Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-23 13:48:20, ended 2025-06-23 19:24:05.

Hallyre, lawful male human Priest

         -----------                                -------        --------
         |.........-#                               |.....|      |.........|
         |....<....|#                             ##......| #####-.........|
         |.........|#                        ###### |...))[##    |.........|
         ---+------ #                        #      ......|###   |.........|
                    #                       ####    |.....|      |.........|
                   ##          ################     -|-----      -.---------
                   ############`                     ####         #
                   #----                                ##
                   #-)..|                                #
       -.-------   #|...|       |?                       #######
     ..........|   #|...|#####@T[.                 ------------.-
     .).........####|....#      |.                 |............|
     ..........|     -|--                          |............|
                      ^                            -.{..........|
                                                   --------------

Hallyre the Priest           St:18/14 Dx:15 Co:18 In:11 Wi:18 Ch:10  Lawful
Dlvl:22 $:350 HP:0(128) Pw:181(181) AC:-2 Xp:13/56892 T:30915 

Latest messages:
 You find a hidden door.
 The Green-elf opens a door.
 The Green-elf hits!
 What do you want to wield? [- aer-tUW or ?*] a
 You are already wielding that!
 The ice-cold blade freezes the Green-elf!
 The Green-elf hits!
 The ice-cold blade freezes the Green-elf!
 The Green-elf misses!
 The ice-cold blade freezes the Green-elf!
 You kill the Green-elf!
 An elven dagger misses you.
 The ice-cold blade freezes the Green-elf!
 The Green-elf hits!
 The ice-cold blade freezes the Green-elf!
 The Green-elf hits!
 The Olog-hai swings her single-edged polearm.
 The Olog-hai hits!
 The Olog-hai hits!
 The Olog-hai bites!
 You see here an elven dagger.
 A single-edged polearm misses you.
 The ice-cold blade freezes the Green-elf!
 You kill the Green-elf!
 The ice-cold blade freezes the Olog-hai!
 The Olog-hai swings her single-edged polearm.
 The Olog-hai hits!
 The Olog-hai hits!
 The Olog-hai bites!
 The ice-cold blade freezes the Olog-hai!
 The Olog-hai swings her single-edged polearm.
 The Olog-hai hits!
 The Olog-hai hits!
 The Olog-hai bites!
 The ice-cold blade freezes the Olog-hai!
 The Olog-hai swings her single-edged polearm.
 The Olog-hai hits!
 The Olog-hai hits!
 The Olog-hai bites!
 The ice-cold blade freezes the Olog-hai!
 The Olog-hai swings her single-edged polearm.
 The Olog-hai hits!
 The Olog-hai hits!
 The Olog-hai bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 350 gold pieces
 Amulets
  o - an amulet of reflection (being worn)
 Weapons
  t - 8 blessed +1 darts named +2
  W - 7 +0 shuriken
  U - a greased +3 spear named +4
  r - a +1 spear named +1 (at the ready)
  a - the rustproof +0 Frost Brand (weapon in hand)
 Armor
  m - a blessed +0 elven leather helm
  Y - a blessed +0 pair of leather gloves
  F - a very rotted +0 pair of jumping boots
  f - a +0 cloak of invisibility
  n - a +0 elven cloak
  L - a +0 leather armor
 Comestibles
  T - 2 slime molds
  j - a C-ration
  R - a candy bar
  k - 5 food rations
  E - 3 fortune cookies
  H - 7 lumps of royal jelly
 Scrolls
  z - a scroll of blank paper
  B - a scroll of fire
  P - a scroll of identify
  S - a blessed scroll of teleportation
 Potions
  G - a blessed potion of extra healing
  u - a potion of extra healing
  C - a potion of fruit juice
  q - a potion of invisibility
  A - a potion of levitation
 Rings
  O - a ring of protection from shape changers (on right hand)
  c - a ring of sustain ability
 Wands
  X - a wand of fire (0:4)
  D - a wand of light (0:12)
  Z - a wand of nothing (0:7)
  J - a wand of nothing (0:6)
  g - a wand of sleep (0:2)
  v - a wand of speed monster (0:7)
  V - a wand of striking (0:7)
  Q - a wand of teleportation (0:5)
 Tools
  h - an empty sack
  x - a blindfold
  l - an expensive camera (0:31)
  y - a lock pick
  w - a magic whistle
  s - a +0 pick-axe
  e - a +0 unicorn horn
 Gems/Stones
  p - a jasper stone
  b - a sapphire
  M - 4 worthless pieces of violet glass
  d - a blessed luckstone

Hallyre the Priest's attributes:

Background:
 You were a Priest, level 13 human.
 You were lawful, on a mission for Mitra
 who was opposed by Crom (neutral) and Set (chaotic).
 You were in the Dungeons of Doom, on level 22.
 You entered the dungeon 30915 turns ago.
 You had 56892 experience points, 23108 more were needed to attain level 14.

Basics:
 You had 0 out of 128 hit points.
 You had all 181 energy points (spell power).
 Your armor class was -2.
 Your wallet contained 350 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/14 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 11 (limit:18).
 Your wisdom was 18 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a long sword.
 You had basic skill with long sword.
 You were not wearing any armor.

Final Attributes:
 You were piously aligned.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were poison resistant.
 You had a large defense bonus (+12).
 You were warded.
 You were protected from shape changers.
 You had reflection.
 You were extremely lucky.
 You had extra luck.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a guardian naga
  a captain
  a nurse
  a watch captain
  a ghost
  a queen bee
  a winged gargoyle
  3 giant mimics
  a long worm
  a zruty
 an umber hulk
  3 doppelgangers
  a large mimic
  2 wumpuses
  a baby purple worm
  a couatl
  2 stalkers
  2 air elementals
  a fire elemental
  2 earth elementals
  3 hill giants
  a xorn
  a sergeant
  2 wargs
  2 winter wolves
  5 small mimics
  2 xans
  4 ogre lords
  2 quantum mechanics
  2 trolls
  2 sasquatches
  3 wood golems
  3 gelatinous cubes
  a pyrolisk
  3 large dogs
  a freezing sphere
  a flaming sphere
  3 large cats
  3 gargoyles
  a dwarf king
  5 tengu
  3 ochre jellies
  2 leocrottas
 an elf mummy
  a human mummy
  2 pythons
  2 pit vipers
  a cobra
  2 wraiths
  2 carnivorous apes
  a leather golem
  3 Grey-elves
  4 soldiers
  a watchman
  2 chameleons
  3 giant beetles
  3 quivering blobs
 16 cockatrices
  3 wolves
  3 winter wolf cubs
  3 lynxes
  2 panthers
  a gremlin
  2 spotted jellies
  7 leprechauns
 an orc-captain
 an iron piercer
  2 mumakil
  5 giant spiders
  2 scorpions
  3 horses
 an ice vortex
  a baby long worm
  2 black lights
  4 vampire bats
  a forest centaur
  6 gnome kings
  5 orc mummies
  a dwarf mummy
  6 ogres
  3 brown puddings
  5 rust monsters
  2 owlbears
  3 yetis
  2 gold golems
  3 werewolves
  3 Green-elves
  2 lizards
  a dog
  3 housecats
  a jaguar
  a dwarf lord
  a blue jelly
  3 gray unicorns
  5 black unicorns
  3 dust vortices
  a raven
  3 plains centaurs
  a gnome mummy
  a snake
  4 human zombies
  4 rope golems
  5 Woodland-elves
  5 soldier ants
 10 fire ants
  2 bugbears
 an imp
  a wood nymph
  a water nymph
  a mountain nymph
  9 Mordor orcs
 14 Uruk-hai
 an orc shaman
  a rock piercer
  4 rock moles
  4 ponies
  3 fog clouds
  5 yellow lights
  9 shriekers
  2 violet fungi
 19 gnome lords
  2 gnomish wizards
  3 kobold mummies
  2 black naga hatchlings
  5 golden naga hatchlings
  a guardian naga hatchling
  4 gray oozes
  6 elf zombies
  a ghoul
  2 straw golems
  4 paper golems
  a baby crocodile
  5 giant ants
  a little dog
  2 floating eyes
  2 kittens
 17 dwarves
  a homunculus
  3 kobold lords
  2 kobold shamans
  4 hill orcs
  7 rothes
  4 rabid rats
  3 centipedes
  7 giant bats
  3 monkeys
  3 orc zombies
  3 dwarf zombies
  4 wererats
  2 werejackals
  6 iguanas
 42 killer bees
  3 acid blobs
 10 coyotes
  5 gas spores
  7 hobbits
 14 manes
  5 large kobolds
  3 hobgoblins
 10 giant rats
  a cave spider
  4 brown molds
  4 yellow molds
  3 green molds
  a red mold
 70 gnomes
 12 garter snakes
  3 gnome zombies
 13 geckos
  9 jackals
  3 foxes
  4 kobolds
  4 goblins
  3 sewer rats
 14 grid bugs
  5 bats
 11 lichens
  3 kobold zombies
 12 newts
729 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 22
   Level 1:
      A fountain.
   Level 2:
   Level 3:
      An armor shop.
      Stairs down to The Gnomish Mines.
   Level 4:
      Some fountains.
   Level 5:
      A grave.
   Level 6:
   Level 7:
      Many fountains.
   Level 8:
      A fountain.
      Stairs up to Sokoban, level 7.
   Level 9:
   Level 10:
      Some fountains.
   Level 11:
      An altar to Mitra, a fountain.
   Level 12:
      An altar to Mitra, a fountain.
      Portal to Fort Ludios.
   Level 13:
      A fountain.
   Level 14:
      A grave.
      Summoned by the Arch Priest.
   Level 15:
      A primitive area.
   Level 16:
   Level 17:
      A fountain.
   Level 18:
   Level 19:
      Many fountains, a sink.
   Level 20:
      Some fountains.
   Level 21:
   Level 22: <- You were here.
      A fountain.
      Final resting place for
         you, killed by an Olog-hai.
The Gnomish Mines: levels 4 to 11
   Level 4:
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple, some fountains, some trees.
   Level 8:
   Level 9:
   Level 10:
   Level 11:
Sokoban: levels 7 up to 4
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Solved.
Fort Ludios:
   Level 1:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Hallyre      |
                  |      350 Au      |
                  |   killed by an   |
                  |     Olog-hai     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Hallyre the Priest...

You died in The Dungeons of Doom on dungeon level 22 with 92859 points,
and 350 pieces of gold, after 30915 moves.
You were level 13 with a maximum of 128 hit points when you died.

