Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-20 00:08:12, ended 2025-08-26 00:57:58.

Guruguy, chaotic male elven Wizard

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Guruguy the Conjurer      St:11 Dx:9 Co:13 In:20 Wi:12 Ch:13  Chaotic
Dlvl:5  $:43 HP:0(21) Pw:38(38) AC:9  Exp:3 T:1307 

Latest messages:
 You swap places with Biffalo.
 You see here 6 gold pieces.
 $ - 6 gold pieces.
 You swap places with Biffalo.
 You swap places with Biffalo.
 You swap places with Biffalo.
 The door opens.
 You swap places with Biffalo.
 You swap places with Biffalo.
 You see here 11 gold pieces.
 $ - 11 gold pieces.
 You swap places with Biffalo.
 You find a hidden door.
 This door is locked.
 This door is locked.
 Please move the cursor to an unknown object.
 (For instructions type a '?')
 You swap places with Biffalo.
 You swap places with Biffalo.
 You swap places with Biffalo.
 What do you want to throw? [$aw or ?*]
 Never mind.
 Unknown command 'y'.
 In what direction?
 Unknown command 'b'.
 You swap places with Biffalo.
 You hear someone cursing shoplifters.
 You swap places with Biffalo.
 You swap places with Biffalo.
 You swap places with Biffalo.
 You swap places with Biffalo.
 The door opens.
 You swap places with Biffalo.
 You descend the stairs.
 The door opens.
 The kitten bites!
 The kitten bites!
 The kitten bites!
 The kitten bites!
 You stop.  Biffalo is in the way!
 Biffalo bites the kitten.
 The kitten misses Biffalo.
 The kitten bites!
 The kitten bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 43 gold pieces
 Weapons
  w - 4 +1 daggers (wielded)
  a - a blessed +1 quarterstaff
 Armor
  y - a cursed -1 orcish helm (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  C - an uncursed food ration
  z - an uncursed lembas wafer
  p - an uncursed tripe ration
 Scrolls
  i - an uncursed scroll of destroy armor
  x - 2 uncursed scrolls of destroy armor
  k - an uncursed scroll of identify
 Spellbooks
  F - an uncursed spellbook of detect monsters
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of knock
 Potions
  h - an uncursed potion of booze
  u - an uncursed potion of hallucination named uncursed
  f - a blessed potion of invisibility
  v - an uncursed potion of monster detection
  A - an uncursed potion of oil
 Rings
  s - a blessed +3 ring of adornment named uncursed (on left hand)
  d - an uncursed ring of regeneration (on right hand)
  e - an uncursed ring of teleportation
 Wands
  c - a wand of create monster (0:15)
  q - a wand of lightning named uncursed (0:5)
  D - a wand of make invisible named uncursed (0:4)
  E - a wand of striking (0:7)
  B - a wand of striking named uncursed (0:4)
 Tools
  o - an uncursed bugle
  n - an uncursed blindfold
 Gems/Stones
  r - an uncursed jade stone
  t - an uncursed worthless piece of white glass

Guruguy the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 1307 turns ago.
 It was the midnight hour.
 There was a new moon in effect when your adventure ended.
 You had 46 experience points, 34 more were needed to attain level 4.

Basics:
 You had 0 out of 21 hit points.
 You had all 38 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 43 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 9 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 12 (limit:20).
 Your charisma was 13 (base:10, limit:18).

Final Status:
 You were unencumbered.
 You were wielding daggers.
 You were unskilled in dagger.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had infravision.
 You were more charismatic.
 You regenerated.
 You were warded.
 You are dead.

Vanquished creatures:
  a giant bat
  a hobbit
  2 gnomes
  2 geckos
  a jackal
  a fox
  a goblin
  a sewer rat
  7 grid bugs
  2 lichens
  a kobold zombie
  4 newts
24 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
      A general store.
   Level 4:
      A fountain.
   Level 5: <- You were here.
      Final resting place for
         you, killed by a kitten.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Guruguy      |
                  |      43 Au       |
                  |   killed by a    |
                  |      kitten      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Guruguy the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 423 points,
and 43 pieces of gold, after 1307 moves.
You were level 3 with a maximum of 21 hit points when you died.

