Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-03-24 23:34:29, ended 2025-03-26 01:17:06.

Hareimo, lawful male human Priest

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Hareimo the Adept            St:14 Dx:12 Co:17 In:15 Wi:15 Ch:11  Lawful
Dlvl:12 $:0  HP:0(55) Pw:110(110) AC:-7 Exp:9 T:8894  Blind

Latest messages:
 It misses!
 It misses!
 You hit it.
 It kicks!
 It misses!
 It bites!
 It stings!
 It misses!
 It misses!
 It misses!
 It kicks!
 It misses!
 It misses!
 It misses!
 Unknown command ' '.
 You hit it.
 It kicks!
 It misses!
 It misses!
 It misses!
 It misses!
 It hits!
 It stole a blessed very rusty +1 mace.
 It hits!
 It just misses!
 It bites!
 It misses!
 Unknown command ' '.
 You can't go up here.
 Wait!  There's something there you can't see!
 It kicks!
 It bites!
 It misses!
 It misses!
 It bites!
 It hits!
 It hits!
 It kicks!
 It misses!
 It just misses!
 It just misses!
 It bites!
 Unknown command ' '.
 What do you want to write with? [- cdnqzADV or ?*] -
 You write in the dust with your fingertip.
 What do you want to write in the dust here? Elbereth
 It misses!
 It bites!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Amulets
  g - an amulet of reflection (being worn)
 Weapons
  D - a blessed +1 elven dagger
 Armor
  G - a thoroughly rusty +3 dwarvish iron helm (being worn)
  T - a blessed +2 pair of leather gloves (being worn)
  r - a +0 pair of high boots (being worn)
  C - a +0 elven shield (being worn)
  b - a +0 robe (being worn)
  E - a +0 elven mithril-coat (being worn)
 Comestibles
  t - a C-ration
  X - a carrot
  F - a clove of garlic
  s - a lembas wafer
  f - a sprig of wolfsbane
  l - 2 tripe rations
  u - a lizard corpse
 Rings
  c - a blessed +1 ring of gain constitution (on left hand)
  z - a +2 ring of increase accuracy (on right hand)
  n - a ring of teleport control
 Wands
  q - a wand of fire (0:0)
  d - a wand of slow monster (0:3)
  V - a wand of teleportation (0:0)
 Tools
  J - a sack containing 10 items
  e - a lock pick
  j - a magic whistle
  x - a partly used tallow candle
  M - a +0 unicorn horn
 Gems/Stones
  A - a worthless piece of green glass

Contents of the sack:
  312 gold pieces
  an amulet of ESP
  a +1 mummy wrapping
  a scroll of create monster
  a scroll of identify
  a potion of holy water
  a wand of create monster (0:11)
  a tallow candle
  a jasper stone
  an opal

Hareimo the Priest's attributes:

Background:
 You were an Adept, a level 9 human Priest.
 You were lawful, on a mission for Anu
 who was opposed by Ishtar (neutral) and Anshar (chaotic).
 You were in the Dungeons of Doom, on level 12.
 You entered the dungeon 8894 turns ago.
 It was nighttime.
 You had 2565 experience points, 2555 more were needed to attain level 10.

Basics:
 You had 0 out of 55 hit points.
 You had all 110 energy points (spell power).
 Your armor class was -7.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 17 (base:16, limit:18).
 Your intelligence was 15 (limit:18).
 Your wisdom was 15 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were temporarily blind.
 You were unencumbered.
 You were empty handed.
 You were unskilled in bare handed combat.

Final Attributes:
 You were piously aligned.
 You were poison resistant.
 You had a small bonus to hit (+2).
 You were guarded.
 You had reflection.
 You are dead.

Vanquished creatures:
  a winter wolf
  a small mimic
  a xan
  a wood golem
  a pyrolisk
  a large dog
  a large cat
  2 leocrottas
  2 stone giants
  a red naga
  4 soldiers
  3 watchmen
  a succubus
 an incubus
  a giant beetle
  a quivering blob
  a wolf
  2 giant spiders
  a horse
  a vampire bat
  a gnome king
  a rust monster
 an owlbear
  a yeti
  2 gold golems
  3 Green-elves
  a lizard
  3 chickatrices
  a dog
  a blue jelly
  a gray unicorn
  a dust vortex
  a gnome mummy
  a snake
  a soldier ant
  4 bugbears
 an imp
  a quasit
  a water nymph
  a mountain nymph
  a Mordor orc
 an Uruk-hai
 an orc shaman
  a rock piercer
  2 rock moles
  a yellow light
  7 gnome lords
  4 gnomish wizards
  a gray ooze
  2 elf zombies
  3 paper golems
  3 giant ants
  a floating eye
  5 dwarves
  3 homunculi
  2 kobold lords
  2 giant bats
  5 monkeys
  4 dwarf zombies
  a wererat
  5 iguanas
  2 acid blobs
  a gas spore
  2 hobbits
  3 large kobolds
  2 hobgoblins
 10 giant rats
  4 cave spiders
  2 yellow molds
  a green mold
 31 gnomes
 10 garter snakes
  a gnome zombie
  3 geckos
 16 jackals
  3 foxes
  5 goblins
 10 sewer rats
  3 grid bugs
  5 bats
  6 lichens
  a kobold zombie
 11 newts
243 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 12
   Level 1: "stash"
      Some fountains, a sink.
   Level 2: "vault"
      A general store, some fountains, a sink.
      Stairs down to The Gnomish Mines.
   Level 3:
      A fountain, a sink.
   Level 4:
   Level 5:
      A fountain, a grave.
   Level 6:
   Level 7: "vault"
      A fountain.
   Level 8: "stash"
      Some fountains.
   Level 9:
      Many fountains.
      Oracle of Delphi.
   Level 10:
      A throne, a grave.
      Stairs up to Sokoban, level 9.
   Level 11:
      Many fountains.
   Level 12: <- You were here.
      A very big room.
      Final resting place for
         you, killed by a pony.
The Gnomish Mines: levels 3 to 6
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      Some shops, a temple, some fountains, a sink.
Sokoban: levels 9 up to 8
   Level 8:
      Unsolved.
   Level 9:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Hareimo      |
                  |      312 Au      |
                  | killed by a pony |
                  |                  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Hareimo the Priest...

You died in The Dungeons of Doom on dungeon level 12 with 11131 points,
and 312 pieces of gold, after 8894 moves.
You were level 9 with a maximum of 55 hit points when you died.

