Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-03-04 19:13:31, ended 2025-03-04 20:20:55.

Hareimo, lawful male human Priest

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Hareimo the Adept            St:11 Dx:13 Co:15 In:9 Wi:18 Ch:12  Lawful
Dlvl:7  $:136 HP:0(44) Pw:78(78) AC:4  Exp:6 T:3560 

Latest messages:
 You hear a door open.
 In what direction? 2
 The door resists!
 In what direction? 2
 The door resists!
 In what direction? 2
 The door resists!
 The fire ant just misses!
 The fire ant bites!
 You miss the fire ant.
 The fire ant bites!
 The fire ant misses!
 The fire ant misses!
 The fire ant bites!
 You hit the fire ant!
 The fire ant bites!
 The fire ant bites!
 You're on fire!
 The fire ant bites!
 The fire ant bites!
 You're on fire!
 You kill the fire ant!
 You miss the fire ant.
 The fire ant just misses!
 The fire ant bites!
 You're on fire!
 The fire ant bites!
 The fire ant bites!
 You're on fire!
 The fire ant strikes at your displaced image and misses you!
 The fire ant strikes at your displaced image and misses you!
 What do you want to zap? [q or ?*] ?
 In what direction? 2
 The sleep ray hits the fire ant.
 The sleep ray bounces!
 The sleep ray hits the fire ant.
 You hit the fire ant!
 You miss the fire ant.
 You miss the fire ant.
 You hit the fire ant!
 You miss the fire ant.
 You kill the fire ant!
 You miss the fire ant.
 The fire ant bites!
 The fire ant bites!
 You're on fire!
 You miss the fire ant.
 The fire ant bites!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 136 gold pieces
 Amulets
  y - an amulet of reflection (being worn)
 Weapons
  d - 12 blessed +0 crossbow bolts
  h - a +0 bow
  f - a +0 crossbow
  Y - a +1 aklys
  Z - a +0 aklys
  a - a blessed +1 mace (weapon in hand)
 Armor
  J - a +0 orcish helm (being worn)
  G - a +0 pair of water walking boots (being worn)
  c - a blessed +0 small shield (being worn)
  D - a blessed +0 cloak of displacement (being worn)
  j - a +0 leather armor (being worn)
 Comestibles
  Q - a food ration
  K - a tripe ration
 Wands
  q - a wand of sleep named sleep (0:6)
 Tools
  i - a bag of holding containing 27 items
  X - a blindfold
  k - a can of grease (0:9)
  m - a leash
  t - a magic whistle
  T - a mirror
  l - an oil lamp (lit)
  e - a skeleton key
  O - a towel
 Gems/Stones
  b - a worthless piece of black glass
  g - a worthless piece of orange glass

Contents of the bag of holding:
  the +0 Sting
  a +0 robe
  2 cloves of garlic
  a sprig of wolfsbane
  2 tripe rations
  a blessed scroll of food detection named 50
  a scroll of enchant weapon named 30
  a scroll of charging named 150
  a potion of speed named 100
  2 cursed potions of gain energy named 75
  a cursed potion of healing named 50
  a potion of confusion named 50
  a potion of extra healing named 50
  a ring of warning named 50
  a wand of locking named nadda (0:7)
  a wand of undead turning named nadda (0:6)
  a blessed wand of polymorph (0:5)
  a can of grease (0:6)
  a magic whistle
  a magic whistle
  a stethoscope
  2 worthless pieces of violet glass
  a cursed worthless piece of violet glass
  2 worthless pieces of white glass
  a cursed worthless piece of white glass
  a worthless piece of yellow glass
  a worthless piece of orange glass

Hareimo the Priest's attributes:

Background:
 You were an Adept, a level 6 human Priest.
 You were lawful, on a mission for Lugh
 who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic).
 You were in the Gnomish Mines, on level 7.
 You entered the dungeon 3560 turns ago.
 You had 530 experience points, 110 more were needed to attain level 7.

Basics:
 You had 0 out of 44 hit points.
 You had all 78 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 136 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 9 (limit:18).
 Your wisdom was 18 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You were skilled in mace.

Final Attributes:
 You were piously aligned.
 You were displaced.
 You could walk on water.
 You were warded.
 You had reflection.
 You are dead.

Vanquished creatures:
  a dingo
  2 fire ants
  2 Uruk-hai
 an orc shaman
  a rock piercer
  a fog cloud
  2 gnome lords
  3 gnomish wizards
  a baby crocodile
  a kitten
  a centipede
  3 giant bats
  a werejackal
  2 iguanas
  a coyote
  a hobbit
  a yellow mold
 29 gnomes
  2 garter snakes
  2 gnome zombies
  4 geckos
  a jackal
  3 kobolds
  a goblin
  a sewer rat
  9 grid bugs
  4 lichens
  2 kobold zombies
  5 newts
88 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A fountain.
   Level 2: "stash"
      A shop.
   Level 3:
   Level 4:
      A shop, an altar to Lugh.
      Stairs down to The Gnomish Mines.
   Level 5:
The Gnomish Mines: levels 5 to 8
   Level 5:
   Level 6:
   Level 7: "mumak below" <- You were here.
      Many shops, a temple, some fountains.
      Final resting place for
         you, killed by a fire ant.
   Level 8:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Hareimo      |
                  |      136 Au      |
                  | killed by a fire |
                  |       ant        |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Hareimo the Priest...

You died in The Gnomish Mines on dungeon level 7 with 2603 points,
and 136 pieces of gold, after 3560 moves.
You were level 6 with a maximum of 44 hit points when you died.

