Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-03 00:20:52, ended 2025-05-03 00:58:30.

Hareimo, lawful male human Archeologist

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Hareimo the Field Worker   St:10 Dx:9 Co:15 In:18 Wi:16 Ch:8  Lawful
Dlvl:5  $:82 HP:0(28) Pw:11(11) AC:2  Exp:3 T:2310 

Latest messages:
 The large cat bites the gnome.
 The gnome is killed!
 You see here a green gem.
 c - a green gem.
 The large cat eats a gnome corpse.
 What do you want to use or apply? [aegiH or ?*] g
 What do you want to rub on the stone? [$c or ?*] c
 c - a worthless piece of green glass.
 You hear crashing rock.
 What do you want to drop? [$a-cegim-ostvHLNRT or ?*] c
 You drop a worthless piece of green glass.
 You hit the gnome.
 You miss the gnome.
 You miss the gnome.
 The large cat bites the gnome.
 The gnome is killed!
 You hit the gnome.
 The large cat bites the gnome.
 The gnome is killed!
 The large cat eats a gnome corpse.
 You hear crashing rock.
 You hear crashing rock.
 The large cat picks up a bow.
 You see here 4 arrows.
 The gnome wields a thonged club!
 The thonged club welds itself to the gnome's hand!
 You miss the gnome.
 The gnome swings her thonged club.
 The gnome misses!
 You miss the gnome.
 You miss the gnome.
 The gnome swings her thonged club.
 The gnome hits!
 You hit the gnome.
 The gnome swings her thonged club.
 The gnome hits!
 The large cat bites the gnome.
 The large cat misses the gnome.
 The large cat misses the gnome.
 The large cat bites the gnome.
 The gnome is killed!
 The large cat eats a gnome corpse.
 You hear crashing rock.
 The large cat drops a bow.
 The large cat bites the gnome.
 The gnome misses the large cat.
 The gnome shoots an arrow!
 You are hit by an arrow.
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 82 gold pieces
 Weapons
  m - 7 +0 darts
  n - a cursed -2 dart
  o - a poisoned +0 dart
  t - a +0 dagger
  a - a +2 bullwhip
  R - a +0 scimitar (weapon in hand)
 Armor
  T - a blessed +1 orcish helm (being worn)
  N - a blessed +4 elven cloak (being worn)
  b - an uncursed +0 leather jacket (being worn)
 Comestibles
  v - an uncursed slime mold
  L - an uncursed melon
  s - an uncursed sprig of wolfsbane
 Wands
  H - a wand of magic missile (0:6)
 Tools
  i - an uncursed bag of holding containing 23 items
  e - an uncursed lock pick
 Gems/Stones
  g - an uncursed touchstone

Contents of the bag of holding:
  3 uncursed food rations
  a cursed scroll of fire
  a cursed scroll of teleportation
  an uncursed scroll of blank paper
  2 uncursed potions of see invisible named 25
  a blessed potion of blindness
  an uncursed potion of enlightenment named 100
  an uncursed potion of water
  a potion of holy water
  a potion of unholy water named 50
  an uncursed potion of speed named 100
  2 uncursed potions of paralysis named 150
  a blessed potion of hallucination named 50
  an uncursed potion of fruit juice named 25
  an uncursed potion of sickness named 25
  an uncursed potion of gain energy named 75
  an uncursed potion of confusion named 50
  an uncursed potion of gain ability named 150
  an uncursed potion of extra healing named 50
  a wand of probing named nadda (0:7)
  a wand of light (0:10)
  an uncursed oil lamp
  a +0 pick-axe

Hareimo the Archeologist's attributes:

Background:
 You were a Field Worker, a level 3 male human Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 2310 turns ago.
 It was the midnight hour.
 You had 78 experience points, 2 more were needed to attain level 4.

Basics:
 You had 0 out of 28 hit points.
 You had all 11 energy points (spell power).
 Your armor class was 2.
 Your wallet contained 82 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18/100).
 Your dexterity was 9 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 16 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a scimitar.
 You were unskilled in scimitar.

Final Attributes:
 You were devoutly aligned.
 You were stealthy.
 You were warded.
 You were fast.
 You are dead.

Vanquished creatures:
  a gnome lord
  a kobold lord
  4 hill orcs
  3 giant bats
 an orc zombie
  2 dwarf zombies
  a werejackal
 an acid blob
  a coyote
  a hobbit
  a giant rat
  a brown mold
  a yellow mold
  a green mold
  5 gnomes
  a gecko
  a jackal
  3 foxes
  4 sewer rats
  3 grid bugs
  4 lichens
  2 kobold zombies
  9 newts
52 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You followed a strict vegan diet.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      Many fountains.
   Level 2:
      A fountain.
   Level 3:
      Some fountains, a sink.
   Level 4: "vault"
      A potion shop, some fountains.
      Stairs down to The Gnomish Mines.
   Level 5:
      Many fountains.
      Oracle of Delphi.
   Level 6:
   Level 7:
The Gnomish Mines:
   Level 5: <- You were here.
      Final resting place for
         you, killed by an arrow.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Hareimo      |
                  |      82 Au       |
                  |   killed by an   |
                  |      arrow       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Hareimo the Archeologist...

You died in The Gnomish Mines on dungeon level 5 with 706 points,
and 82 pieces of gold, after 2310 moves.
You were level 3 with a maximum of 28 hit points when you died.

