Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-14 12:47:43, ended 2025-07-16 17:16:37.

Hellbent, lawful female human Knight

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Hellbent the Sergeant    St:15 Dx:12 Co:16 In:7 Wi:16 Ch:17  Lawful
Dlvl:9  $:0  HP:0(72) Pw:75(75) AC:0  Exp:10 T:14066  Stone

Latest messages:
 The cockatrice bites!
 The cockatrice touches you!
 The cockatrice bites!
 The cockatrice touches you!
 The cockatrice bites!
 The cockatrice touches you!
 The cockatrice bites!
 The cockatrice touches you!
 The cockatrice bites!
 The cockatrice touches you!
 You hear the cockatrice's hissing!
 The cockatrice bites!
 The cockatrice touches you!
 The cockatrice just misses!
 The cockatrice touches you!
 You hear the cockatrice's hissing!
 The cockatrice bites!
 The cockatrice touches you!
 You hear the cockatrice's hissing!
 The cockatrice bites!
 The cockatrice just misses!
 The cockatrice bites!
 The cockatrice touches you!
 The cockatrice bites!
 The cockatrice touches you!
 The cockatrice bites!
 The cockatrice touches you!
 The cockatrice bites!
 The cockatrice touches you!
 You hear the cockatrice's hissing!
 The cockatrice bites!
 The cockatrice touches you!
 The cockatrice bites!
 The cockatrice touches you!
 You hear the cockatrice's hissing!
 The cockatrice bites!
 The cockatrice touches you!
 The cockatrice bites!
 The cockatrice touches you!
 You hear the cockatrice's hissing!
 You are slowing down.
 Your limbs are stiffening.
 Your limbs have turned to stone.
 You have turned to stone.
 You are a statue.
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Weapons
  a - the blessed rustproof +1 Excalibur (weapon in hand)
 Armor
  d - a blessed corroded +0 helmet (being worn)
  N - a blessed +0 pair of leather gloves (being worn)
  L - an uncursed +0 pair of iron shoes (being worn)
  I - an uncursed +0 orcish shield (being worn)
  M - an uncursed +0 dwarvish cloak (being worn)
  r - an uncursed +1 elven mithril-coat (being worn)
 Comestibles
  i - 2 uncursed food rations
  Q - 2 uncursed lizard corpses
 Potions
  c - 2 uncursed potions of extra healing
  v - an uncursed potion of full healing
 Rings
  P - an uncursed ring of invisibility
 Wands
  A - a wand of cold (0:4)
  n - a wand of create monster (0:13)
  t - a wand of digging (0:2)
  E - a cursed wand of digging (0:7)
  g - a wand of light (0:14)
  K - a wand of light (0:14)
  s - a wand of light (0:12)
  F - a wand of light (0:12)
  B - a wand of nothing (0:6)
  W - a wand of secret door detection (0:11)
  q - a wand of teleportation (0:6)
  J - a wand of teleportation (0:0)
  u - a wand of undead turning (0:4)
 Tools
  z - an uncursed leather drum
  f - an uncursed blindfold
  O - a cursed expensive camera (0:31)
  j - an uncursed figurine of a lichen
  h - an uncursed figurine of a rock piercer
  k - an uncursed lock pick
  T - a cursed magic lamp (lit)
 Gems/Stones
  Z - an uncursed luckstone

Hellbent the Knight's attributes:

Background:
 You were a Sergeant, a level 10 female human Knight.
 You were lawful, on a mission for Lugh
 who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic).
 You were in the Dungeons of Doom, on level 9.
 You entered the dungeon 14066 turns ago.
 You had 5746 experience points, 4254 more were needed to attain level 11.

Basics:
 You had 0 out of 72 hit points.
 You had all 75 energy points (spell power).
 Your armor class was 0.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (peak:17, limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 7 (limit:18).
 Your wisdom was 16 (limit:18).
 Your charisma was 17 (limit:18).

Final Status:
 You turned into stone.
 You were unencumbered.
 You were wielding a long sword.
 You had expert skill with long sword.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You were level-drain resistant.
 You were telepathic.
 You had automatic searching.
 You could jump.
 You were guarded.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a ghost
  a flesh golem
  a large mimic
  a fire elemental
  a giant zombie
  4 small mimics
  a warhorse
 an ogre lord
  a quantum mechanic
  a gelatinous cube
  a freezing sphere
  a flaming sphere
  a tiger
 an ochre jelly
  a leocrotta
  3 leather golems
  a soldier
  2 watchmen
  2 chameleons
  a crocodile
  a quivering blob
  2 cockatrices
  a wolf
  4 lynxes
  2 gremlins
 an orc-captain
  a giant spider
  a horse
  2 ice vortices
  a forest centaur
  3 gnome kings
  2 orc mummies
  2 brown puddings
  a gold golem
  a Green-elf
  2 lizards
  a chickatrice
  a dingo
  a housecat
  2 jaguars
  a dwarf lord
  a dust vortex
  a gnome mummy
  2 snakes
  4 apes
  a human zombie
  6 Woodland-elves
  8 soldier ants
  5 bugbears
 an imp
  2 wood nymphs
  a water nymph
  7 Uruk-hai
  a rock piercer
  a rock mole
  4 ponies
  a fog cloud
  4 yellow lights
  2 violet fungi
 18 gnome lords
  4 gnomish wizards
  2 ghouls
  a straw golem
  4 giant ants
  a little dog
  2 floating eyes
  2 kittens
  4 dwarves
  3 homunculi
  3 kobold lords
  2 kobold shamans
 14 rothes
  a giant bat
  a werejackal
  3 iguanas
 16 killer bees
 an acid blob
  4 coyotes
  2 gas spores
  6 hobbits
  a manes
  3 large kobolds
  6 hobgoblins
  2 giant rats
  5 cave spiders
  a brown mold
  3 yellow molds
  a green mold
  5 red molds
 63 gnomes
  4 geckos
 11 jackals
  4 foxes
  3 kobolds
  2 goblins
  5 sewer rats
  8 grid bugs
  3 bats
  5 lichens
  3 kobold zombies
  7 newts
351 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 10
   Level 1:
   Level 2:
      Stairs down to The Gnomish Mines.
   Level 3:
   Level 4:
   Level 5:
   Level 6:
   Level 7:
      A fountain.
   Level 8:
   Level 9: <- You were here.
      A temple.
      Stairs up to Sokoban, level 8.
      Final resting place for
         you, petrified by a cockatrice.
   Level 10:
      A very big room.
The Gnomish Mines: levels 3 to 11
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple, some fountains.
   Level 7:
   Level 8:
   Level 9:
      A grave.
      Final resting place for
         stachwick-Val-Dwa-Fem-Law, killed by a soldier ant, while frozen by a monster's gaze.
   Level 10:
   Level 11:
Sokoban: levels 8 up to 5
   Level 5:
      Unsolved.
   Level 6:
      Solved.
   Level 7:
      Solved.
   Level 8:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Hellbent     |
                  |       0 Au       |
                  |  petrified by a  |
                  |    cockatrice    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Fare thee well Hellbent the Knight...

You turned to stone in The Dungeons of Doom on dungeon level 9 with 23524 points,
and 0 pieces of gold, after 14066 moves.
You were level 10 with a maximum of 72 hit points when you turned to stone.

