Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-14 12:41:47, ended 2025-05-14 15:48:27.

Grufus, chaotic male elven Wizard

  ------------          ------    -------  ----  --------
  |..........-      ##)#-.-..|     -....|  |..|  |..|...|
  |..<.......|         #|.| .|     |....-  |..|  |..-...|
  |...........##########|.----  ----....----..--+----...|
  |..........|         #|..................)(.[.........|
  |...........#        #|%-- -----+-.......-|----|---...|
  ------------        ##|%|  |..|  |......{|....|.. |...|
                        |.|  |..|  |.......|d@..|%%%|...|
                        |%-----|----.......|..@.|%%%|...|
                        |.............{....|.[..|!%%|...|
                        |.------...------.----------|...|
                        |)-.)%[|...|((( |.-))..|((  |...|
                        |.|.)?)|...|(((.-.|....|(((.|...|
                        |.|.**(|...|(((.|.|....|.((.-...|
                        |.------...------.-----------...-#
                        |...............................|
                        ---------------------------------

Grufus the Thaumaturge    St:15 Dx:12 Co:11 In:20 Wi:11 Ch:12  Chaotic
Dlvl:5  $:74 HP:0(39) Pw:40(77) AC:3  Exp:6 T:2389 

Latest messages:
 z - 2 uncursed eggs.
 U - 2 lizard corpses.
 H - an uncursed scroll labeled VELOX NEB.
 B - an uncursed swirly potion.
 s - an uncursed white potion.
 t - an uncursed steel wand.
 E - an uncursed lamp (lit).
 You have a little trouble lifting a looking glass.  Continue? [ynq] (q) n
 V - a whistle.
 You swap places with your little dog.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You hit the rothe!
 The rothe hits!
 The rothe misses!
 The rothe bites!
 In what direction? 8
 The spell hits the rothe!
 You kill the rothe!
 In what direction? 8
 The spell hits the rothe!
 You kill the rothe!
 You have much trouble lifting 2 rothe corpses.  Continue? [ynq] (q) y
 W - 2 rothe corpses.
 You stagger under your heavy load.  Movement is very hard.
 You swap places with your little dog.
 You see here a black gem.
 There is an altar to Ptah (lawful) here.
 There are many objects here.
 What do you want to sacrifice? [UW or ?*] W
 Your sacrifice is consumed in a burst of flame!
 You sense a conflict between Anhur and Ptah.
 Unluckily, you feel the power of Anhur decrease.
 You rebalance your load.  Movement is still difficult.
 What do you want to sacrifice? [UW or ?*] W
 Your sacrifice is consumed in a burst of flame!
 You sense a conflict between Anhur and Ptah.
 You feel the power of Anhur increase.
 The altar glows black.
 The priest of Ptah gets angry!
 Your movements are now unencumbered.
 The priest of Ptah swings his mace.
 The priest of Ptah hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 74 gold pieces
 Amulets
  y - a cursed amulet of restful sleep
 Weapons
  a - a blessed +2 quarterstaff (weapon in hands)
 Armor
  K - an uncursed +0 dwarvish iron helm (being worn)
  S - a cursed +1 pair of leather gloves
  L - a cursed +0 pair of iron shoes (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
  v - an uncursed +0 leather armor (being worn)
 Comestibles
  G - an uncursed candy bar
  r - 2 uncursed food rations
  T - a cursed food ration
  F - an uncursed fortune cookie
  z - 2 uncursed eggs
  U - 2 cursed lizard corpses
 Scrolls
  H - an uncursed scroll of enchant armor
  i - an uncursed scroll of food detection
  k - an uncursed scroll of scare monster
  w - an uncursed scroll of teleportation
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of knock
 Potions
  B - an uncursed potion of gain ability
  s - an uncursed potion of healing
  f - an uncursed potion of monster detection
  h - an uncursed potion of polymorph
  x - a cursed potion of sleeping
  g - an uncursed potion of speed
 Rings
  d - an uncursed +1 ring of increase accuracy (on left hand)
  e - an uncursed +1 ring of increase damage (on right hand)
 Wands
  t - a wand of locking (0:5)
  c - a blessed wand of teleportation (0:5)
 Tools
  o - an uncursed wooden flute
  n - a magic marker (0:40)
  E - an uncursed oil lamp (lit)
  V - a cursed tin whistle

Grufus the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 2389 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 608 experience points, 32 more were needed to attain level 7.

Basics:
 You had 0 out of 39 hit points.
 You had 40 out of 77 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 74 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 11 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 12 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You had a small bonus to hit (+1).
 You had a small damage bonus (+1).
 You were warded.
 You were unlucky.
 You are dead.

Vanquished creatures:
  a ghost
  a small mimic
  a plains centaur
  2 human zombies
  a water nymph
  5 gnome lords
  a gnomish wizard
  a red naga hatchling
  a guardian naga hatchling
  2 giant ants
  a floating eye
  a kitten
  5 dwarves
  a kobold shaman
  2 rothes
  4 dwarf zombies
 an iguana
 an acid blob
  a coyote
  2 hobbits
  a brown mold
  a yellow mold
  a green mold
 16 gnomes
  3 garter snakes
  a gecko
  8 jackals
  2 foxes
  a kobold
  a goblin
  a sewer rat
  a grid bug
  a bat
  3 lichens
  a kobold zombie
  a newt
78 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2:
      A weapon shop, a fountain.
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 3 to 5
   Level 3:
   Level 4:
   Level 5: <- You were here.
      A general store, a temple to Anhur, some fountains.
      Final resting place for
         you, killed by a priest of Ptah,
         kphuang-Sam-Hum-Fem-Law, killed by a bolt of lightning.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Grufus      |
                  |      74 Au       |
                  |   killed by a    |
                  |  priest of Ptah  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Grufus the Wizard...

You died in The Gnomish Mines on dungeon level 5 with 2709 points,
and 74 pieces of gold, after 2389 moves.
You were level 6 with a maximum of 39 hit points when you died.

