little trouble lifting $ - 29 gold pieces.
 The xan attacks a spot beside you.
 You hear crashing rock.
 You hear crashing rock.
 The magic-absorbing blade probes the xan!
 The xan pricks your right leg!
 The xan pricks your left leg!
 The dwarf throws a dart!
 A dart misses you.
 The xan pricks your right leg!
 You hit the xan!
 The xan pricks your right leg!
 You hit the xan!
 The xan pricks your right leg!
 The xan misses!
 The magic-absorbing blade probes the xan!
 You kill the xan!
 The dwarf swings her broad pick.
 The dwarf hits!
 You hit the dwarf!
 It hits!
 The dwarf swings her broad pick.
 The dwarf hits!
 You kill the dwarf!
 It hits!
 It hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 56 gold pieces
 Weapons
  L - 20 blessed +1 daggers
  a - the rustproof +6 Magicbane (weapon in hand)
 Armor
  P - an uncursed +2 orcish helm (being worn)
  b - a blessed +0 cloak of magic resistance (being worn)
  F - an uncursed +0 leather armor (being worn)
 Comestibles
  M - an uncursed food ration
  c - an uncursed lizard corpse
 Scrolls
  O - a cursed scroll of confuse monster
  S - an uncursed scroll of create monster
  v - an uncursed scroll of enchant weapon
  N - an uncursed scroll of genocide
 Rings
  Y - an uncursed ring of fire resistance (on right hand)
  R - an uncursed ring of see invisible
  e - an uncursed ring of stealth (on left hand)
 Wands
  J - a cursed wand of cancellation (0:2)
  H - a wand of magic missile (0:8)
 Tools
  h - a blessed bag of holding containing 101 items
  f - a bag of tricks (0:7)
  B - an uncursed brass lantern
  k - an uncursed skeleton key
  u - a blessed +0 unicorn horn
 Gems/Stones
  I - an uncursed topaz stone
  E - a blessed luckstone
  t - a blessed touchstone

Contents of the bag of holding:
  1166 gold pieces
  a +0 elven dagger
  an uncursed +0 elven leather helm
  an uncursed +0 cloak of invisibility
  a cursed +0 cloak of magic resistance
  an uncursed +0 elven cloak
  an uncursed food ration
  5 uncursed food rations
  a cursed food ration
  3 uncursed fortune cookies
  an uncursed egg
  an uncursed scroll of amnesia
  an uncursed scroll of blank paper
  a cursed scroll of blank paper
  an uncursed scroll of confuse monster
  an uncursed scroll of create monster
  a cursed scroll of destroy armor
  an uncursed scroll of earth
  a cursed scroll of enchant armor
  2 uncursed scrolls of food detection
  a cursed scroll of gold detection
  a blessed scroll of light
  an uncursed scroll of light
  2 uncursed scrolls of light
  an uncursed scroll of magic mapping
  an uncursed scroll of remove curse
  an uncursed scroll of remove curse
  an uncursed scroll of taming
  3 uncursed scrolls of teleportation
  3 cursed scrolls of teleportation
  an uncursed spellbook of cause fear
  an uncursed spellbook of detect monsters
  an uncursed spellbook of light
  a cursed spellbook of magic missile
  an uncursed spellbook of remove curse
  an uncursed potion of acid
  an uncursed potion of blindness
  a cursed diluted potion of booze
  an uncursed potion of enlightenment
  a cursed potion of enlightenment
  a cursed potion of extra healing
  an uncursed potion of full healing
  a cursed potion of gain level
  5 uncursed potions of levitation
  2 uncursed potions of object detection
  an uncursed potion of object detection
  a cursed potion of object detection
  a blessed potion of paralysis
  a cursed potion of paralysis
  2 uncursed potions of restore ability
  an uncursed potion of see invisible
  2 uncursed potions of see invisible
  a cursed potion of see invisible
  an uncursed potion of sickness
  a cursed potion of sickness
  a cursed potion of sleeping
  a cursed potion of speed
  5 uncursed potions of water
  an uncursed ring of invisibility
  a cursed ring of poison resistance
  an uncursed ring of regeneration
  a cursed ring of sustain ability
  a cursed ring of teleport control
  a cursed ring of teleportation
  a cursed ring of teleportation
  a wand of create monster (0:13)
  a wand of digging (0:0)
  a cursed wand of light (0:9)
  a wand of magic missile (0:4)
  a cursed wand of make invisible (0:8)
  a cursed wand of make invisible (0:2)
  a cursed wand of opening (0:0)
  a wand of probing (0:2)
  a cursed wand of probing (0:6)
  a wand of secret door detection (0:11)
  a wand of slow monster (0:4)
  a wand of striking (0:6)
  a wand of striking (0:5)
  a cursed wand of striking (0:6)
  a cursed wand of teleportation (0:0)
  an empty cursed sack
  an uncursed bugle
  a cursed frost horn (0:1)
  an uncursed wooden flute
  a can of grease (0:24)
  a magic marker (0:52)
  a cursed tallow candle
  2 uncursed agate stones
  an uncursed amber stone
  2 uncursed amethyst stones
  an uncursed aquamarine stone
  an uncursed black opal
  2 uncursed diamonds
  4 uncursed emeralds
  an uncursed fluorite stone
  an uncursed garnet stone
  an uncursed jacinth stone
  a cursed jacinth stone
  an uncursed jasper stone
  an uncursed jet stone
  5 uncursed rubies

Gretel the Wizard's attributes:

Background:
 You were a Magician, a level 10 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 9.
 You entered the dungeon 14545 turns ago.
 You had 5291 experience points, 4709 more were needed to attain level 11.

Basics:
 You had 0 out of 60 hit points.
 You had all 113 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 56 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18).
 Your dexterity was 13 (base:14, limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You had wounded legs.
 You were burdened; movement was slightly slowed.
 You were wielding a dagger.
 You had expert skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were sleep resistant.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You were invisible.
 You were stealthy.
 You were warded.
 You were lucky.
 You had extra luck.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  3 ghosts
  a wumpus
  a water demon
  a vrock
  2 small mimics
  a xan
  a wood golem
  a large dog
  a large cat
  a dwarf king
  a tengu
  a mountain centaur
  a giant beetle
  a quivering blob
  2 wolves
  2 winter wolf cubs
  a spotted jelly
 11 leprechauns
 an iron piercer
  3 giant spiders
  4 lizards
  a dog
  a dwarf lord
  3 blue jellies
  a gray unicorn
  a raven
  a snake
  3 human zombies
  4 soldier ants
  3 fire ants
 an imp
 10 Mordor orcs
 an orc shaman
  3 rock piercers
  2 ponies
  a yellow light
  2 shriekers
 17 gnome lords
  3 gnomish wizards
  2 kobold mummies
  a red naga hatchling
  6 gray oozes
  a barrow wight
  7 elf zombies
  a ghoul
  3 straw golems
  a paper golem
  3 giant ants
  2 little dogs
  7 floating eyes
  2 kittens
 22 dwarves
  a homunculus
  6 hill orcs
  8 rothes
  2 giant bats
 15 dwarf zombies
  a wererat
  a werejackal
  6 iguanas
  2 killer bees
  2 acid blobs
  4 coyotes
  a gas spore
  6 hobbits
  5 large kobolds
  4 hobgoblins
 10 giant rats
  a yellow mold
  a green mold
  2 red molds
 63 gnomes
 13 garter snakes
  a gnome zombie
  6 geckos
 10 jackals
  3 foxes
  3 kobolds
  5 goblins
  a sewer rat
 13 grid bugs
  6 lichens
  5 kobold zombies
 14 newts
378 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 10
   Level 1:
      An altar to Anhur, some sinks.
   Level 2:
      Stairs down to The Gnomish Mines.
   Level 3:
   Level 4:
      A fountain.
   Level 5:
      A general store, a fountain.
   Level 6: "stash"
      A fountain.
      Final resting place for
         Gretel-Wiz-Elf-Fem-Cha, killed by a snake.
   Level 7:
   Level 8:
      A throne, some fountains.
   Level 9:
      Many fountains, a grave.
      Oracle of Delphi.
      Final resting place for
         Jyopro-Bar-Orc-Mal-Cha, killed by a pony.
   Level 10:
      A very big room.
The Gnomish Mines: levels 3 to 11
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple to Anhur, some fountains, a grave, some trees.
      Final resting place for
         conley-Val-Dwa-Fem-Law, killed by a water demon.
   Level 7:
   Level 8:
   Level 9: <- You were here.
      Final resting place for
         you, killed by an invisible stalker.
   Level 10:
   Level 11:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Gretel      |
                  |     1222 Au      |
                  |   killed by an   |
                  |    invisible     |
                  |     stalker      |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Gretel the Wizard...

You died in The Gnomish Mines on dungeon level 9 with 22794 points,
and 1222 pieces of gold, after 14545 moves.
You were level 10 with a maximum of 60 hit points when you died.

