Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-02 09:05:13, ended 2025-04-02 09:14:37.

Grufus, chaotic male elven Wizard

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Grufus the Evoker         St:9 Dx:15 Co:12 In:17 Wi:9 Ch:11  Chaotic
Dlvl:2  $:2  HP:0(11) Pw:7(7) AC:9  Exp:1 T:476  Blind Deaf

Latest messages:
 You stop.  Your kitten is in the way!
 You swap places with your kitten.
 You kill the lichen!
 There is a lichen corpse here; eat it? [ynq] (n) y
 This lichen corpse tastes okay.
 You finish eating the lichen corpse.
 p - a food ration.
 You don't have enough energy to cast that spell.
 You swap places with your kitten.
 With great effort you move the boulder.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You swap places with your kitten.
 You hear some noises.
 You find a hidden passage.
 You descend the stairs.
 You see here a scroll labeled ABRA KA DABRA.
 s - a scroll labeled ABRA KA DABRA.
 What do you want to read? [iklnqs or ?*] i
 As you read the scroll, it disappears.
 s - an uncursed scroll of teleportation.
 Unknown command ' '.
 What do you want to read? [iklnqs or ?*] i
 As you read the scroll, it disappears.
 n - an uncursed scroll of confuse monster.
 You swap places with your kitten.
 You swap places with your kitten.
 You find a hidden door.
 The door opens.
 You find a hidden passage.
 The door opens.
 You feel like someone is helping you.
 You escape a magic trap.
 You escape a magic trap.
 You are momentarily blinded by a flash of light!
 You hear a deafening roar!
 You feel an unseen monster!
 It bites!
 It bites!
 It bites!
 You kill it!
 It bites!
 It bites!
 It bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 2 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  p - 2 uncursed food rations
 Scrolls
  n - an uncursed scroll of confuse monster
  q - a cursed scroll of enchant weapon
  s - an uncursed scroll of teleportation
 Spellbooks
  k - a blessed spellbook of force bolt
  l - an uncursed spellbook of wizard lock
 Potions
  f - a blessed potion of paralysis
  h - an uncursed potion of sickness
  g - an uncursed potion of water
 Rings
  d - an uncursed ring of free action (on left hand)
  e - an uncursed ring of sustain ability (on right hand)
 Wands
  c - a wand of teleportation (0:8)
 Tools
  r - an uncursed sack containing 3 items
  m - an uncursed wooden harp

Contents of the sack:
  15 gold pieces
  an uncursed scroll of destroy armor
  an uncursed scroll of destroy armor

Grufus the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 476 turns ago.
 You had 8 experience points, 12 more were needed to attain level 2.

Basics:
 You had 0 out of 11 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 2 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 17 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were temporarily blind.
 You were deaf.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You had free action.
 You had fixed abilities.
 You are dead.

Vanquished creatures:
  2 jackals
  a fox
  a sewer rat
  a lichen
  3 newts
8 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2: <- You were here.
      Final resting place for
         you, killed by a jackal.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Grufus      |
                  |      17 Au       |
                  |   killed by a    |
                  |      jackal      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Grufus the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 98 points,
and 17 pieces of gold, after 476 moves.
You were level 1 with a maximum of 11 hit points when you died.

