Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-22 01:56:24, ended 2025-04-22 15:31:07.

IanCurtis, chaotic male elven Wizard

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IanCurtis the Conjurer    St:11 Dx:14 Co:16 In:15 Wi:11 Ch:9  Chaotic
Dlvl:9  $:188 HP:0(38) Pw:0(53) AC:8  Exp:5 T:2895 

Latest messages:
 You finish eating the food ration.
 With great effort you move the boulder.
 You hear crashing rock.
 You find a hidden door.
 The door opens.
 In what direction? h
 The door closes.
 You hear a door open.
 You stop waiting.
 You hit the rope golem.
 The rope golem hits!
 The rope golem hits!
 You hit the rope golem.
 The rope golem hits!
 The rope golem hits!
 The rope golem grabs you!
 In what direction? l
 The spell hits the rope golem!
 In what direction? l
 The spell hits the rope golem!
 You destroy the rope golem!
 You hear a door open.
 You stop waiting.
 In what direction? .
 You feel better.
 You miss the dwarf lord.
 The dwarf lord swings his pick-axe.
 The dwarf lord hits!
 The dwarf lord swings his pick-axe.
 The dwarf lord hits!
 You miss the dwarf lord.
 You miss the dwarf lord.
 What do you want to write with? [- ac-ervA or ?*] -
 You write in the dust with your fingertip.
 What do you want to write in the dust here? Elbereth
 The gnome lord opens a door.
 The gnome lord turns to flee.
 The dwarf lord turns to flee.
 In what direction? h
 The door closes.
 What do you want to use or apply? [cknvA or ?*] k
 In what direction? h
 Lock it? [yn] (n) y
 You succeed in locking the door.
 The dwarf lord swings his pick-axe.
 The dwarf lord hits!
 The dwarf lord swings his pick-axe.
 The dwarf lord hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 188 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  q - an uncursed +0 orcish helm (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  C - an uncursed food ration
  D - 2 uncursed tripe rations
  I - an uncursed lizard corpse
 Scrolls
  x - an uncursed scroll of blank paper
  j - a blessed scroll of create monster
  t - an uncursed scroll of destroy armor
  w - an uncursed scroll of destroy armor
  i - 2 uncursed scrolls of earth
  F - an uncursed scroll of gold detection
  u - a blessed scroll of scare monster
  y - an uncursed scroll of teleportation
 Potions
  G - a cursed potion of blindness
  z - a blessed potion of gain ability
  E - an uncursed potion of gain ability
  f - 2 uncursed potions of levitation
  g - an uncursed potion of paralysis
  h - 2 uncursed potions of water
 Rings
  r - an uncursed ring of cold resistance
  e - an uncursed ring of polymorph control
  d - an uncursed ring of stealth
 Wands
  c - a wand of digging (0:4)
  A - a wand of magic missile (0:7)
 Tools
  n - an uncursed wooden harp
  k - an uncursed lock pick
 Gems/Stones
  v - an uncursed flint stone

IanCurtis the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 9.
 You entered the dungeon 2895 turns ago.
 You had 277 experience points, 43 more were needed to attain level 6.

Basics:
 You had 0 out of 38 hit points.
 You had 0 out of 53 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 188 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 15 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a leprechaun
  a lizard
  a rope golem
  a pony
  a fog cloud
  a yellow light
  a gnome lord
  a gray ooze
 an elf zombie
  2 ghouls
  a floating eye
  a dwarf
  a rothe
  a monkey
  3 iguanas
 an acid blob
  a hobgoblin
  a giant rat
  a cave spider
  2 gnomes
  a gecko
  4 jackals
  2 foxes
  a goblin
  3 grid bugs
  4 lichens
  2 newts
41 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 10
   Level 1:
   Level 2: "vault"
      A general store.
      Stairs down to The Gnomish Mines.
   Level 3:
      A fountain.
   Level 4: "vault"
   Level 5:
   Level 6: "spellbook stash by altar"
      Some altars, a fountain.
   Level 7:
      Many fountains.
   Level 8:
      A general store.
   Level 9: <- You were here.
      Final resting place for
         you, killed by a dwarf lord.
   Level 10:
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    IanCurtis     |
                  |      188 Au      |
                  |   killed by a    |
                  |    dwarf lord    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye IanCurtis the Wizard...

You died in The Dungeons of Doom on dungeon level 9 with 1728 points,
and 188 pieces of gold, after 2895 moves.
You were level 5 with a maximum of 38 hit points when you died.

