Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-11 01:27:40, ended 2025-04-11 18:21:37.

IanCurtis, chaotic male elven Wizard

                          ------
                          |....|
                          |....|
                        ##.....|
                        # |.....##           ---------
                        # |....| ###        #.........
         -----      ##### -.-.--   ####   ###|.......|
         |...|  #####      #          #  ####-...>...+
         |...-###          #         ######  ------+--
         |...|             #           ####
         |...-             #           #
         |...|             ####        #
         |...|             ---.----    #         -.------
         -----             |.......##############.......|
                           |.....N|  ###         |...<..|
                           |......@###           |......+
                           --------              --------

IanCurtis the Conjurer    St:13 Dx:10 Co:15 In:18 Wi:12 Ch:13  Chaotic
Dlvl:12 $:3201 HP:0(35) Pw:44(76) AC:9  Exp:5 T:6728 

Latest messages:
 The spell misses the barrow wight.
 The barrow wight swings his long sword.
 The barrow wight hits!
 The barrow wight points at you, then curses.
 The barrow wight hits!
 In what direction? l
 The spell misses the barrow wight.
 The barrow wight swings his long sword.
 The barrow wight hits!
 Goodbye level 9.
 The barrow wight points at you, then curses.
 The barrow wight hits!
 In what direction? l
 The spell misses the barrow wight.
 The barrow wight swings his long sword.
 The barrow wight hits!
 Goodbye level 8.
 The barrow wight points at you, then curses.
 The barrow wight hits!
 In what direction? l
 The spell hits the barrow wight!
 The barrow wight swings his long sword.
 The barrow wight hits!
 The barrow wight points at you, then curses.
 The barrow wight hits!
 What do you want to wear? [byA or ?*] ?
 You are now wearing a cloak of magic resistance.
 You hear some noises.
 You hear some noises in the distance.
 The barrow wight swings his long sword.
 The barrow wight hits!
 Goodbye level 7.
 The barrow wight casts a spell at you!
 You feel momentarily disoriented.
 The barrow wight hits!
 You feel a bit steadier now.
 You hit the barrow wight!
 The barrow wight swings his long sword.
 The barrow wight hits!
 Goodbye level 6.
 The barrow wight points all around, then curses.
 The barrow wight hits!
 You hear some noises.
 The black naga bites!
 What do you want to write with? [- ac-eilntuwxC-EHLMQTVXY or ?*] -
 You write in the dust with your fingertip.
 What do you want to write in the dust here? Elbereth
 The black naga bites!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 3201 gold pieces
 Amulets
  F - an uncursed amulet of reflection named reflection (being worn)
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  A - an uncursed +0 orcish helm
  y - an uncursed +0 cloak of displacement
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  m - an uncursed slime mold
  W - an uncursed apple
  z - an uncursed eucalyptus leaf
  p - 10 uncursed food rations
  J - 2 uncursed lembas wafers
  s - an uncursed orange
  o - an uncursed pancake
  P - an uncursed sprig of wolfsbane
  K - 2 uncursed tins of spinach
  I - 2 uncursed lizard corpses
 Scrolls
  U - an uncursed scroll of amnesia
  r - a cursed scroll of blank paper
  R - a blessed scroll of earth named earth
  S - 2 uncursed scrolls of earth named earth
  j - a blessed scroll of remove curse named cost 80
  B - a cursed scroll of remove curse
  v - an uncursed scroll of scare monster
 Spellbooks
  O - an uncursed spellbook of slow monster
 Potions
  q - a cursed potion of blindness
  N - an uncursed potion of full healing
  h - an uncursed potion of gain ability
  f - an uncursed potion of restore ability
  g - an uncursed potion of speed
  G - an uncursed potion of speed
 Rings
  w - an uncursed -1 ring of adornment
  e - an uncursed +1 ring of increase accuracy
  i - a blessed +1 ring of increase damage
  d - an uncursed ring of polymorph (on left hand)
  t - an uncursed ring of polymorph control (on right hand)
  u - a cursed -1 ring of protection
  M - a cursed -1 ring of protection
  Q - a cursed -2 ring of protection
  D - an uncursed ring of teleport control
  Y - an uncursed ring of warning
 Wands
  l - a blessed wand of digging (0:7)
  V - a blessed wand of light (0:14)
  n - a wand of nothing (0:5)
  T - a wand of polymorph (0:4)
  c - a wand of secret door detection (0:11)
  X - a wand of slow monster named uncursed (0:8)
  H - a wand of speed monster (0:6)
  L - a wand of striking (0:5)
  E - a wand of undead turning (0:8)
  x - a wand of undead turning (0:4)
 Tools
  k - an uncursed lock pick
  Z - a +0 unicorn horn
 Gems/Stones
  C - an uncursed flint stone

IanCurtis the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 12.
 You entered the dungeon 6728 turns ago.
 You had 319 experience points, 1 more was needed to attain level 6.

Basics:
 You had 0 out of 35 hit points.
 You had 44 out of 76 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 3201 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 10 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 12 (limit:20).
 Your charisma was 13 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You were skilled in quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You were polymorphing periodically.
 You had polymorph control.
 You had reflection.
 You were very unlucky.
 You are dead.

Vanquished creatures:
  2 giant mimics
  3 wargs
  a winter wolf
  2 small mimics
 an ettin mummy
 an ogre lord
  a wood golem
  a gelatinous cube
  a large dog
  2 freezing spheres
  a flaming sphere
  a shocking sphere
  a large cat
  a tengu
  a stone giant
  a red naga
  a leather golem
 an incubus
  a chameleon
  a crocodile
  2 giant beetles
  3 leprechauns
 an orc-captain
 an ice vortex
  a vampire bat
  a gnome king
 an orc mummy
  a rust monster
 an owlbear
  a yeti
  3 gold golems
  2 lizards
  a housecat
  a dwarf lord
  2 white unicorns
  a dust vortex
  2 gnome mummies
  2 snakes
  2 apes
  a human zombie
  a rope golem
  a wood nymph
  2 water nymphs
  4 rock piercers
  3 rock moles
  2 ponies
  a fog cloud
  a shrieker
  a violet fungus
  a gnome lord
  a black naga hatchling
  a guardian naga hatchling
  a barrow wight
  2 elf zombies
  a straw golem
  a baby crocodile
  3 giant ants
  a floating eye
  2 dwarves
  a homunculus
  a kobold lord
  2 kobold shamans
  4 rothes
  2 centipedes
  2 giant bats
  2 monkeys
  7 dwarf zombies
  a wererat
  3 iguanas
 22 killer bees
 an acid blob
  a hobbit
  3 manes
  a hobgoblin
  4 cave spiders
  a yellow mold
  2 green molds
  8 gnomes
  6 garter snakes
  2 gnome zombies
  3 geckos
  3 jackals
  3 foxes
  2 kobolds
  a goblin
  5 grid bugs
  2 bats
  4 lichens
  2 kobold zombies
  2 newts
188 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 13
   Level 1:
      A sink.
   Level 2:
      Stairs down to The Gnomish Mines.
   Level 3:
      A fountain.
   Level 4:
      A fountain, a grave.
   Level 5:
      A general store, a fountain.
   Level 6:
      A fountain.
   Level 7:
      Many fountains.
   Level 8:
      A general store.
      Stairs up to Sokoban, level 7.
   Level 9: "spellbook stash by up stair"
      A fountain.
   Level 10:
      A very big room.
   Level 11:
      A fountain, a grave.
   Level 12: <- You were here.
      Final resting place for
         you, killed by a black naga.
   Level 13:
      A fountain.
The Gnomish Mines:
   Level 3:
Sokoban: levels 7 up to 4
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    IanCurtis     |
                  |     3201 Au      |
                  |   killed by a    |
                  |    black naga    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye IanCurtis the Wizard...

You died in The Dungeons of Doom on dungeon level 12 with 18453 points,
and 3201 pieces of gold, after 6728 moves.
You were level 5 with a maximum of 35 hit points when you died.

