Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-03 20:51:57, ended 2025-07-03 23:21:49.

Hareimo, chaotic male human Monk

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                           |..........|  --|2.111|i|
                           |..........|  |.+.11..|.|
                           |.........--  |-|..21.|a|
                          -------.----   |.+....$%d|
                          |........|     |-|..$$$|--
                          |........|     |.+.$$$.|
                          |...------     --|.$.$.|
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Hareimo the Initiate            St:25 Dx:16 Co:16 In:10 Wi:14 Ch:11  Chaotic
Dlvl:6  $:0  HP:0(65) Pw:49(49) AC:4  Exp:9 T:9794 

Latest messages:
 It is not so easy to open this tin.
 You succeed in opening the tin.
 It smells like xorns.
 Eat it? [yn] (n) n
 You discard the open tin.
 What do you want to use or apply? [efhrtuBGIJ or ?*] J
 You put a cursed concave amulet into the bag.
 You put a coral ring into the bag.
 You put a diamond ring into the bag.
 You put a wand of make invisible into the bag.
 Unknown command ' '.
 What do you want to use or apply? [efhruBGIJ or ?*] e
 In what direction? 1
 Unlock it? [yn] (n) y
 You succeed in unlocking the door.
 The door opens.
 You hit the flesh golem!
 You hit the flesh golem!
 The flesh golem hits!
 The flesh golem hits!
 You hit the flesh golem!
 You destroy the flesh golem!
 You hit the shocking sphere!
 The shocking sphere explodes!
 You duck some of the blast.
 The leprechaun picks up some gold.
 The sasquatch hits!
 The sasquatch hits!
 The sasquatch kicks!
 You swap places with your little dog.
 You swap places with your pony.
 The tengu zaps a zinc wand!
 The bolt of fire hits the sasquatch!
 The little dog is killed by the bolt of fire!
 The bolt of fire hits the pony!
 A mysterious force prevents the tengu from teleporting!
 The tengu zaps a wand of fire!
 The sasquatch is killed by the bolt of fire!
 The pony is killed by the bolt of fire!
 The tengu zaps a wand of fire!
 The bolt of fire hits you!
 Your robe smoulders!
 You hear the wailing of the Banshee...
 A mysterious force prevents the tengu from teleporting!
 The tengu zaps a wand of fire!
 The bolt of fire hits you!
 Your robe smoulders further!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Weapons
  j - 2 +0 darts (at the ready)
  p - a +0 dagger
  k - a +0 elven dagger
  Y - a +0 elven dagger
 Armor
  y - an uncursed +0 dwarvish iron helm (being worn)
  H - an uncursed -1 pair of gauntlets of power (being worn)
  R - a blessed +0 pair of iron shoes (being worn)
  b - an uncursed very burnt +1 robe (being worn)
 Comestibles
  x - 3 uncursed slime molds
  g - 4 uncursed apples
  s - an uncursed food ration
  i - 4 uncursed fortune cookies
  c - an uncursed tripe ration
  T - 2 uncursed tripe rations
  E - an uncursed lizard corpse
 Wands
  u - a wand of sleep (0:4)
  G - a wand of striking (0:6)
  I - a wand of striking (0:4)
 Tools
  J - an uncursed sack containing 34 items
  r - an uncursed magic whistle
  h - an uncursed oil lamp
  e - an uncursed skeleton key
  B - an uncursed towel
  f - a +0 unicorn horn

Contents of the sack:
  2035 gold pieces
  a cursed amulet of magical breathing
  an uncursed +0 mummy wrapping
  2 uncursed slime molds
  an uncursed banana
  2 uncursed cram rations
  4 uncursed food rations
  5 uncursed food rations
  6 uncursed oranges
  2 uncursed lizard corpses
  an uncursed scroll of amnesia
  an uncursed scroll of blank paper
  an uncursed scroll of confuse monster
  2 uncursed scrolls of earth
  an uncursed scroll of identify
  an uncursed potion of confusion
  an uncursed potion of enlightenment
  an uncursed potion of extra healing
  an uncursed potion of speed
  a potion of holy water
  a cursed ring of aggravate monster
  a cursed ring of aggravate monster
  a cursed ring of searching
  an uncursed ring of see invisible
  a wand of create monster (0:11)
  a wand of light (0:10)
  a wand of make invisible (0:5)
  a wand of polymorph (0:2)
  a wand of secret door detection named nadda (0:14)
  a blessed magic lamp
  a +0 pick-axe
  a +0 unicorn horn
  an uncursed worthless piece of orange glass
  an uncursed worthless piece of red glass

Hareimo the Monk's attributes:

Background:
 You were an Initiate, a level 9 male human Monk.
 You were chaotic, on a mission for Huan Ti
 who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral).
 You were in Sokoban, on level 6.
 You entered the dungeon 9794 turns ago.
 It was nighttime.
 You had 3483 experience points, 1637 more were needed to attain level 10.

Basics:
 You had 0 out of 65 hit points.
 You had all 49 energy points (spell power).
 Your armor class was 4.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 25 (base:16, peak:17, innate limit:18/100).
 Your dexterity was 16 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 10 (limit:18).
 Your wisdom was 14 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were empty handed.
 You had expert skill with martial arts.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You saw invisible.
 You were telepathic.
 You were warned.
 You had automatic searching.
 You were invisible to others.
 You were stealthy.
 You were guarded.
 You were fast.
 You are dead.

Vanquished creatures:
  a giant mimic
  a flesh golem
  2 stalkers
  a sasquatch
  a flaming sphere
  a shocking sphere
  a dwarf king
 an elf mummy
  a python
  a pit viper
  a crocodile
  a cockatrice
  a wolf
  a panther
  3 leprechauns
  2 giant spiders
  2 vampire bats
  2 owlbears
  3 lizards
  a dingo
  2 white unicorns
  a dust vortex
  2 plains centaurs
  4 human zombies
  4 soldier ants
  7 bugbears
  a Mordor orc
 13 Uruk-hai
  a rock mole
  a pony
  a shrieker
  6 gnome lords
  2 gnomish wizards
  a kobold mummy
  a golden naga hatchling
 an elf zombie
  a little dog
  2 floating eyes
  7 dwarves
  a homunculus
  2 kobold lords
 13 hill orcs
  7 rothes
  3 rabid rats
  3 giant bats
  a monkey
  2 orc zombies
  6 iguanas
  2 acid blobs
  2 hobbits
  6 manes
  5 large kobolds
 10 hobgoblins
  7 giant rats
  5 cave spiders
  3 yellow molds
 18 gnomes
  9 garter snakes
  5 jackals
  2 foxes
  3 kobolds
  2 goblins
  4 sewer rats
  2 grid bugs
  5 bats
  5 lichens
  a kobold zombie
  4 newts
224 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never hit with a wielded weapon.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 11
   Level 1:
   Level 2:
      An altar to Huan Ti.
   Level 3:
      Stairs down to The Gnomish Mines.
   Level 4:
      An armor shop.
   Level 5:
      A sink.
   Level 6: "stash and unicorn"
      A throne.
   Level 7:
      A fountain.
   Level 8: "vault and unicorn"
      An altar, a fountain, a grave.
   Level 9:
      Many fountains.
   Level 10:
      A throne, a sink.
      Stairs up to Sokoban, level 9.
   Level 11:
The Gnomish Mines: levels 4 to 7
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple to Huan Ti, some fountains.
   Level 7:
Sokoban: levels 9 up to 6
   Level 6: <- You were here.
      Solved.
      Final resting place for
         you, killed by a bolt of fire.
   Level 7:
      Solved.
   Level 8:
      Solved.
   Level 9:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Hareimo      |
                  |     2035 Au      |
                  | killed by a bolt |
                  |     of fire      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Hareimo the Monk...

You died in Sokoban on dungeon level 6 with 16294 points,
and 2035 pieces of gold, after 9794 moves.
You were level 9 with a maximum of 65 hit points when you died.

