Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-28 18:35:40, ended 2025-04-29 01:37:24.

Guruguy, chaotic male human Wizard

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Guruguy the Conjurer      St:11 Dx:13 Co:13 In:18 Wi:12 Ch:8  Chaotic
Dlvl:4  $:0  HP:0(28) Pw:16(50) AC:6  Exp:4 T:2143 

Latest messages:
 The magic missile hits you!
 The missiles bounce off!
 The magic missile misses Aklavik.
 Unknown command '^M'.
 Aklavik zaps a wand of magic missile!
 The magic missile hits you!
 The missiles bounce off!
 The magic missile bounces!
 The magic missile bounces!
 The magic missile bounces!
 The magic missile hits you!
 The missiles bounce off!
 Aklavik zaps a wand of magic missile!
 The magic missile hits you!
 The missiles bounce off!
 The magic missile bounces!
 The magic missile hits you!
 The missiles bounce off!
 Aklavik zaps a wand of striking!
 Boing!
 Aklavik zaps a wand of striking!
 Boing!
 Aklavik zaps a wand of striking!
 Boing!
 Aklavik zaps a wand of striking!
 Boing!
 Aklavik zaps a wand of striking!
 Boing!
 In what direction?
 The spell hits Aklavik!
 Aklavik zaps a wand of striking!
 Boing!
 In what direction?
 The spell misses Aklavik.
 Aklavik zaps a wand of striking!
 Boing!
 Aklavik zaps a wand of striking!
 Boing!
 Aklavik hits!
 Aklavik hits!
 What do you want to drink? [f-hnpwzG-IM or ?*]
 Gee!  All of a sudden, you can't see yourself.
 Aklavik hits!
 You die...
 Aklavik takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  B - an uncursed +0 pair of gauntlets of dexterity
  u - an uncursed +0 pair of low boots (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  C - an uncursed fortune cookie
 Scrolls
  k - an uncursed scroll of charging
  E - a blessed scroll of earth
  i - an uncursed scroll of enchant weapon
  A - a cursed scroll of enchant weapon
  j - an uncursed scroll of light
 Spellbooks
  L - an uncursed spellbook of detect food
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of wizard lock
 Potions
  p - an uncursed potion of acid
  h - an uncursed potion of fruit juice
  n - an uncursed potion of fruit juice
  w - an uncursed potion of gain level
  G - an uncursed potion of hallucination
  z - an uncursed potion of healing
  I - 2 uncursed potions of invisibility
  H - an uncursed potion of paralysis
  g - an uncursed potion of see invisible
  M - an uncursed potion of speed
 Rings
  e - a blessed +2 ring of protection (on right hand)
  d - an uncursed ring of protection from shape changers (on left hand)
  o - an uncursed ring of regeneration
 Wands
  J - a wand of lightning (0:5)
  c - a wand of magic missile (0:7)
 Tools
  s - an uncursed leash
  D - an uncursed stethoscope
  t - an uncursed tin whistle
  r - a tinning kit (0:91)
 Gems/Stones
  y - an uncursed worthless piece of violet glass

Guruguy the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male human Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 2143 turns ago.
 It was nighttime.
 There was a new moon in effect when your adventure ended.
 You had 149 experience points, 11 more were needed to attain level 5.

Basics:
 You had 0 out of 28 hit points.
 You had 16 out of 50 energy points (spell power).
 Your armor class was 6.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 12 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were invisible.
 You had a small defense bonus (+2).
 You were guarded.
 You were protected from shape changers.
 You are dead.

Vanquished creatures:
  a small mimic
  a shrieker
  a giant ant
  a floating eye
  4 hill orcs
  a centipede
  2 acid blobs
  3 coyotes
  a hobgoblin
  6 jackals
  2 goblins
  4 grid bugs
  2 bats
  2 lichens
  8 newts
39 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A grave.
   Level 2:
   Level 3:
   Level 4: <- You were here.
      Final resting place for
         you, killed by Ms. Aklavik; the shopkeeper.
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Guruguy      |
                  |       0 Au       |
                  |  killed by Ms.   |
                  |   Aklavik; the   |
                  |    shopkeeper    |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Guruguy the Wizard...

You died in The Dungeons of Doom on dungeon level 4 with 796 points,
and 0 pieces of gold, after 2143 moves.
You were level 4 with a maximum of 28 hit points when you died.

