Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-05 01:19:01, ended 2025-07-05 02:00:19.

Hareimo, chaotic male human Monk

                                          ------                         -----
                                         #.._..|                         |...|
                                         #|....|     ---------          #...<|
                                         #|)....#####........|###[#######|...|
                                         #------     |.......|#          |...|
                                         #     ######.........####       |...|
                        ---------     ##########     |.......|#  #       ---|-
                ########........|        #           |.......|#  ###        #
               ##       |.......|        #           |.(.....|#    #      ###
  ----------- ##e@d#####-........###     ##          ---------     ##     #
  |......F...####       |.......|  # -----#                         # #######
  |.........|#          ---------  # |...|#                         # -+----.-
  |.........-#                     ##.^...#                         ##.......|
  -----------                        |...|                            |......|
                                     -----             ###############....>..|
                                                                      |......|
                                                                      -.------
                                                                       #

Hareimo the Novice              St:18/05 Dx:12 Co:15 In:10 Wi:10 Ch:9  Chaotic
Dlvl:2  $:139 HP:0(38) Pw:27(27) AC:1  Exp:4 T:3786  Weak    

Latest messages:
 There is a black flash as a white potion hits the altar.
 A towel lands on the altar.
 A yellow gem lands on the altar.
 A yellowish brown gem lands on the altar.
 Unknown command ' '.
 Unknown command ' '.
 D - 14 uncursed darts.
 p - a cursed dagger.
 B - an uncursed slime mold.
 U - an uncursed banana.
 g - 4 uncursed food rations.
 j - an uncursed fortune cookie.
 G - an uncursed tin.
 N - an uncursed scroll labeled ASHPD SODALG.
 S - a blessed unlabeled scroll.
 X - an uncursed copper spellbook.
 Q - a cursed white potion.
 P - an uncursed towel.
 Z - an uncursed yellow gem.
 W - an uncursed yellowish brown gem.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 What do you want to drop? [$a-zA-JL-NP-SUWXZ or ?*] ?
 You drop a cursed dagger.
 You are beginning to feel hungry.
 You hit the floating eye!
 You are frozen by the floating eye's gaze!
 The coyote bites!
 The coyote bites!
 The coyote bites!
 The coyote bites!
 The coyote bites!
 The coyote misses!
 The coyote bites!
 The coyote bites!
 The coyote bites!
 The coyote bites!
 The coyote bites!
 The coyote misses!
 The coyote bites!
 The coyote bites!
 You are beginning to feel weak.
 The coyote bites!
 The coyote misses!
 The coyote bites!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 139 gold pieces
 Weapons
  l - 7 +0 arrows
  k - a +0 crossbow
  D - 19 +0 darts
  o - a +0 orcish dagger
  s - a -1 orcish dagger
  n - a +0 war hammer
 Armor
  t - an uncursed +0 orcish helm (being worn)
  a - an uncursed +2 pair of leather gloves (being worn)
  R - an uncursed +0 pair of elven boots
  q - an uncursed +0 pair of iron shoes (being worn)
  b - an uncursed +1 robe (being worn)
 Comestibles
  B - an uncursed slime mold
  h - 3 uncursed apples
  U - an uncursed banana
  g - 5 uncursed food rations
  j - 4 uncursed fortune cookies
  i - 6 uncursed oranges
  G - an uncursed tin of spinach
 Scrolls
  S - a blessed scroll of blank paper
  N - 2 uncursed scrolls of confuse monster
  d - a blessed scroll of enchant armor
  x - an uncursed scroll of enchant weapon
  v - an uncursed scroll of gold detection
  w - an uncursed scroll of identify
 Spellbooks
  X - an uncursed spellbook of cure blindness
  y - a blessed spellbook of magic mapping
  c - a blessed spellbook of sleep
 Potions
  H - an uncursed potion of fruit juice named 25
  f - a blessed potion of healing
  F - an uncursed potion of levitation named 100
  C - a blessed potion of restore ability named 50
  E - a blessed potion of see invisible named 25
  u - an uncursed potion of sleeping named 50
  M - an uncursed potion of speed named 100
  Q - a cursed potion of speed
  e - 3 potions of holy water
 Tools
  I - an uncursed tin whistle
  P - an uncursed towel
 Gems/Stones
  A - an uncursed amber stone
  r - 2 uncursed jet stones
  J - an uncursed opal
  L - an uncursed worthless piece of orange glass
  z - 2 uncursed worthless pieces of violet glass
  m - 2 uncursed worthless pieces of white glass
  Z - an uncursed worthless piece of yellow glass
  W - an uncursed worthless piece of yellowish brown glass

Hareimo the Monk's attributes:

Background:
 You were a Novice, a level 4 male human Monk.
 You were chaotic, on a mission for Huan Ti
 who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 3786 turns ago.
 It was nighttime.
 You had 148 experience points, 12 more were needed to attain level 5.

Basics:
 You had 0 out of 38 hit points.
 You had all 27 energy points (spell power).
 Your armor class was 1.
 Your wallet contained 139 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/05 (base:18/06, limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 10 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were weak from severe hunger.
 You were unencumbered.
 You were empty handed.
 You had basic skill with martial arts.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You saw invisible.
 You were guarded.
 You were fast.
 You are dead.

Vanquished creatures:
  a gnome lord
  a straw golem
  a paper golem
  a little dog
  a dwarf
  a homunculus
  a kobold lord
  4 rothes
  a giant bat
  2 iguanas
 an acid blob
  a gas spore
  5 giant rats
  2 yellow molds
  a green mold
  a red mold
  a gnome
  2 geckos
  4 jackals
  3 kobolds
  2 goblins
  2 grid bugs
  4 bats
  5 lichens
  3 newts
51 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      A sink.
   Level 2: <- You were here.
      An altar to Huan Ti.
      Final resting place for
         you, killed by a coyote, while frozen by a monster's gaze.
   Level 3:
      A potion shop, a fountain.
      Stairs down to The Gnomish Mines.
   Level 4:
      A fountain.
   Level 5:
      A health food store.
   Level 6:
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Hareimo      |
                  |      139 Au      |
                  |   killed by a    |
                  |      coyote      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Hareimo the Monk...

You died in The Dungeons of Doom on dungeon level 2 with 968 points,
and 139 pieces of gold, after 3786 moves.
You were level 4 with a maximum of 38 hit points when you died.

