Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-31 18:00:33, ended 2025-09-01 09:13:17.

GuyThreepwood, chaotic female orcish Barbarian

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                    |...{..>.....|    d
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                   #-----------+--    #      ##0   .
                   #                 ###      #
                 ###                  ##      ###
     ---------  ##                    #       ##
     |........ ##                     #     -.-.---------
     |.......| ##0                    #    #............|
     |....^..|##                      #    #|.......{...|
     |.<....(|#            ---------.-.   ##|...........|
     |........#            |...........#### -------------
     ---------             |...........#
                           |...........#
                           |......+....#
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GuyThreepw the Bandit      St:18 Dx:18 Co:18 In:7 Wi:7 Ch:6  Chaotic
Dlvl:6  $:111 HP:0(73) Pw:9(9) AC:1  Exp:6 T:4598  Fainted  Burdened Deaf

Latest messages:
 You faint from lack of food.
 You regain consciousness.
 You continue digging.
 This wall is too hard to dig into.
 You faint from lack of food.
 You regain consciousness.
 You continue digging.
 This wall is too hard to dig into.
 You continue digging.
 This wall is too hard to dig into.
 You faint from lack of food.
 You regain consciousness.
 You can hear again.
 You faint from lack of food.
 The dwarf lord swings his dwarvish mattock.
 The dwarf lord hits!
 The dwarf lord swings his dwarvish mattock.
 The dwarf lord misses!
 You regain consciousness.
 You continue digging.
 This wall is too hard to dig into.
 The dwarf lord swings his dwarvish mattock.
 The dwarf lord hits!
 The dwarf lord swings his dwarvish mattock.
 The dwarf lord hits!
 You can hear again.
 The dwarf lord swings his dwarvish mattock.
 The dwarf lord hits!
 The dwarf lord swings his dwarvish mattock.
 The dwarf lord hits!
 You hear some noises.
 You faint from lack of food.
 The dwarf lord swings his dwarvish mattock.
 The dwarf lord hits!
 The dwarf lord swings his dwarvish mattock.
 The dwarf lord hits!
 The dwarf lord swings his dwarvish mattock.
 The dwarf lord hits!
 The dwarf lord swings his dwarvish mattock.
 The dwarf lord misses!
 The dwarf lord swings his dwarvish mattock.
 The dwarf lord misses!
 The dwarf lord swings his dwarvish mattock.
 The dwarf lord hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 111 gold pieces
 Amulets
  q - an uncursed amulet of ESP named unc
  y - an uncursed amulet of magical breathing named unc
  n - a cursed amulet of restful sleep named cursed
 Weapons
  z - 5 +0 daggers named unc (at the ready)
  u - a +0 aklys named uncursed (alternate weapon; not wielded)
  a - a +0 battle-axe
 Armor
  D - a cursed rusty +0 dwarvish iron helm (being worn)
  E - an uncursed +0 pair of iron shoes (being worn)
  G - an uncursed +0 dwarvish cloak (being worn)
  B - a blessed +1 elven mithril-coat named cursed (being worn)
 Comestibles
  U - an uncursed candy bar named unc
  w - 3 uncursed food rations named unc
  e - an uncursed fortune cookie
  O - an uncursed fortune cookie named unc
  t - an uncursed tripe ration
  P - an uncursed tin of kobold lord meat named unc
  v - an uncursed killer bee egg
 Scrolls
  g - a blessed scroll of charging named unc
  h - a blessed scroll of gold detection named unc
  Q - a blessed scroll of remove curse named unc
  s - an uncursed scroll of remove curse named unc
 Potions
  i - an uncursed potion of booze named unc
  b - an uncursed potion of water named unc
 Rings
  S - an uncursed ring of free action named unc
 Wands
  r - a wand of magic missile named unc (0:6)
  c - a wand of magic missile named unc (0:2)
  j - a wand of striking named unc (0:6)
 Tools
  m - an uncursed bag of holding named uncursed containing 22 items
  d - a cursed credit card
  l - an uncursed leash named unc (attached to Bowser)
  R - an uncursed magic whistle named unc
  x - a blessed oil lamp named unc
  p - a +0 pick-axe (weapon in hand)
  o - an uncursed wax candle

Contents of the bag of holding named uncursed:
  651 gold pieces
  14 cursed poisoned -1 crossbow bolts
  a blessed +0 crossbow
  a +0 sling
  20 +0 darts
  2 uncursed food rations
  2 uncursed scrolls of destroy armor named uncursed
  an uncursed scroll of enchant weapon named unc
  an uncursed scroll of gold detection named unc
  an uncursed scroll of identify named unc
  an uncursed scroll of scare monster
  an uncursed spellbook of detect food named unc
  an uncursed potion of gain level
  an uncursed potion of hallucination
  a blessed potion of invisibility named unc
  a wand of probing named unc (0:6)
  an uncursed mirror
  an uncursed agate stone
  an uncursed worthless piece of green glass
  2 uncursed worthless pieces of violet glass
  an uncursed worthless piece of white glass
  an uncursed flint stone named Hcart of Ahriman

GuyThreepwood the Barbarian's attributes:

Background:
 You were a Bandit, a level 6 female orcish Barbarian.
 You were chaotic, on a mission for Set
 who was opposed by Mitra (lawful) and Crom (neutral).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 4598 turns ago.
 You had 590 experience points, 50 more were needed to attain level 7.

Basics:
 You had 0 out of 73 hit points.
 You had all 9 energy points (spell power).
 Your armor class was 1.
 Your wallet contained 111 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18 (base:18/01, limit:18/50).
 Your dexterity was 18 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 7 (limit:16).
 Your wisdom was 7 (limit:16).
 Your charisma was 6 (limit:16).

Final Status:
 You were deaf.
 You were fainted due to starvation.
 You were burdened; movement was slightly slowed.
 You were wielding a pick-axe.
 You were unskilled in pick-axe.

Final Attributes:
 You were piously aligned.
 You were poison resistant.
 You had infravision.
 You were guarded.
 You are dead.

Vanquished creatures:
  a small mimic
  a dog
  a rock piercer
  5 ponies
  3 yellow lights
  4 gnome lords
  a gray ooze
  a straw golem
  a kitten
  4 dwarves
  3 kobold shamans
  a rabid rat
  2 monkeys
  3 dwarf zombies
  a wererat
  2 iguanas
  a coyote
  2 hobbits
  a manes
  a large kobold
  2 giant rats
  2 cave spiders
 16 gnomes
 11 garter snakes
  a gnome zombie
  a jackal
  3 foxes
  2 kobolds
  2 goblins
  2 sewer rats
  6 grid bugs
  a bat
  2 lichens
  4 kobold zombies
  4 newts
98 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      Some fountains.
   Level 2:
      A scroll shop, a fountain.
   Level 3:
      A grave.
      Stairs down to The Gnomish Mines.
   Level 4:
      A fountain, a sink.
   Level 5:
      A fountain.
   Level 6: <- You were here.
      Some fountains.
      Final resting place for
         you, killed by a dwarf lord, while fainted from lack of food.
The Gnomish Mines: levels 4 to 5
   Level 4:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  GuyThreepwood   |
                  |      762 Au      |
                  |   killed by a    |
                  |    dwarf lord    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye GuyThreepwood the Barbarian...

You died in The Dungeons of Doom on dungeon level 6 with 3306 points,
and 762 pieces of gold, after 4598 moves.
You were level 6 with a maximum of 73 hit points when you died.

