Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-10 00:36:14, ended 2025-05-11 02:07:42.

Guruguy, chaotic male elven Wizard

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Guruguy the Thaumaturge   St:10 Dx:15 Co:17 In:20 Wi:10 Ch:9  Chaotic
Dlvl:7  $:14 HP:0(48) Pw:47(82) AC:9  Exp:6 T:2511  Fainted  Deaf

Latest messages:
 Biffalo misses the rock mole.
 Biffalo misses the rock mole.
 Biffalo misses the rock mole.
 Biffalo misses the rock mole.
 Biffalo misses the rock mole.
 Biffalo misses the rock mole.
 Biffalo misses the rock mole.
 Biffalo misses the rock mole.
 Biffalo misses the rock mole.
 Biffalo misses the rock mole.
 Biffalo misses the rock mole.
 The rock mole bites!
 Biffalo bites the rock mole.
 The rock mole is killed!
 Biffalo eats a rock mole corpse.
 You regain consciousness.
 You swap places with Biffalo.
 You see here 2 rocks.
 You faint from lack of food.
 You regain consciousness.
 You can hear again.
 You faint from lack of food.
 Biffalo picks up a rock.
 Biffalo drops a rock.
 Biffalo picks up a rock.
 You regain consciousness.
 You hear the footsteps of a guard on patrol.
 You faint from lack of food.
 Biffalo picks up a rock.
 You regain consciousness.
 You see here a rock.
 You can hear again.
 You trip over a rock.
 You make a lot of noise!
 You faint from lack of food.
 The gold golem hits!
 The gold golem hits!
 Biffalo drops a rock.
 The gold golem hits!
 The gold golem hits!
 The gold golem hits!
 The gold golem hits!
 The gold golem hits!
 The gold golem hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 14 gold pieces
 Weapons
  a - a blessed +3 quarterstaff (weapon in hands)
 Armor
  z - an uncursed +0 orcish helm (being worn)
  k - a cursed -3 pair of fumble boots (being worn)
  b - an uncursed +1 cloak of magic resistance (being worn)
 Scrolls
  j - an uncursed scroll of identify
 Spellbooks
  i - an uncursed spellbook of blank paper
  p - an uncursed spellbook of charm monster
  q - an uncursed spellbook of cone of cold
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of haste self
 Potions
  f - an uncursed potion of invisibility
  g - an uncursed potion of levitation
  h - a blessed potion of object detection
 Rings
  e - an uncursed +1 ring of adornment (on right hand)
  d - a blessed +3 ring of gain constitution (on left hand)
 Wands
  v - a wand of light named uncursed (0:12)
  A - a wand of magic missile (0:5)
  c - a wand of opening (0:5)
 Tools
  o - an uncursed bugle
  s - a can of grease (0:5)
  n - a magic marker (0:9)
  C - an uncursed tin whistle
 Gems/Stones
  x - an uncursed amber stone
  w - an uncursed worthless piece of violet glass
  t - an uncursed worthless piece of white glass

Guruguy the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 male elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 2511 turns ago.
 It was nighttime.
 You had 495 experience points, 145 more were needed to attain level 7.

Basics:
 You had 0 out of 48 hit points.
 You had 47 out of 82 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 14 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (base:11, limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 17 (base:14, innate limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 9 (base:8, limit:18).

Final Status:
 You were deaf.
 You fumbled.
 You were fainted due to starvation.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were more charismatic.
 You could teleport.
 You were warded.
 You are dead.

Vanquished creatures:
  9 leprechauns
  a dingo
  a human zombie
  a rock mole
  a gnome lord
  a kobold mummy
  a gray ooze
  a kitten
  a homunculus
  a monkey
  a wererat
  a werejackal
 an iguana
 an acid blob
  a giant rat
  a yellow mold
  3 geckos
  a fox
  5 goblins
  a sewer rat
  a grid bug
  3 lichens
  2 kobold zombies
  5 newts
45 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      A fountain.
   Level 2:
   Level 3:
      A grave.
      Stairs down to The Gnomish Mines.
   Level 4:
      An altar.
   Level 5:
   Level 6:
   Level 7: <- You were here.
      A fountain, a sink.
      Final resting place for
         you, killed by a gold golem, while fainted from lack of food.
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Guruguy      |
                  |      14 Au       |
                  | killed by a gold |
                  |      golem       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Guruguy the Wizard...

You died in The Dungeons of Doom on dungeon level 7 with 2333 points,
and 14 pieces of gold, after 2511 moves.
You were level 6 with a maximum of 48 hit points when you died.

