Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-30 15:55:59, ended 2025-06-30 16:28:00.

Hellbent, chaotic male human Monk

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Hellbent the Initiate           St:17 Dx:15 Co:12 In:8 Wi:16 Ch:11  Chaotic
Dlvl:6  $:520 HP:0(50) Pw:42(42) AC:1  Exp:6 T:3307 

Latest messages:
 You are beginning to feel weak.
 What do you want to eat? [fn or ?*] f
 This food really hits the spot!
 You finish eating the food ration.
 It hits!
 You kill it!
 You try to feel what is lying here on the ground.
 You feel here a bugbear corpse.
 Wait!  There's something there you can't see!
 It gets angry!
 You hit it.
 It misses!
 You hit it.
 You hear a Woodland-elf reading a scroll of teleportation.
 You attack thin air.
 You find a hidden door.
 You can see again.
 The door opens.
 The door resists!
 The door opens.
 You find a hidden door.
 The door opens.
 You see here 11 gold pieces.
 $ - 11 gold pieces.
 You kill the hobgoblin!
 You see here a bugbear corpse.
 The gray unicorn butts!
 The gray unicorn kicks!
 You hear the splashing of a naiad.
 The gray unicorn butts!
 The gray unicorn kicks!
 The gray unicorn butts!
 The gray unicorn kicks!
 You hit the gray unicorn!
 The gray unicorn butts!
 The gray unicorn misses!
 The gray unicorn butts!
 The gray unicorn kicks!
 You hit the gray unicorn!
 The gray unicorn butts!
 The gray unicorn kicks!
 The gray unicorn just misses!
 The gray unicorn kicks!
 The gray unicorn butts!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 520 gold pieces
 Amulets
  T - an uncursed amulet of magical breathing
 Weapons
  v - a +0 crossbow bolt
 Armor
  r - an uncursed +0 orcish helm (being worn)
  a - an uncursed +2 pair of leather gloves (being worn)
  I - an uncursed +0 pair of iron shoes (being worn)
  b - an uncursed +1 robe (being worn)
 Comestibles
  f - an uncursed food ration
  n - 4 uncursed food rations
 Scrolls
  l - a blessed scroll of create monster
 Spellbooks
  c - a blessed spellbook of healing
 Potions
  k - an uncursed potion of blindness
  e - 3 uncursed potions of healing
  N - an uncursed potion of object detection
  u - an uncursed potion of sleeping
 Rings
  S - an uncursed ring of levitation
 Wands
  U - a wand of striking (0:7)
 Tools
  p - an empty uncursed bag of holding
  j - an uncursed oil lamp
  K - 2 uncursed partly used tallow candles
  L - an uncursed wax candle

Hellbent the Monk's attributes:

Background:
 You were an Initiate, a level 6 male human Monk.
 You were chaotic, on a mission for Huan Ti
 who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 3307 turns ago.
 You had 626 experience points, 14 more were needed to attain level 7.

Basics:
 You had 0 out of 50 hit points.
 You had all 42 energy points (spell power).
 Your armor class was 1.
 Your wallet contained 520 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 17 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 8 (limit:18).
 Your wisdom was 16 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were empty handed.
 You were skilled in martial arts.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You saw invisible.
 You were stealthy.
 You were guarded.
 You were fast.
 You are dead.

Vanquished creatures:
  a bugbear
  a rock mole
  3 fog clouds
  2 yellow lights
  a shrieker
  5 gnome lords
  a straw golem
  a giant ant
  a little dog
  a kitten
  8 dwarves
  a rothe
  a monkey
 an orc zombie
  a werejackal
 an iguana
 an acid blob
  4 hobbits
  a large kobold
  2 hobgoblins
  6 cave spiders
  a yellow mold
  2 green molds
  a red mold
 31 gnomes
  4 garter snakes
  a gnome zombie
  2 geckos
  5 jackals
  2 kobolds
  a goblin
  3 sewer rats
  3 grid bugs
  5 lichens
  a kobold zombie
  3 newts
109 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never hit with a wielded weapon.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
   Level 2:
      An altar.
   Level 3:
      An altar.
      Stairs down to The Gnomish Mines.
   Level 4:
      Some fountains.
   Level 5:
      Some fountains.
   Level 6: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a gray unicorn.
   Level 7:
The Gnomish Mines: levels 4 to 9
   Level 4:
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple, some fountains, some trees.
   Level 8:
   Level 9:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Hellbent     |
                  |      520 Au      |
                  | killed by a gray |
                  |     unicorn      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Hellbent the Monk...

You died in The Dungeons of Doom on dungeon level 6 with 3392 points,
and 520 pieces of gold, after 3307 moves.
You were level 6 with a maximum of 50 hit points when you died.

