Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-17 21:40:59, ended 2025-04-18 02:18:08.

Gretel, chaotic female elven Wizard

                                                                  -------
                                                             #####......|
   --------             ---------------------------------    #    |.....|
   |......-#############|.|..|..|..-....-..|..|..|..|...|#########|.....|
   |......|            #|.-..|..|..|....|..|..|..|..-...|# ###    |...<.|
   |.......#           #|.----..----....----|--..----....###      --+-.--
   |>.....|#           #|................).%.@a.........|#        #####
   -|--.---##          #|....-----|-.......--|----|--...|#        # ##
    #  #    #########  #|....|..|..|.....){|....|...|...|#        #
    #  #            ####.....|..|..|.......|....|...|....#        #
    #  #               #|....-|-----.......|..@.|%!%|...|#       ##
  ###  #               #|.............{....|....|.!.|...|#       #
  #   ##               #|.------...------.----------|...|###     #
 -.---.-----           #|.|.=?!|...|(.(.-.|....|(((.|...|# #    -.--|-.-
 |.........|           #|.|!(%?|...|(((.|.|....|((..|...|#######+`.....|
 |.........|           #|.-.(!.|...|(((.|.-....|....-...|#     #|..[...|
 |......^..-#          #|.------)..------.-----------...|#     #|......|
 -----------           #|...............................|#     #.......|
                       #---------------------------------#      --------

Gretel the Thaumaturge    St:16 Dx:12 Co:14 In:19 Wi:13 Ch:7  Chaotic
Dlvl:6  $:0  HP:0(57) Pw:71(96) AC:7  Exp:8 T:6634 

Latest messages:
 You have a little trouble lifting a rothe corpse.  Continue? [ynq] (q) y
 You have a little trouble lifting j - a rothe corpse.
 Your movements are slowed slightly because of your load.
 Unknown command ' '.
 You hear the chime of a cash register.
 There is an altar to Anhur (chaotic) here.
 There are many objects here.
 What do you want to sacrifice? [j or ?*] j
 Your sacrifice is consumed in a burst of flame!
 You glimpse a four-leaf clover at your feet.
 Your movements are now unencumbered.
 A crude dagger lands on the altar.
 You see here an orcish helm.
 l - an orcish helm.
 There is an altar to Anhur (chaotic) here.
 There are many objects here.
 What do you want to drop? [bdghk-nuwFGJN-PZ or ?*] l
 There is an amber flash as an orcish helm hits the altar.
 l - a blessed orcish helm.
 What do you want to take off? [bu or ?*] u
 You finish taking off your helm.
 What do you want to wear? [lu or ?*] l
 You finish your dressing maneuver.
 What do you want to take off? [bl or ?*] l
 You finish taking off your helm.
 What do you want to drop? [bdghk-nuwFGJN-PZ or ?*] l
 There is an amber flash as a blessed +0 orcish helm hits the altar.
 You hear the chime of a cash register.
 What do you want to wear? [u or ?*] u
 You finish your dressing maneuver.
 Unknown command ' '.
 In what direction? h
 The spell hits the elf zombie!
 In what direction? h
 The spell hits the elf zombie!
 You destroy the elf zombie!
 You stop searching.
 The giant beetle bites!
 Unknown command ' '.
 In what direction? l
 The spell hits the giant beetle!
 The giant beetle bites!
 In what direction? l
 The spell misses the giant beetle.
 In what direction? l
 The spell misses the giant beetle.
 The giant beetle bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Weapons
  Z - a blessed +1 quarterstaff (weapon in hands)
 Armor
  u - an uncursed +1 orcish helm (being worn)
  G - an uncursed +2 cloak of displacement
  b - an uncursed +0 cloak of magic resistance (being worn)
 Rings
  d - an uncursed ring of cold resistance (on right hand)
  F - an uncursed ring of shock resistance
 Wands
  g - a wand of teleportation (0:5)
 Tools
  h - a cursed sack containing 41 items
  O - a bag of tricks (0:0)
  n - an uncursed bugle
  m - a magic marker (0:87)
  N - a magic marker (0:50)
  w - a cursed magic whistle
  k - an uncursed skeleton key
  P - a tinning kit (0:94)
 Gems/Stones
  J - 2 uncursed worthless pieces of black glass

Contents of the sack:
  265 gold pieces
  10 +1 darts
  a +0 dagger
  a cursed +0 pair of gauntlets of dexterity
  a cursed -1 pair of fumble boots
  an uncursed +0 dwarvish cloak
  an uncursed +0 mummy wrapping
  4 uncursed food rations
  an uncursed tripe ration
  an uncursed scroll of blank paper
  an uncursed scroll of create monster
  a cursed scroll of enchant armor
  an uncursed scroll of enchant weapon
  an uncursed scroll of fire
  an uncursed scroll of gold detection
  3 uncursed scrolls of identify
  an uncursed scroll of light
  an uncursed scroll of remove curse
  a blessed scroll of teleportation
  a blessed potion of blindness
  an uncursed potion of blindness
  an uncursed potion of booze
  an uncursed potion of gain energy
  2 cursed potions of healing
  a cursed potion of oil
  an uncursed potion of paralysis
  an uncursed potion of restore ability
  an uncursed potion of see invisible
  2 uncursed potions of sickness
  an uncursed ring of polymorph control
  a cursed ring of shock resistance
  a wand of digging (0:3)
  a wand of light (0:13)
  a wand of undead turning (0:5)
  an uncursed worthless piece of black glass
  a cursed worthless piece of blue glass
  an uncursed worthless piece of orange glass
  a cursed worthless piece of orange glass
  4 uncursed worthless pieces of red glass
  2 uncursed worthless pieces of violet glass
  an uncursed worthless piece of yellowish brown glass

Gretel the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 8 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 6634 turns ago.
 It was nighttime.
 You had 1415 experience points, 1145 more were needed to attain level 9.

Basics:
 You had 0 out of 57 hit points.
 You had 71 out of 96 energy points (spell power).
 Your armor class was 7.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18).
 Your dexterity was 12 (peak:13, limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 13 (limit:20).
 Your charisma was 7 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were cold resistant.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You were very lucky.
 You are dead.

Vanquished creatures:
  a ghost
  2 small mimics
  a quivering blob
  2 leprechauns
 an orc-captain
  a giant spider
  a gnome king
  a gold golem
  a lizard
  a housecat
  a dust vortex
  a rope golem
  6 Mordor orcs
  3 rock piercers
  2 fog clouds
  a yellow light
  a shrieker
  4 gnome lords
  3 gnomish wizards
  3 kobold mummies
  a golden naga hatchling
 an elf zombie
  3 straw golems
  a paper golem
  4 giant ants
  2 little dogs
  a floating eye
  6 dwarves
  a kobold lord
  3 rothes
  a centipede
  a giant bat
  2 killer bees
  2 acid blobs
  5 coyotes
  a gas spore
  3 hobbits
  a large kobold
  2 hobgoblins
  3 giant rats
  4 cave spiders
  a brown mold
  a yellow mold
  a red mold
 16 gnomes
  2 gnome zombies
  3 geckos
  7 jackals
  2 foxes
  a kobold
  2 goblins
  3 sewer rats
 10 grid bugs
  2 bats
  4 lichens
  5 newts
145 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      Some fountains, a sink.
   Level 2:
      A health food store, a fountain, a sink.
   Level 3:
      Some fountains.
      Stairs down to The Gnomish Mines.
   Level 4:
      An armor shop.
   Level 5:
   Level 6:
The Gnomish Mines: levels 4 to 7
   Level 4:
      Final resting place for
         nfalke-Ran-Hum-Mal-Neu, killed by a dwarf.
   Level 5:
   Level 6: <- You were here.
      Many shops, a temple to Anhur, some fountains.
      Final resting place for
         you, killed by a giant beetle.
   Level 7:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Gretel      |
                  |      265 Au      |
                  |   killed by a    |
                  |   giant beetle   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Gretel the Wizard...

You died in The Gnomish Mines on dungeon level 6 with 6229 points,
and 265 pieces of gold, after 6634 moves.
You were level 8 with a maximum of 57 hit points when you died.

