Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-10-06 17:47:51, ended 2025-10-09 17:05:53.

Haleighhhh, chaotic female human Monk

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Haleighhhh the Initiate         St:18/04 Dx:13 Co:11 In:11 Wi:13 Ch:7  Chaotic
Dlvl:8  $:326 HP:0(47) Pw:45(45) AC:1  Exp:7 T:2545  Satiated Burdened

Latest messages:
 You finish your dressing maneuver.
 What do you want to drop? [$a-ce-gijmnpqv-yAD-FN-SXY or ?*] F
 You drop a +0 dwarvish iron helm.
 You kill the gnome!
 The gnome king hits!
 You hit the gnome king!
 The gnome king hits!
 The gnome king hits!
 You hit the gnome king.
 You hear a E flat squeak in the distance.
 The gnome king just misses!
 You kill the gnome king!
 Your lamp has gone out.
 You see here a magic marker.
 You have a little trouble lifting F - a magic marker.
 You are hit by a dagger.
 The dwarf hits!
 You hit the dwarf!
 You kill the dwarf!
 You have a little trouble lifting $ - 30 gold pieces.
 An arrow misses you.
 It is hit.
 An arrow misses you.
 It is hit.
 You are hit by an arrow.
 You see here an arrow.
 The owlbear hits!
 The owlbear hits!
 The owlbear grabs you!
 It is hit!
 It is destroyed!
 The owlbear hits!
 The owlbear hits!
 You are being crushed.
 What do you want to drink? [efmqvDOP or ?*] ?
 You feel better.
 The owlbear hits!
 The owlbear misses!
 You are being crushed.
 You hit the owlbear!
 You hit the owlbear!
 The owlbear hits!
 The owlbear misses!
 You are being crushed.
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 326 gold pieces
 Armor
  E - an uncursed +0 dwarvish iron helm (being worn)
  a - an uncursed +2 pair of leather gloves (being worn)
  y - a cursed -1 pair of iron shoes (being worn)
  b - an uncursed +1 robe (being worn)
 Comestibles
  S - 2 cursed cloves of garlic
  g - an uncursed food ration
  n - 10 uncursed food rations
  j - 4 uncursed fortune cookies
  i - 6 uncursed oranges
 Spellbooks
  c - a blessed spellbook of healing
  N - an uncursed spellbook of identify
  X - an uncursed spellbook of magic missile
 Potions
  q - an uncursed potion of gain energy
  e - an uncursed potion of healing
  D - a blessed potion of monster detection
  P - a cursed potion of oil
  m - an uncursed potion of restore ability
  v - an uncursed potion of sickness
  O - 2 potions of unholy water
 Rings
  Y - a cursed ring of aggravate monster (on left hand)
  x - a cursed ring of see invisible (on right hand)
 Wands
  Q - a cursed wand of create monster (1:0)
  R - a wand of magic missile (0:3)
  w - a wand of striking (0:5)
 Tools
  F - a magic marker (0:82)
  p - a blessed oil lamp
  A - a +0 pick-axe

Haleighhhh the Monk's attributes:

Background:
 You were an Initiate, a level 7 female human Monk.
 You were chaotic, nominally on a mission for Huan Ti
 who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral).
 You were in the Gnomish Mines, on level 8.
 You entered the dungeon 2545 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 800 experience points, 480 more were needed to attain level 8.

Basics:
 You had 0 out of 47 hit points.
 You had all 45 energy points (spell power).
 Your armor class was 1.
 Your wallet contained 326 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/04 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 11 (limit:18).
 Your intelligence was 11 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You were held by an owlbear.
 You were satiated.
 You were burdened; movement was slightly slowed.
 You were empty handed.
 You had basic skill with martial arts and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You saw invisible.
 You were warned.
 You were stealthy.
 You aggravated monsters.
 You were guarded.
 You were fast.
 You were lucky.
 You are dead.

Vanquished creatures:
  a gnome king
  a dust vortex
  a soldier ant
  a rock mole
  a yellow light
  5 gnome lords
  a gnomish wizard
  a straw golem
  a paper golem
  3 baby crocodiles
 12 dwarves
  a giant bat
  a dwarf zombie
 an iguana
  4 coyotes
  2 hobbits
  4 cave spiders
  a green mold
 47 gnomes
  2 gnome zombies
  a gecko
  a jackal
  a kobold
  a goblin
  a lichen
  2 kobold zombies
  2 newts
100 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You followed a strict vegan diet.
 You were an atheist.
 You never hit with a wielded weapon.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2:
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 3 to 8
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple, many fountains, a grave.
      Final resting place for
         ubiquity-Pri-Elf-Mal-Cha, killed by a soldier ant.
   Level 7:
   Level 8: <- You were here.
      Final resting place for
         you, killed by an owlbear.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Haleighhhh    |
                  |      326 Au      |
                  |   killed by an   |
                  |     owlbear      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Haleighhhh the Monk...

You died in The Gnomish Mines on dungeon level 8 with 3894 points,
and 326 pieces of gold, after 2545 moves.
You were level 7 with a maximum of 47 hit points when you died.

