Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-17 21:32:43, ended 2025-04-17 21:40:48.

Gretel, chaotic female elven Wizard

                                                                ---
                                                               --.----
                                                              --.<.......-
                                                             --....-------
                                                             |..@---
                                                             |..-h
                                                             |.. -#
                                                             -.|  |
                                                             ..
                                                            |.-
                                                            -.
                                                            .
                                                           --

Gretel the Evoker         St:10 Dx:14 Co:10 In:20 Wi:11 Ch:11  Chaotic
Dlvl:4  $:25 HP:0(16) Pw:17(17) AC:9  Exp:2 T:757 

Latest messages:
 You miss the grid bug.
 The grid bug bites!
 You get zapped!
 You kill the grid bug!
 You descend the stairs.
 You see here a red gem.
 A bear trap closes on your foot!
 t - a red gem.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You are caught in a bear trap.
 You finally wriggle free.
 What do you want to use or apply? [chmr or ?*] r
 What do you want to rub on the stone? [$a-jm-ort or ?*] ?
 You make red scratch marks on the stone.
 Your leg feels better.
 The grid bug bites!
 You kill the grid bug!
 You kill the lichen!
 You are beginning to feel hungry.
 You see here a pancake.
 There is a pancake here; eat it? [ynq] (n) y
 This pancake is delicious!
 You finish eating the pancake.
 Unknown command ' '.
 You descend the stairs.
 You kill the newt!
 You climb up the stairs.
 The bat bites!
 The bat bites!
 You kill the bat!
 Welcome to experience level 2.
 You descend the stairs.
 You hear crashing rock.
 You hit the gnome!
 You hear crashing rock.
 The gnome is hit by a rock!
 The gnome is killed!
 You miss the gnome.
 You hear crashing rock.
 You kill the gnome!
 There are several objects here.
 A trap door in the ceiling opens and a rock falls on your head!
 The dwarf swings her pick-axe.
 The dwarf hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 25 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  i - an uncursed scroll of enchant weapon
  o - an uncursed scroll of magic mapping
  j - an uncursed scroll of remove curse
 Potions
  n - a blessed potion of healing
  f - 2 uncursed potions of monster detection
  g - an uncursed potion of restore ability
 Rings
  e - an uncursed +1 ring of adornment (on left hand)
  d - an uncursed ring of teleport control (on right hand)
 Wands
  c - a wand of teleportation (0:5)
 Tools
  h - an empty uncursed sack
  m - an uncursed leather drum
 Gems/Stones
  t - a cursed worthless piece of red glass
  r - an uncursed luckstone

Gretel the Wizard's attributes:

Background:
 You were an Evoker, a level 2 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 4.
 You entered the dungeon 757 turns ago.
 You had 30 experience points, 10 more were needed to attain level 3.

Basics:
 You had 0 out of 16 hit points.
 You had all 17 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 25 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 10 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 11 (base:10, limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had infravision.
 You were more charismatic.
 You had teleport control.
 You were warded.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  2 gnomes
  2 jackals
  5 grid bugs
  a bat
  2 lichens
  a kobold zombie
  5 newts
18 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
   Level 2:
      A general store.
   Level 3:
      Stairs down to The Gnomish Mines.
   Level 4:
The Gnomish Mines:
   Level 4: <- You were here.
      Final resting place for
         you, killed by a dwarf.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Gretel      |
                  |      25 Au       |
                  |   killed by a    |
                  |      dwarf       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Gretel the Wizard...

You died in The Gnomish Mines on dungeon level 4 with 293 points,
and 25 pieces of gold, after 757 moves.
You were level 2 with a maximum of 16 hit points when you died.

