Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-12 14:57:13, ended 2025-01-12 15:11:41.

Guro, lawful male human Knight

                                                       -------------
                                                       |...........|
                                                       |.....$^....|
                                                       |.......u@..|
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Guro the Gallant         St:15 Dx:8 Co:10 In:8 Wi:17 Ch:18  Lawful
Dlvl:1  $:1  HP:16(16) Pw:3(3) AC:4  Exp:1 T:46 

Latest messages:
 Unknown command ']'.
 Unknown command '^?'.
 Unknown command '^Q'.
 You can't do that!
 Unknown command '^H'.
 Restoring save file...
 Salutations Guro, the human Knight, welcome back to NetHack!
 The saddled pony picks up a gold piece.
 The saddled pony drops a gold piece.
 The saddled pony picks up a gold piece.
 A gush of water hits the saddled pony!
 You see here a gold piece.
 You swap places with your saddled pony.
 The saddled pony drops a gold piece.
 You see here 2 gold pieces.
 You swap places with your saddled pony.
 You see here 2 gold pieces.
 You swap places with your saddled pony.
 The saddled pony picks up a gold piece.
 You see here a gold piece.
 $ - a gold piece.
 There is nothing here to pick up.
 The saddled pony drops a gold piece.
 You see here a gold piece.
 A gush of water hits your left arm!
 The saddled pony picks up a gold piece.
 A gush of water hits your right arm!
 Your long sword rusts!
 The saddled pony drops a gold piece.
 You swap places with your saddled pony.
 A gush of water hits you!
 Your mail rusts!
 There is nothing here to pick up.
 There is nothing here to pick up.
 You see here a gold piece.
 The newt misses!
 You kill the newt!
 You swap places with your saddled pony.
 i - a lock pick.
 The saddled pony picks up a newt corpse.
 The saddled pony drops a newt corpse.
 The saddled pony picks up a newt corpse.
 You don't know any spells right now.
 You can't go down here.
 Beware, there will be no return!  Still climb? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - a gold piece
 Weapons
  a - a rusty +1 long sword (weapon in hand)
  b - a +1 lance (alternate weapon; not wielded)
 Armor
  d - an uncursed +0 helmet (being worn)
  f - an uncursed +0 pair of leather gloves (being worn)
  e - an uncursed +0 small shield (being worn)
  c - an uncursed rusty +1 ring mail (being worn)
 Comestibles
  g - 13 uncursed apples
  h - 11 uncursed carrots
 Tools
  i - an uncursed lock pick

Guro the Knight's attributes:

Background:
 You were a Gallant, a level 1 male human Knight.
 You were lawful, on a mission for Lugh
 who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 46 turns ago.
 You had 1 experience point, 19 more were needed to attain level 2.

Basics:
 You had all 16 hit points.
 You had all 3 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 1 zorkmid.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18/100).
 Your dexterity was 8 (limit:18).
 Your constitution was 10 (limit:18).
 Your intelligence was 8 (limit:18).
 Your wisdom was 17 (limit:18).
 Your charisma was 18 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a long sword.
 You had basic skill with long sword.

Final Attributes:
 You were fervently aligned.
 You could jump.
 You were warded.
 You survived.

Vanquished creatures:
  a newt

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You left from here.

Fare thee well Guro the Knight...

You and the saddled pony
escaped from the dungeon with 12 points,
and 1 piece of gold, after 46 moves.
You were level 1 with a maximum of 16 hit points when you escaped.

