Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-03-19 16:55:01, ended 2025-03-19 16:58:39.

Hamfist, neutral male human Wizard

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Hamfist the Conjurer      St:12 Dx:14 Co:13 In:18 Wi:9 Ch:13  Neutral
Dlvl:2  $:0  HP:0(27) Pw:15(19) AC:8  Exp:3 T:696 

Latest messages:
 You see here a bag.
 There is a bag here, loot it? [ynq] (q) y
 You carefully open the bag...
 Do what with the bag? [:oibrs q] (q) o
 u - a white spellbook.
 v - an empty bag.
 What do you want to read? [i-mu or ?*] u
 You begin to memorize the runes.
 You add the "sleep" spell to your repertoire.
 What do you want to name? [$ac-oqrt-vAD or ?*] u
 What do you want to name this spellbook of sleep? 1
 What do you want to call? [cdg-nrt-vAD or ?*] u
 Call a spellbook of sleep: 672
 What do you want to zap? [c or ?*] <esc>
 This door is locked.
 This door is locked.
 In what direction? j
 Kinnegad shouts:
 "Who dared destroy my door?"
 You hear a nearby zap.
 Boing!
 You hear a nearby zap.
 Boing!
 Kinnegad zaps a brass wand!
 Boing!
 What do you want to zap? [c or ?*] c
 In what direction? h
 The sleep ray misses it.
 The sleep ray bounces!
 The sleep ray hits it.
 Kinnegad zaps a wand of striking!
 Boing!
 You hear a nearby zap.
 Boing!
 Kinnegad zaps a wand of striking!
 Boing!
 You remember this level as mines right.
 Kinnegad zaps a wand of striking!
 Boing!
 What do you want to put on? [dfor or ?*] r
 Which ring-finger, Right or Left? [rl] r
 r - an uncursed ring of regeneration (on right hand).
 Kinnegad zaps a wand of striking!
 Boing!
 Kinnegad hits!
 Kinnegad hits!
 You miss it.
 Kinnegad hits!
 You die...
 Kinnegad takes all your possessions.

Inventory:
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
  q - 7 uncursed +0 crossbow bolts
 Armor
  A - an uncursed +0 cloak of magic resistance (being worn)
  D - an uncursed +0 orcish helm (being worn)
 Comestibles
  e - 2 uncursed food rations
 Scrolls
  i - an uncursed scroll of enchant weapon
  j - an uncursed scroll of create monster
  k - an uncursed scroll of stinking cloud
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of magic missile
  u - an uncursed spellbook of sleep named 1
 Potions
  g - an uncursed potion of extra healing
  h - an uncursed potion of water
  n - an uncursed potion of monster detection
  t - an uncursed potion of sleeping
 Rings
  d - an uncursed +1 ring of increase accuracy
  r - an uncursed ring of regeneration (on right hand)
 Wands
  c - an uncursed wand of sleep (0:6)
 Tools
  f - an uncursed blindfold
  o - an uncursed blindfold
  v - an empty uncursed sack

Hamfist the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 696 turns ago.
 You had 47 experience points, 33 more were needed to attain level 4.

Basics:
 You had 0 out of 27 hit points.
 You had 15 out of 19 energy points (spell power).
 Your armor class was 8.
 Your wallet was empty.
 Autopickup was on for '?/+="!$' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 9 (limit:18).
 Your charisma was 13 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You had strayed.
 You were magic-protected.
 You regenerated.
 You were warded.
 You are dead.

Vanquished creatures:
  a shrieker
  a kitten
  a gnome zombie
  6 jackals
  a kobold
  2 goblins
  2 grid bugs
  a lichen
  a kobold zombie
  a newt
17 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2: "mines right" <- You were here.
      A fountain, a grave.
      Stairs down to The Gnomish Mines.
      Final resting place for
         you, killed by Ms. Kinnegad; the shopkeeper.
   Level 3:
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Hamfist      |
                  |       0 Au       |
                  |  killed by Ms.   |
                  |  Kinnegad; the   |
                  |    shopkeeper    |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Hamfist the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 288 points,
and 0 pieces of gold, after 696 moves.
You were level 3 with a maximum of 27 hit points when you died.

