Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-06 13:35:30, ended 2025-11-07 20:25:50.

Hareimo, lawful male human Archeologist

                            ------------------------
                            |....)........%.......@|
                            |..-------------------@|
                          ----.|    -----        |)|
                          |..|.--  --...|        |@|
                          |.....|--|....|        |.|
                          |.....|..|..`.|        |.|
                          --....|......--        |.|
                           |.......|..`|   ------|.|
                           |..).|..|...| --|.$$$.|.|
                           |.%..---|...| |.-..$$$|q|
                           |.......|..-- |-|...$$|.|
                           ----....|.--  |.-...$$[%|
                              ---.--.|   |-|.$$$$|--
                               |.....|   |?-.$$$$|
                               |>.|..|   --|.$$$.|
                               -------     -------

Hareimo the Investigator   St:18/01 Dx:15 Co:18 In:16 Wi:18 Ch:14  Lawful
Dlvl:4  $:0  HP:0(70) Pw:58(58) AC:-3 Exp:9 T:9894 

Latest messages:
 You hit the wolf!
 The Green-elf zaps a wand of magic missile!
 The magic missile hits the gnome lord!
 The magic missile hits the wolf.
 The magic missile whizzes by you!
 The wolf bites!
 You hit the wolf!
 The wolf misses!
 You kill the wolf!
 The Green-elf wields a runed bow!
 The Green-elf picks up a coarse mantelet.
 The Green-elf puts on a coarse mantelet.
 The Green-elf picks up a crude bow.
 The Green-elf picks up 6 poisoned crude arrows.
 The Green-elf zaps a wand of sleep!
 The sleep ray hits you!
 The Green-elf shoots 2 elven arrows!
 The 1st elven arrow misses you.
 The 2nd elven arrow misses you.
 The Green-elf shoots 3 elven arrows!
 You are almost hit by the 1st elven arrow.
 You are hit by the 2nd elven arrow!
 The 3rd elven arrow misses you.
 The Green-elf zaps a wand of magic missile!
 The magic missile hits the Green-elf!
 The magic missile hits you!
 The Green-elf shoots 2 elven arrows!
 The 1st elven arrow misses you.
 You are hit by the 2nd elven arrow.
 The Green-elf zaps a wand of magic missile!
 The magic missile hits the Green-elf!
 The magic missile whizzes by you!
 The magic missile bounces!
 The magic missile hits you!
 The Green-elf shoots 4 elven arrows!
 You are hit by the 1st elven arrow!
 You are hit by the 2nd elven arrow.
 You are almost hit by the 3rd elven arrow.
 The 4th elven arrow misses you.
 The Green-elf zaps a wand of magic missile!
 The magic missile hits the Green-elf!
 The magic missile hits you!
 You dream that you hear the howling of the CwnAnnwn...
 The Green-elf wields a runed short sword!
 The Green-elf throws an elven dagger!
 The elven dagger hits the Green-elf!
 The Green-elf thrusts his runed short sword.
 The Green-elf hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Weapons
  F - 3 blessed +0 darts
  r - 20 +0 darts
 Armor
  L - an uncursed +0 dwarvish iron helm (being worn)
  d - a blessed +1 pair of iron shoes (being worn)
  z - an uncursed +0 elven shield (being worn)
  A - an uncursed +0 elven cloak (being worn)
  v - an uncursed +0 elven mithril-coat (being worn)
 Comestibles
  P - 2 uncursed slime molds
  b - an uncursed apple
  W - an uncursed food ration
  l - 4 uncursed fortune cookies
  x - 2 uncursed tripe rations
 Rings
  u - an uncursed ring of regeneration (on left hand)
  j - an uncursed ring of teleport control
 Wands
  G - a wand of magic missile (0:6)
  B - a wand of secret door detection (0:11)
  a - a wand of speed monster (0:7)
  i - a wand of striking (0:6)
  t - a wand of striking (0:5)
 Tools
  h - an uncursed sack containing 32 items
  m - an uncursed blindfold
  K - an uncursed magic lamp named magic?
  Y - a blessed +4 pick-axe (weapon in hand)
  e - an uncursed skeleton key
  y - a +0 unicorn horn
 Gems/Stones
  Z - an uncursed luckstone
  g - an uncursed touchstone

Contents of the sack:
  an uncursed +0 mummy wrapping
  an uncursed food ration
  an uncursed food ration
  2 uncursed fortune cookies
  an uncursed lembas wafer
  5 uncursed scrolls of blank paper
  2 uncursed scrolls of earth
  an uncursed scroll of confuse monster
  a blessed scroll of enchant armor
  an uncursed scroll of enchant armor
  an uncursed scroll of fire
  an uncursed scroll of gold detection
  a blessed scroll of identify
  an uncursed scroll of identify
  an uncursed scroll of identify
  a blessed scroll of remove curse
  an uncursed scroll of remove curse
  an uncursed scroll of remove curse
  a blessed scroll of teleportation
  an uncursed scroll of teleportation
  an uncursed potion of extra healing
  a cursed potion of extra healing
  an uncursed potion of gain energy
  a blessed potion of object detection
  3 potions of holy water
  an uncursed ring of warning
  an uncursed ring of searching
  a wand of create monster (0:14)
  a magic marker (0:59)
  2 uncursed partly used tallow candles
  a +0 unicorn horn
  an uncursed ruby

Hareimo the Archeologist's attributes:

Background:
 You were an Investigator, a level 9 male human Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in Sokoban, on level 4.
 You entered the dungeon 9894 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 4481 experience points, 639 more were needed to attain level 10.

Basics:
 You had 0 out of 70 hit points.
 You had all 58 energy points (spell power).
 Your armor class was -3.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/01 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 16 (limit:18).
 Your wisdom was 18 (limit:18).
 Your charisma was 14 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a pick-axe.
 You had expert skill with pick-axe.

Final Attributes:
 You were piously aligned.
 You were cold resistant.
 You were poison resistant.
 You were stealthy.
 You aggravated monsters.
 You regenerated.
 You were guarded.
 You were fast.
 You were extremely lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  2 giant mimics
  a baby purple worm
 an earth elemental
  a giant mummy
  3 water demons
  a winter wolf
 an ettin mummy
  a wood golem
  a freezing sphere
  2 shocking spheres
  a large cat
  a gargoyle
  2 stone giants
  a wraith
  2 crocodiles
  2 quivering blobs
  a wolf
  2 leprechauns
 an orc-captain
  2 iron piercers
  a mumak
  3 giant spiders
  a vampire bat
  a forest centaur
  2 gnome kings
  2 Green-elves
  a dingo
  2 black unicorns
  a dust vortex
  a raven
  2 plains centaurs
  2 gnome mummies
  3 rope golems
  5 Woodland-elves
  3 soldier ants
  2 bugbears
  a wood nymph
  6 Mordor orcs
 an Uruk-hai
 an orc shaman
  2 rock piercers
  a rock mole
  a fog cloud
  a yellow light
  a shrieker
  a violet fungus
 14 gnome lords
  3 gnomish wizards
  a black naga hatchling
  a gray ooze
  a barrow wight
  4 elf zombies
  a straw golem
  3 paper golems
  a giant ant
  a floating eye
  a kitten
  3 dwarves
  a kobold lord
  a hill orc
  5 rothes
  a rabid rat
  2 centipedes
  a giant bat
  a monkey
  3 orc zombies
  a dwarf zombie
  2 acid blobs
  a coyote
  a hobbit
  7 manes
  a large kobold
  2 hobgoblins
  2 giant rats
  a yellow mold
 48 gnomes
  4 garter snakes
  3 gnome zombies
  8 geckos
 10 jackals
  a fox
  2 kobolds
  3 goblins
  8 sewer rats
  9 grid bugs
  6 lichens
  a kobold zombie
  a newt
248 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
   Level 2:
      A scroll shop, a fountain.
   Level 3:
   Level 4:
      Stairs down to The Gnomish Mines.
   Level 5: "mimic in shop"
      A potion shop, a fountain.
   Level 6: "army ants down!"
   Level 7:
      Many fountains.
   Level 8:
      A sink.
      Stairs up to Sokoban, level 7.
The Gnomish Mines: levels 5 to 12
   Level 5:
   Level 6:
   Level 7: "stash"
      Many shops, a temple, many fountains.
   Level 8:
   Level 9:
   Level 10:
   Level 11:
   Level 12:
Sokoban: levels 7 up to 4
   Level 4: <- You were here.
      Solved.
      Final resting place for
         you, killed by a Green-elf, while sleeping.
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7: "stash"
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Hareimo      |
                  |       0 Au       |
                  |   killed by a    |
                  |    Green-elf     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Hareimo the Archeologist...

You died in Sokoban on dungeon level 4 with 18128 points,
and 0 pieces of gold, after 9894 moves.
You were level 9 with a maximum of 70 hit points when you died.

