Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-09-30 13:51:48, ended 2025-09-30 14:39:28.

Hellbent, neutral male gnomish Caveman

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Hellbent the Wanderer    St:15 Dx:13 Co:15 In:12 Wi:9 Ch:8  Neutral
Dlvl:6  $:155 HP:0(54) Pw:26(26) AC:3  Exp:7 T:5543 

Latest messages:
 You hit the hill orc.
 You kill the hill orc!
 $ - 38 gold pieces.
 u - a cram ration.
 x - a food ration.
 You see here a ruby potion.
 You hit the hill orc.
 The hill orc swings his curved sword.
 The hill orc hits!
 You hit the hill orc.
 The hill orc swings his curved sword.
 The hill orc hits!
 What do you want to throw? [$abq or ?*] q
 In what direction? j
 The crude dagger hits the hill orc.
 What do you want to throw? [$abq or ?*] q
 In what direction? j
 The crude dagger hits the hill orc.
 What do you want to throw? [$abq or ?*] q
 In what direction? j
 The crude dagger hits the hill orc.
 You hit the hill orc.
 The hill orc swings his curved sword.
 The hill orc hits!
 You see here a ruby potion.
 You see here a ruby potion.
 y - a ruby potion.
 There are several objects here.
 There are several objects here.
 You kill the lichen!
 You hit the hill orc.
 The hill orc throws a crude dagger!
 The crude dagger misses the centipede.
 You are hit by a crude dagger.
 There are several objects here.
 What do you want to throw? [$ab or ?*] a
 In what direction? <esc>
 What do you want to throw? [$ab or ?*] y
 In what direction? h
 The jar crashes on the soldier ant's head and breaks into shards.
 The ruby potion evaporates.
 Call a ruby potion: ruby
 The soldier ant bites!
 The soldier ant stings!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 155 gold pieces
 Amulets
  A - a cursed amulet of strangulation
 Weapons
  b - a +2 sling (alternate weapon; not wielded)
  a - a burnt +1 club (weapon in hand)
 Armor
  n - an uncursed +0 orcish helm (being worn)
  C - a blessed +1 pair of iron shoes (being worn)
  D - an uncursed +0 dwarvish cloak (being worn)
  F - an uncursed +0 studded leather armor (being worn)
 Comestibles
  u - 3 uncursed cram rations
  f - an uncursed cream pie
  x - an uncursed food ration
 Scrolls
  v - an uncursed scroll of enchant armor
  m - an uncursed scroll of identify
 Wands
  G - a wand of undead turning (0:3)
 Tools
  k - an uncursed lock pick
  i - an uncursed oil lamp
  s - an uncursed stethoscope
 Gems/Stones
  c - 2 uncursed flint stones
  Z - an uncursed luckstone
  d - 24 uncursed rocks (in quiver pouch)

Hellbent the Caveman's attributes:

Background:
 You were a Wanderer, a level 7 gnomish Caveman.
 You were neutral, on a mission for Ishtar
 who was opposed by Anu (lawful) and Anshar (chaotic).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 5543 turns ago.
 You had 709 experience points, 571 more were needed to attain level 8.

Basics:
 You had 0 out of 54 hit points.
 You had all 26 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 155 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (peak:18/01, limit:18/50).
 Your dexterity was 13 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 12 (limit:19).
 Your wisdom was 9 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a club.
 You had basic skill with club and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You were fast.
 You were extremely lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a giant beetle
  a quivering blob
  a baby long worm
  a dust vortex
  a snake
 an ape
  a wood nymph
  a water nymph
  2 rock moles
  a shrieker
  a straw golem
  a paper golem
  5 giant ants
  a little dog
  4 floating eyes
  a kitten
  a dwarf
  2 homunculi
  a kobold lord
  9 hill orcs
  5 rothes
  a centipede
  a giant bat
  a monkey
  2 wererats
  2 coyotes
  2 gas spores
  2 hobbits
  3 large kobolds
  a hobgoblin
  6 cave spiders
  2 red molds
  a gnome
  a garter snake
  a gnome zombie
  3 geckos
 12 jackals
  a fox
  6 goblins
  3 sewer rats
  8 grid bugs
  a bat
  7 lichens
  a kobold zombie
  7 newts
117 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      Some fountains.
   Level 2:
      A fountain.
   Level 3:
      Stairs down to The Gnomish Mines.
   Level 4:
   Level 5:
      A grave.
   Level 6:
The Gnomish Mines: levels 4 to 6
   Level 4:
   Level 5:
   Level 6: <- You were here.
      Many shops, a temple to Ishtar, some fountains.
      Final resting place for
         you, killed by a soldier ant.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Hellbent     |
                  |      155 Au      |
                  |   killed by a    |
                  |   soldier ant    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Hellbent the Caveman...

You died in The Gnomish Mines on dungeon level 6 with 3236 points,
and 155 pieces of gold, after 5543 moves.
You were level 7 with a maximum of 54 hit points when you died.

