Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-03-11 15:31:21, ended 2025-03-11 15:44:44.

Hookshot, neutral male human Wizard

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Hookshot the Conjurer     St:15 Dx:13 Co:10 In:18 Wi:10 Ch:10  Neutral
Dlvl:5  $:76 HP:0(30) Pw:3(35) AC:8  Exp:4 T:1869  Conf

Latest messages:
 You swap places with your housecat.
 There is a sink here.
 You see here a dagger.
 In what direction? 4
 The spell misses the bugbear.
 The bugbear thrusts a pole sickle.
 You are hit by a pole sickle.
 The bugbear thrusts a pole sickle.
 You are almost hit by a pole sickle.
 The bugbear picks up a dagger.
 The bugbear thrusts a pole sickle.
 You are hit by a pole sickle!
 You swap places with your housecat.
 The bugbear thrusts a pole sickle.
 You are hit by a pole sickle.
 Wizard, your life force is running out.
 What do you want to drink? [fghwD or ?*] ?
 You feel much better.
 The housecat bites the bugbear.
 The bugbear wields a mace!
 The housecat misses the bugbear.
 The housecat misses the bugbear.
 The bugbear wields a pole sickle!
 The housecat misses the bugbear.
 The bugbear thrusts a pole sickle.
 You are almost hit by a pole sickle.
 The bugbear wields a mace!
 You miss the bugbear.
 The housecat bites the bugbear.
 The bugbear swings her mace at the housecat.
 The bugbear misses the housecat.
 The bugbear swings her mace.
 The bugbear hits!
 The housecat misses the bugbear.
 You miss the bugbear.
 The housecat misses the bugbear.
 The bugbear swings her mace.
 The bugbear hits!
 What do you want to drink? [ghwD or ?*] ?
 Ooph!  This tastes like liquid fire!
 Call a dark potion: booz
 The housecat misses the bugbear.
 The bugbear swings her mace.
 The bugbear hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 76 gold pieces
 Amulets
  q - a cursed amulet of change
 Weapons
  o - 18 +0 darts
  y - a +0 elven dagger (weapon in hand)
  r - a +0 orcish dagger
  a - a blessed +1 quarterstaff
 Armor
  A - an uncursed +0 pair of gauntlets of dexterity (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  s - 3 uncursed lichen corpses
 Scrolls
  z - an uncursed scroll of enchant armor
  i - an uncursed scroll of identify
  k - an uncursed scroll of light
  C - an uncursed scroll of punishment
  j - an uncursed scroll of teleportation
 Spellbooks
  B - an uncursed spellbook of cure sickness
  x - an uncursed spellbook of extra healing
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of wizard lock
 Potions
  g - an uncursed potion of monster detection
  w - an uncursed potion of restore ability
  h - an uncursed potion of speed
 Rings
  e - an uncursed +1 ring of adornment
  d - an uncursed +1 ring of protection
 Wands
  c - a wand of slow monster (0:5)
 Tools
  n - a magic marker (0:93)
  t - an uncursed tin whistle
 Gems/Stones
  E - an uncursed worthless piece of violet glass

Hookshot the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male human Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 1869 turns ago.
 You had 142 experience points, 18 more were needed to attain level 5.

Basics:
 You had 0 out of 30 hit points.
 You had 3 out of 35 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 76 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 10 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were confused.
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were poison resistant.
 You were warded.
 You are dead.

Vanquished creatures:
  a dwarf king
  3 bugbears
  a gnome lord
  2 hobbits
  2 hobgoblins
  3 giant rats
  a brown mold
  a red mold
  3 gnomes
  a gnome zombie
  2 geckos
  a jackal
  2 foxes
  a kobold
  a goblin
  2 sewer rats
  3 grid bugs
  3 lichens
  a kobold zombie
  5 newts
39 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A sink.
   Level 2:
      A fountain.
   Level 3:
      A potion shop, a sink.
   Level 4:
   Level 5: <- You were here.
      A throne, some fountains, some sinks.
      Final resting place for
         you, killed by a bugbear.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Hookshot     |
                  |      76 Au       |
                  |   killed by a    |
                  |     bugbear      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Hookshot the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 847 points,
and 76 pieces of gold, after 1869 moves.
You were level 4 with a maximum of 30 hit points when you died.

