Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-14 23:44:11, ended 2025-04-14 23:55:28.

IanCurtis, chaotic male elven Wizard

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IanCurtis the Evoker      St:9 Dx:14 Co:12 In:20 Wi:8 Ch:12  Chaotic
Dlvl:5  $:35 HP:0(17) Pw:11(17) AC:9  Exp:2 T:1025 

Latest messages:
 The wererat bites!
 What do you want to write with? [- ac-enqG or ?*] -
 You write in the dust with your fingertip.
 What do you want to write in the dust here? Elbereth
 The sewer rat turns to flee.
 The wererat turns to flee.
 The wererat changes into a human.
 What do you want to zap? [cqG or ?*] <esc>
 Never mind.
 What do you want to zap? [cqG or ?*] c
 In what direction? h
 The wand hits the sewer rat!
 You kill the sewer rat!
 Welcome to experience level 2.
 What do you want to zap? [cqG or ?*] c
 In what direction? l
 The wand hits the wererat!
 You kill the wererat!
 What do you want to zap? [cqG or ?*] c
 In what direction? n
 The wand hits the sewer rat!
 You kill the sewer rat!
 Something is written here in the dust.
 You read: "Elb?rctn".
 You see here a wererat corpse.
 That door is closed.
 The door resists!
 Wizard needs food, badly!
 The door resists!
 The door resists!
 The door opens.
 You miss the dwarf zombie.
 You hit the dwarf zombie!
 The dwarf zombie hits!
 In what direction? l
 The spell hits it.
 You destroy it!
 You see here a pair of padded gloves.
 H - a pair of padded gloves.
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Anhur.
 You are surrounded by a shimmering light.
 You finish your prayer.
 You feel that Anhur is well-pleased.
 Your stomach feels content.
 You hear someone counting money.
 The door opens.
 KABOOM!!  The door was booby-trapped!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 35 gold pieces
 Amulets
  F - an uncursed amulet of reflection
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  H - an uncursed +0 pair of leather gloves
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  i - an uncursed scroll of confuse monster
  j - an uncursed scroll of create monster
  k - an uncursed scroll of identify
  p - 2 uncursed scrolls of identify
  v - a blessed scroll of remove curse
  w - an uncursed scroll of teleportation
 Spellbooks
  m - an uncursed spellbook of detect monsters
  l - a blessed spellbook of force bolt
  u - an uncursed spellbook of invisibility
  t - an uncursed spellbook of magic missile
 Potions
  g - an uncursed potion of levitation
  E - a cursed potion of monster detection
  y - an uncursed potion of object detection
  h - a blessed potion of speed
  f - an uncursed potion of speed
  D - an uncursed potion of speed
 Rings
  e - an uncursed ring of fire resistance
  d - an uncursed ring of stealth
 Wands
  q - a wand of opening (0:5)
  G - a wand of secret door detection (0:15)
  c - a wand of striking (0:3)
 Tools
  o - an uncursed wooden harp
  n - a magic marker (0:42)

IanCurtis the Wizard's attributes:

Background:
 You were an Evoker, a level 2 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 1025 turns ago.
 It was nighttime.
 There was a full moon in effect when your adventure ended.
 You had 36 experience points, 4 more were needed to attain level 3.

Basics:
 You had 0 out of 17 hit points.
 You had 11 out of 17 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 35 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 8 (limit:20).
 Your charisma was 12 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a dwarf zombie
  a wererat
  a coyote
  a hobbit
  a green mold
  a gecko
  a jackal
  a goblin
  3 sewer rats
  2 grid bugs
  2 bats
  a lichen
16 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A fountain.
   Level 2:
   Level 3:
      A fountain.
   Level 4:
      An armor shop.
   Level 5: <- You were here.
      Final resting place for
         you, killed by an explosion.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    IanCurtis     |
                  |      35 Au       |
                  |   killed by an   |
                  |    explosion     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye IanCurtis the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 376 points,
and 35 pieces of gold, after 1025 moves.
You were level 2 with a maximum of 17 hit points when you died.

