Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-20 18:11:47, ended 2025-04-20 18:38:18.

IanCurtis, chaotic male elven Wizard

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IanCurtis the Thaumaturge  St:9 Dx:18 Co:12 In:16 Wi:14 Ch:12  Chaotic
Dlvl:8  $:128 HP:0(49) Pw:16(100) AC:9  Exp:7 T:4202  Hungry   Burdened

Latest messages:
 Call a scroll labeled HACKEM MUCHE: frighten monster
 N - 2 uncursed scrolls labeled VENZAR BORGAVVE.
 w - an uncursed scroll labeled VERR YED HORRE.
 j - an uncursed scroll of light.
 P - an uncursed brilliant blue potion.
 K - a blessed clear potion.
 f - 2 uncursed clear potions.
 U - a blessed cloudy potion.
 M - an uncursed fizzy potion.
 Z - an uncursed ruby potion.
 You have a little trouble lifting an uncursed white potion.  Continue? [ynq] (q) y
 You have a little trouble lifting u - an uncursed white potion.
 You have a little trouble lifting g - an uncursed potion of see invisible.
 You have a little trouble lifting J - an uncursed bronze ring.
 You have a little trouble lifting A - an uncursed maple wand.
 You have a little trouble lifting E - an uncursed pine wand.
 You have a little trouble lifting H - an uncursed wand of striking.
 You have a little trouble lifting R - an uncursed bag.
 You have a little trouble lifting S - a blessed partly used candle.
 You have a little trouble lifting s - 2 uncursed candles.
 You have a little trouble lifting t - a cursed lamp.
 You have a little trouble lifting y - an uncursed gray stone.
 Your movements are slowed slightly because of your load.
 What do you want to rub? [ty or ?*] ?
 What do you want to rub on the stone? [$a-ps-uwyACEG-NP-UX-Z or ?*] ?
 You make scratch marks on the stone.
 What do you want to rub? [ty or ?*] ?
 What do you want to rub on the stone? [$a-ps-uwyACEG-NP-UX-Z or ?*] ?
 You make brown scratch marks on the stone.
 You hear a door open.
 The minotaur opens a door.
 You stop waiting.
 The minotaur turns into a disenchanter!
 In what direction? h
 The spell misses the disenchanter.
 The spell hits the grid bug!
 You kill the grid bug!
 The disenchanter hits!
 In what direction? h
 The spell misses the disenchanter.
 The disenchanter hits!
 The disenchanter hits!
 In what direction? h
 The spell misses the disenchanter.
 The disenchanter hits!
 In what direction? h
 The spell misses the disenchanter.
 The disenchanter hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 128 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  p - an uncursed +0 orcish helm
  C - an uncursed +0 pair of gauntlets of dexterity
  T - a cursed -1 pair of gauntlets of fumbling
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  Q - an uncursed slime mold
  Y - an uncursed apple
  G - 3 uncursed cram rations
  X - 2 uncursed food rations
 Scrolls
  k - an uncursed scroll of confuse monster
  N - 2 uncursed scrolls of create monster
  I - 2 uncursed scrolls of earth named earth
  w - an uncursed scroll of enchant weapon
  L - an uncursed scroll of identify
  j - 2 uncursed scrolls of light
  i - an uncursed scroll of remove curse
 Spellbooks
  m - an uncursed spellbook of drain life
  l - a blessed spellbook of force bolt
 Potions
  h - an uncursed potion of confusion
  u - an uncursed potion of gain ability
  Z - an uncursed potion of hallucination
  P - an uncursed potion of healing
  U - a blessed potion of restore ability
  g - 2 uncursed potions of see invisible
  M - an uncursed potion of sickness
  K - a potion of holy water
  f - 3 uncursed potions of water
 Rings
  e - an uncursed ring of invisibility
  J - an uncursed ring of poison resistance
  d - an uncursed ring of protection from shape changers
 Wands
  E - a wand of light (0:15)
  A - a wand of slow monster (0:5)
  c - a wand of striking (0:5)
  H - a wand of striking (0:4)
 Tools
  R - an empty uncursed sack
  o - an uncursed wooden flute
  n - an uncursed blindfold
  t - a cursed magic lamp
  S - a blessed partly used tallow candle
  s - 2 uncursed tallow candles
 Gems/Stones
  y - an uncursed flint stone

IanCurtis the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 8.
 You entered the dungeon 4202 turns ago.
 You had 864 experience points, 416 more were needed to attain level 8.

Basics:
 You had 0 out of 49 hit points.
 You had 16 out of 100 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 128 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18).
 Your dexterity was 18 (limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 16 (limit:20).
 Your wisdom was 14 (limit:20).
 Your charisma was 12 (limit:18).

Final Status:
 You were hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You were skilled in quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a dingo
  a pony
  4 gnome lords
  4 gnomish wizards
  a kobold mummy
  2 gray oozes
  4 giant ants
  2 floating eyes
  7 dwarves
  a kobold lord
  a kobold shaman
  4 hill orcs
  3 rothes
  a centipede
  2 giant bats
  a wererat
  3 iguanas
  4 coyotes
  2 hobbits
  3 manes
  a hobgoblin
  4 giant rats
  6 cave spiders
  a red mold
 23 gnomes
  9 garter snakes
  2 gnome zombies
  3 geckos
  4 jackals
  2 foxes
  a kobold
  4 goblins
  a sewer rat
  3 grid bugs
  3 lichens
  a kobold zombie
  6 newts
125 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1: "vault"
      A fountain.
   Level 2:
      A fountain.
   Level 3:
      A fountain.
   Level 4:
      Stairs down to The Gnomish Mines.
   Level 5:
      Many fountains.
      Oracle of Delphi.
   Level 6:
      A fountain.
      Stairs up to Sokoban, level 5.
The Gnomish Mines: levels 5 to 8
   Level 5:
   Level 6:
   Level 7:
      Final resting place for
         ChoHag-Wiz-Orc-Mal-Cha, killed by a gnome.
   Level 8: <- You were here.
      A temple, a fountain.
      Final resting place for
         you, killed by a chameleon imitating a disenchanter.
Sokoban:
   Level 5:
      Unsolved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    IanCurtis     |
                  |      128 Au      |
                  |   killed by a    |
                  |    chameleon     |
                  |   imitating a    |
                  |   disenchanter   |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye IanCurtis the Wizard...

You died in The Gnomish Mines on dungeon level 8 with 3922 points,
and 128 pieces of gold, after 4202 moves.
You were level 7 with a maximum of 49 hit points when you died.

