Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-07 18:34:11, ended 2025-07-07 20:30:21.

Hareimo, chaotic male human Monk

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Hareimo the Initiate            St:18/04 Dx:14 Co:15 In:12 Wi:13 Ch:10  Chaotic
Dlvl:7  $:121 HP:0(60) Pw:33(33) AC:2  Exp:7 T:6038  Burdened

Latest messages:
 You have a little trouble lifting $ - 121 gold pieces.
 You are beginning to feel weak.
 What do you want to eat? [g-iAGM or ?*] ?
 This food really hits the spot!
 You finish eating the food ration.
 You see here a sapphire ring.
 You feel sluggish.
 You have a little trouble lifting Q - a sapphire ring.
 You feel sluggish.
 You see here a cyan spellbook.
 You have a little trouble lifting R - a cyan spellbook.
 The door resists!
 The door resists!
 The door opens.
 You are carrying too much to get through.
 With great effort you move the boulder.
 The door opens.
 You find a hidden door.
 The door opens.
 You find a hidden door.
 The door opens.
 You hear some noises in the distance.
 Really attack the homunculus? [yn] (n) n
 The little dog picks up a curved sword.
 You feel tough!
 You must have been leading a healthy life-style.
 The door opens.
 You hear some noises in the distance.
 The little dog misses the homunculus.
 The soldier ant bites!
 The soldier ant just misses!
 The little dog bites the homunculus.
 The homunculus misses the little dog.
 The soldier ant bites!
 The soldier ant stings!
 The soldier ant misses!
 The soldier ant stings!
 The little dog misses the homunculus.
 The soldier ant bites!
 The soldier ant stings!
 The soldier ant bites!
 The soldier ant stings!
 The soldier ant bites!
 The soldier ant stings!
 The soldier ant's sting was poisoned!
 The poison doesn't seem to affect you.
 The soldier ant bites!
 The soldier ant stings!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 121 gold pieces
 Amulets
  E - a blessed amulet of reflection (being worn)
  O - an uncursed amulet versus poison
 Weapons
  s - 4 blessed +0 darts (at the ready)
  n - 10 +0 darts
  X - a +0 dagger
 Armor
  o - an uncursed +0 dwarvish iron helm (being worn)
  a - an uncursed +2 pair of leather gloves (being worn)
  r - an uncursed +0 pair of iron shoes (being worn)
  t - an uncursed +0 cloak of magic resistance (being worn)
  b - an uncursed +1 robe
 Comestibles
  g - 4 uncursed apples
  A - an uncursed food ration
  M - 2 uncursed food rations
  i - an uncursed fortune cookie
  h - 5 uncursed oranges
  G - an uncursed lizard corpse
 Spellbooks
  R - an uncursed spellbook of restore ability
 Rings
  Q - an uncursed +1 ring of increase damage
  c - an uncursed ring of regeneration
 Tools
  J - an uncursed sack containing 27 items
  K - an uncursed blindfold
  C - an uncursed magic whistle
  B - a blessed oil lamp
  v - a +0 pick-axe
  e - an uncursed skeleton key
 Gems/Stones
  N - 2 uncursed worthless pieces of yellow glass

Contents of the sack:
  27 gold pieces
  6 uncursed food rations
  an uncursed lembas wafer
  an uncursed scroll of charging
  an uncursed scroll of create monster
  an uncursed scroll of fire
  3 uncursed scrolls of identify
  a blessed scroll of magic mapping
  2 potions of holy water
  2 uncursed potions of water
  an uncursed diluted potion of blindness
  a blessed potion of extra healing
  an uncursed potion of full healing
  an uncursed potion of gain energy
  an uncursed potion of gain level
  an uncursed potion of hallucination
  a blessed potion of healing
  2 uncursed potions of invisibility
  an uncursed potion of object detection
  an uncursed ring of levitation
  a wand of slow monster (0:2)
  a wand of striking (0:4)
  an uncursed wax candle
  2 uncursed tallow candles
  an uncursed amethyst stone
  an uncursed aquamarine stone
  an uncursed sapphire

Hareimo the Monk's attributes:

Background:
 You were an Initiate, a level 7 male human Monk.
 You were chaotic, on a mission for Huan Ti
 who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 6038 turns ago.
 You had 1153 experience points, 127 more were needed to attain level 8.

Basics:
 You had 0 out of 60 hit points.
 You had all 33 energy points (spell power).
 Your armor class was 2.
 Your wallet contained 121 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/04 (limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 12 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were empty handed.
 You were skilled in martial arts.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were poison resistant.
 You saw invisible.
 You were warned.
 You were stealthy.
 You were warded.
 You were fast.
 You had reflection.
 You are dead.

Vanquished creatures:
  a ghost
  a small mimic
  2 leprechauns
  a lizard
  2 apes
  a mountain nymph
  a rock piercer
  a rock mole
  a fog cloud
  2 yellow lights
  2 shriekers
  6 gnome lords
  2 gnomish wizards
  a golden naga hatchling
  a gray ooze
  4 giant ants
  4 kittens
 10 dwarves
  a homunculus
  2 hill orcs
  4 rothes
  a rabid rat
  a centipede
  a giant bat
  a monkey
 an orc zombie
  2 dwarf zombies
  a werejackal
  3 iguanas
  3 gas spores
  3 hobbits
  3 hobgoblins
  3 giant rats
  2 cave spiders
  3 yellow molds
  2 green molds
 25 gnomes
  5 geckos
  2 jackals
  2 foxes
  2 kobolds
  3 goblins
  4 sewer rats
  6 grid bugs
  a bat
  8 lichens
  a kobold zombie
  7 newts
146 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never hit with a wielded weapon.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used 1 wish.
 You did not wish for any artifacts.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      A fountain.
   Level 2:
      A potion shop, a sink.
      Stairs down to The Gnomish Mines.
   Level 3:
      An altar to Huan Ti.
   Level 4: "stash"
      A scroll shop, a grave.
      Final resting place for
         masonb-Wiz-Elf-Mal-Cha, killed by an exploding wand.
   Level 5: "boulder on UP DOWN stair need pickaxe or striking"
      An altar to Huan Ti.
   Level 6:
   Level 7: <- You were here.
      Final resting place for
         you, killed by a soldier ant.
The Gnomish Mines: levels 3 to 5
   Level 3:
   Level 4:
   Level 5:
      Many shops, a temple, many fountains.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Hareimo      |
                  |      148 Au      |
                  |   killed by a    |
                  |   soldier ant    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Hareimo the Monk...

You died in The Dungeons of Doom on dungeon level 7 with 5046 points,
and 148 pieces of gold, after 6038 moves.
You were level 7 with a maximum of 60 hit points when you died.

