Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-03-24 04:17:10, ended 2025-03-24 04:17:16.

Hamfist, neutral male human Wizard

                                                                       --.----
                                                                       .....%|
                                                                       |@f...|
                                                                       +.....|
                                                                       |.....|
                                                                       |.....|
                                                                       |.....|
                                                                       -------

Hamfist the Evoker        St:12 Dx:13 Co:12 In:18 Wi:11 Ch:9  Neutral
Dlvl:1  $:0  HP:12(12) Pw:6(6) AC:9  Exp:1 T:3 

Latest messages:
 Hello Hamfist, welcome to NetHack!  You are a neutral male human Wizard.
 Beware, there will be no return!  Still climb? [yn] (n) y

Inventory:
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  i - an uncursed scroll of enchant weapon
  j - 2 uncursed scrolls of remove curse
 Spellbooks
  k - a blessed spellbook of force bolt
  l - an uncursed spellbook of drain life
 Potions
  f - an uncursed potion of gain ability
  g - an uncursed potion of water
  h - an uncursed potion of object detection
 Rings
  d - an uncursed ring of fire resistance
  e - an uncursed +3 ring of adornment
 Wands
  c - an uncursed wand of secret door detection (0:13)

Hamfist the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 3 turns ago.
 It was nighttime.
 You had 0 experience points, 20 were needed to attain level 2.

Basics:
 You had all 12 hit points.
 You had all 6 energy points (spell power).
 Your armor class was 9.
 Your wallet was empty.
 Autopickup was on for '?/+="!$' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You were warded.
 You survived.

No creatures were vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never hit with a wielded weapon.
 You were a pacifist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You left from here.

Goodbye Hamfist the Wizard...

You and Fafnir
escaped from the dungeon with 3 points,
and 0 pieces of gold, after 3 moves.
You were level 1 with a maximum of 12 hit points when you escaped.

