Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-30 17:38:24, ended 2025-05-10 23:52:08.

IanCurtis, chaotic male elven Wizard

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                                   |.HaaaOa| 4
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                                |  |....xH.|1 |
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                                |...51.A.5.4..|
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                                  -----|-----
                                   -.......--
                                   ...5./...--------
                                   .......1..|......
                                   .........--...-
                                   -..%.%..--..$.|
                                   ----|----..$---
                                   ....)...$...|
                                   -------------
IanCurtis the Wizard      St:25 Dx:18 Co:16 In:20 Wi:20 Ch:19  Chaotic
Astral Plane $:0  HP:63(226) Pw:323(506) AC:-30 Exp:28 T:58103 

Latest messages:
 The invisible master lich touches you!
 You're covered in frost!
 The frost doesn't seem cold!
 The invisible master lich points at you, then curses.
 The high priest of Anhur swings his mace.
 The high priest of Anhur hits!
 The high priest of Anhur kicks!
 The high priest of Anhur casts a spell at you!
 You feel as if you need some help.
 You feel a malignant aura surround you.
 The high priest of Anhur points at you, then curses.
 What do you want to drop? [a-lo-tv-yABG-KM-PRUX or ?*] ?
 The Amulet of Yendor lands on the altar.
 The soldier ant drops a gold piece.
 The soldier ant misses the killer bee.
 The soldier ant misses the killer bee.
 What do you want to sacrifice? [*] ?
 What do you want to sacrifice? [*] <esc>
 Never mind.
 p - the Amulet of Yendor.
 The giant beetle misses!
 The giant beetle misses!
 The soldier ant misses the killer bee.
 The soldier ant stings the killer bee.
 The killer bee is killed!
 The guardian Angel of Anhur swings his long sword at the giant ant.
 The guardian Angel of Anhur hits the giant ant.
 The guardian Angel of Anhur swings his long sword at the giant ant.
 The guardian Angel of Anhur hits the giant ant.
 The giant ant is killed!
 The invisible master lich misses!
 The invisible master lich casts a spell!
 Monsters appear from nowhere!
 The high priest of Anhur swings his mace.
 The high priest of Anhur hits!
 The high priest of Anhur kicks!
 The high priest of Anhur points at you, then curses.
 The high priest of Anhur points at you, then curses.
 What do you want to sacrifice? [p or ?*] p
 You offer the Amulet of Yendor to Anhur...
 An invisible choir sings, and you are bathed in radiance...
 The voice of Anhur booms out: "Mortal, thou hast done well!"
 "In return for thy service, I grant thee the gift of Immortality!"
 You ascend to the status of Demigod...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want a list of species genocided and extinct? [ynq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Amulets
  G - a blessed amulet of magical breathing (being worn)
  U - a blessed amulet of reflection named reflection
  w - the blessed Eye of the Aethiopica
 Weapons
  a - the blessed rustproof +4 Magicbane
  e - the blessed +7 Grayswandir (weapon in hand)
 Armor
  v - a blessed fireproof +4 cornuthaum (being worn)
  y - a blessed rustproof +3 pair of gauntlets of power (being worn)
  P - a blessed +3 pair of jumping boots (being worn)
  B - an uncursed +3 cloak of magic resistance (being worn)
  j - a blessed +5 silver dragon scale mail (being worn)
 Comestibles
  K - an uncursed partly eaten lizard corpse
 Spellbooks
  I - the uncursed Book of the Dead
 Rings
  r - a cursed ring of conflict
  N - an uncursed ring of free action (on left hand)
  t - an uncursed ring of levitation
  X - an uncursed ring of slow digestion (on right hand)
  s - a cursed ring of sustain ability
 Wands
  O - a wand of cancellation named NEVER IN BAG (0:4)
  c - a wand of create monster (0:9)
  h - a cursed wand of digging (0:0)
  f - a wand of teleportation (0:0)
  g - a cursed wand of teleportation (0:4)
  A - a cursed wand of teleportation (0:2)
  q - a wand of wishing (1:0)
 Tools
  b - a blessed greased bag of holding containing 127 items
  l - a blessed oilskin sack containing 1 item
  x - the cursed Bell of Opening (0:2)
  o - an uncursed blindfold
  i - the uncursed Candelabrum of Invocation (7 candles, lit)
  J - an expensive camera (0:46)
  M - an uncursed magic whistle
  d - the uncursed Master Key of Thievery
  k - an uncursed skeleton key
  H - a blessed +0 unicorn horn
 Gems/Stones
  R - an uncursed luckstone

Contents of the bag of holding:
  3929 gold pieces
  a blessed amulet of life saving
  an uncursed amulet of life saving
  the rustproof +0 Frost Brand
  the rustproof +7 Stormbringer
  a blessed +1 pair of speed boots
  an uncursed +0 pair of water walking boots
  2 uncursed C-rations
  2 uncursed food rations
  a cursed food ration
  an uncursed K-ration
  8 uncursed K-rations
  3 uncursed lumps of royal jelly
  an uncursed sprig of wolfsbane
  2 uncursed lizard corpses
  a blessed scroll of blank paper
  4 uncursed scrolls of blank paper
  3 cursed scrolls of blank paper
  an uncursed scroll of destroy armor
  4 uncursed scrolls of earth named earth
  2 uncursed scrolls of fire
  an uncursed scroll of food detection
  a cursed scroll of gold detection
  4 blessed scrolls of identify
  an uncursed scroll of identify
  an uncursed scroll of identify
  2 uncursed scrolls of light
  4 uncursed scrolls of magic mapping
  2 blessed scrolls of remove curse
  an uncursed scroll of taming
  6 uncursed scrolls of teleportation
  an uncursed scroll of teleportation
  a blessed potion of enlightenment
  2 uncursed potions of enlightenment
  7 blessed potions of extra healing
  a blessed diluted potion of extra healing
  an uncursed potion of extra healing
  5 blessed potions of full healing
  an uncursed potion of full healing
  an uncursed potion of full healing
  a blessed potion of gain energy
  2 uncursed potions of healing
  9 uncursed potions of object detection
  a cursed potion of object detection
  3 uncursed potions of paralysis
  an uncursed potion of paralysis
  2 blessed potions of restore ability
  a potion of holy water
  2 uncursed potions of water
  an uncursed ring of cold resistance
  an uncursed ring of conflict
  an uncursed ring of fire resistance
  an uncursed ring of free action
  an uncursed ring of free action
  an uncursed +2 ring of gain constitution
  an uncursed +2 ring of gain strength
  an uncursed -1 ring of increase damage
  a cursed ring of invisibility named Nazgul ring #1
  a cursed ring of invisibility named Nazgul ring #3
  a cursed ring of invisibility named Nazgul ring #2
  an uncursed ring of levitation
  an uncursed ring of polymorph
  an uncursed ring of polymorph control
  an uncursed -3 ring of protection
  an uncursed ring of protection from shape changers
  an uncursed ring of regeneration
  an uncursed ring of regeneration
  a cursed ring of searching
  an uncursed ring of see invisible
  an uncursed ring of shock resistance
  an uncursed ring of stealth
  an uncursed ring of teleport control
  an uncursed ring of teleport control
  an uncursed ring of teleportation
  an uncursed ring of teleportation
  an uncursed ring of warning
  a wand of cold (0:3)
  a wand of cold (0:2)
  a wand of create monster (0:15)
  a wand of create monster (0:8)
  a wand of create monster (0:15)
  a cursed wand of death (0:4)
  a wand of digging (0:6)
  a wand of digging (0:2)
  a wand of digging (0:5)
  a wand of digging (0:7)
  a wand of enlightenment (0:11)
  a wand of fire (0:7)
  a wand of fire (0:4)
  a wand of fire (0:4)
  a wand of light (0:11)
  a wand of light (0:11)
  a cursed wand of lightning (0:1)
  a wand of lightning (0:8)
  a wand of locking (0:4)
  a wand of magic missile (0:6)
  a wand of magic missile (0:5)
  a wand of magic missile (0:3)
  a blessed wand of make invisible (0:6)
  a wand of make invisible (0:6)
  a wand of opening (0:4)
  a wand of polymorph (0:6)
  a wand of secret door detection (0:4)
  a wand of sleep (0:7)
  a wand of slow monster (0:4)
  a wand of speed monster (0:5)
  a wand of speed monster (0:3)
  a wand of teleportation (0:3)
  a wand of teleportation (0:5)
  a wand of undead turning (0:6)
  a wand of undead turning (0:6)
  a wand of wishing (0:3)
  a wand of wishing (1:1)
  an uncursed bugle
  a can of grease (0:2)
  a blessed magic marker (1:50)
  a blessed magic marker (0:11)
  an uncursed oil lamp
  a +0 pick-axe
  an uncursed stethoscope
  an uncursed partly used tallow candle
  3 uncursed amethyst stones
  an uncursed amethyst stone
  4 uncursed diamonds
  4 uncursed diamonds
  5 uncursed emeralds
  5 uncursed rubies

Contents of the oilskin sack:
  an empty blessed bag of holding

IanCurtis the Wizard's attributes:

Background:
 You were a Wizard, level 28 male elf.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the endgame, on the Astral Plane.
 You entered the dungeon 58103 turns ago.
 It was nighttime.
 You had 80004106 experience points, 9995894 more were needed for level 29.

Basics:
 You had 63 out of 226 hit points.
 You had 323 out of 506 energy points (spell power).
 Your armor class was -30.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 25 (base:18, innate limit:18).
 Your dexterity was 18 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 19 (base:18, innate limit:18).

Final Status:
 You were unencumbered.
 You were wielding a saber.
 You had basic skill with saber.

Final Attributes:
 You were the Glory of Arioch.
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were disintegration-resistant.
 You were shock resistant.
 You were poison resistant.
 You resisted hallucinations.
 You saw invisible.
 You were telepathic.
 You were warned.
 You were clairvoyant.
 You had infravision.
 You were invisible to others.
 You could jump.
 You had teleport control.
 You could survive without air.
 You had slower digestion.
 You had a moderate defense bonus (+10).
 You were warded.
 You took half physical damage.
 You took half spell damage.
 You were very fast.
 You had reflection.
 You had free action.
 You were extremely lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You survived.

Vanquished creatures:
    Asmodeus
    Baalzebub
    Orcus
    Yeenoghu
    Juiblex
the Wizard of Yendor (6 times)
    Vlad the Impaler
  7 arch-liches
  a high priest
  2 mastodons
    Medusa
    Croesus
  7 iron golems
  6 master liches
  2 ki-rin
  3 storm giants
  3 glass golems
  8 balrogs
  7 purple worms
  2 gray dragons
  5 silver dragons
  4 red dragons
  4 white dragons
  2 orange dragons
  6 black dragons
  2 blue dragons
  2 green dragons
  6 yellow dragons
 18 minotaurs
  5 jabberwocks
the Dark One
  7 baluchitheria
 an Angel
 10 demiliches
  5 stone golems
  2 master mind flayers
  9 Olog-hai
  4 Nazgul
 12 pit fiends
  4 sandestins
  4 hell hounds
  7 titanotheres
  5 trappers
  a baby black dragon
  a baby green dragon
  4 guardian nagas
  7 disenchanters
 33 vampire lords
  2 skeletons
  3 shopkeepers
 11 aligned priests
  7 captains
  2 shades
  6 liches
  2 clay golems
  7 nurses
 11 ice devils
  4 nalfeshnees
  7 lurkers above
 an Aleax
  a frost giant
  6 ettins
  4 golden nagas
  3 black puddings
 30 vampires
 10 lieutenants
 41 ghosts
  a queen bee
  7 winged gargoyles
  2 mind flayers
  8 giant mimics
  7 long worms
 10 zruties
 11 fire giants
  9 ogre kings
  3 ice trolls
  6 rock trolls
 12 umber hulks
  5 flesh golems
  7 Elvenkings
  4 doppelgangers
  9 hezrous
  9 bone devils
 12 large mimics
  4 wumpuses
  8 fire vortices
  5 couatls
 23 stalkers
 15 air elementals
  6 fire elementals
  7 earth elementals
  8 water elementals
  6 hill giants
  4 giant mummies
  a black naga
 22 xorns
 25 giant zombies
 14 elf-lords
 23 sergeants
  a water demon
 16 barbed devils
 10 vrocks
  9 salamanders
 17 wargs
  a winter wolf
  8 hell hound pups
 20 small mimics
  3 glass piercers
 18 warhorses
  8 steam vortices
 22 xans
  7 ettin mummies
  2 ogre lords
 10 quantum mechanics
  8 trolls
  a sasquatch
  5 wood golems
  3 erinyes
  5 mariliths
  3 djinn
  4 sharks
  6 gelatinous cubes
  6 pyrolisks
  5 large dogs
  7 freezing spheres
  5 flaming spheres
  5 shocking spheres
  a large cat
 10 tigers
  6 gargoyles
  5 dwarf kings
 16 tengu
 18 ochre jellies
  5 leocrottas
 10 energy vortices
  a mountain centaur
  2 stone giants
  5 elf mummies
  9 human mummies
  4 red nagas
 10 green slimes
  2 pythons
  5 pit vipers
  2 cobras
 52 wraiths
  9 carnivorous apes
 24 ettin zombies
  4 leather golems
  2 Grey-elves
117 soldiers
  6 succubi
 15 horned devils
  9 incubi
  6 chameleons
  3 crocodiles
 15 giant beetles
  5 quivering blobs
 28 cockatrices
 12 wolves
  4 winter wolf cubs
  7 lynxes
  4 panthers
100 gremlins
  2 leprechauns
  2 orc-captains
  5 iron piercers
  6 mumakil
  9 giant spiders
 10 scorpions
  3 horses
 an ice vortex
  a baby long worm
  4 black lights
 47 vampire bats
  6 forest centaurs
 10 gnome kings
  2 orc mummies
  5 dwarf mummies
  4 ogres
  7 brown puddings
 14 rust monsters
 12 owlbears
 13 yetis
  5 gold golems
  3 werewolves
  9 giant eels
 17 lizards
  5 chickatrices
  3 dingoes
  2 dogs
  2 housecats
  5 jaguars
  2 dwarf lords
  3 blue jellies
  4 white unicorns
  5 gray unicorns
  a black unicorn
 13 dust vortices
 45 ravens
  7 plains centaurs
  4 gnome mummies
  4 snakes
  3 water moccasins
  6 apes
 26 human zombies
  a rope golem
  3 Woodland-elves
 44 soldier ants
 10 fire ants
 22 bugbears
  4 imps
  6 quasits
  8 wood nymphs
  8 water nymphs
  4 mountain nymphs
 14 Mordor orcs
  4 Uruk-hai
  3 orc shamans
  5 rock piercers
  4 rock moles
  3 ponies
  8 fog clouds
 13 yellow lights
  a shrieker
  8 violet fungi
 15 gnome lords
  7 gnomish wizards
  5 kobold mummies
  a red naga hatchling
  a guardian naga hatchling
  7 gray oozes
  4 barrow wights
 15 elf zombies
 12 ghouls
  3 straw golems
  2 jellyfish
 31 giant ants
  7 little dogs
 10 floating eyes
  2 kittens
 18 dwarves
  8 homunculi
  2 kobold lords
  6 kobold shamans
 23 hill orcs
 25 rothes
  2 rabid rats
  3 centipedes
 12 giant bats
  2 monkeys
 17 orc zombies
 15 dwarf zombies
  2 wererats
  2 werejackals
 17 iguanas
 74 killer bees
 14 acid blobs
  4 coyotes
  a gas spore
  6 hobbits
 34 manes
  2 large kobolds
 28 hobgoblins
 16 giant rats
 12 cave spiders
  4 brown molds
  6 yellow molds
  a red mold
 63 gnomes
 25 garter snakes
 17 gnome zombies
 13 geckos
 15 jackals
  4 foxes
  6 kobolds
  2 goblins
  2 sewer rats
 14 grid bugs
  9 bats
  8 lichens
 17 kobold zombies
 13 newts
2628 creatures vanquished.

Genocided or extinct species:
 soldiers (extinct)
 erinyes (extinct)
 jellyfish
 piranha
 sharks
 giant eels
 electric eels
 krakens
6 species genocided.
2 species extinct.

Voluntary challenges:
 You genocided 6 types of monsters.
 You never polymorphed an object.
 You never changed form.
 You used 16 wishes (5 for artifacts).

The Elemental Planes:
   Astral Plane: <- You are here.
      A temple to Anhur.
   Plane of Water:
   Plane of Fire:
   Plane of Air:
   Plane of Earth:
The Dungeons of Doom: levels 1 to 29
   Level 1: "vault"
      One way stairs up to The Elemental Planes.
   Level 2:
      An altar to Anhur.
   Level 3:
      Some sinks.
   Level 4:
      An untended shop.
      Stairs down to The Gnomish Mines.
   Level 5: "vault"
   Level 6:
   Level 7: "bones, vault"
      Some fountains, some graves.
      Final resting place for
         wheremadil-Wiz-Hum-Mal-Neu, killed by a raven,
         Eymerich-Pri-Elf-Mal-Cha, killed by a raven.
   Level 8: "vault, treasure zoo"
      A fountain.
   Level 9:
      Many fountains.
      Oracle of Delphi.
   Level 10:
      A fountain.
      Stairs up to Sokoban, level 9.
   Level 11:
      Many trees.
      A very big room.
   Level 12: "vault"
      A throne, many fountains.
      Portal to Fort Ludios.
   Level 13:
      An untended shop.
   Level 14:
      A fountain.
   Level 15:
      Some fountains, a grave.
      Portal to The Quest.
   Level 16: "vault"
   Level 17:
      Some graves.
   Level 18:
      A primitive area.
   Level 19:
      A fountain, a grave.
   Level 20:
      An untended shop, some fountains.
   Level 21:
   Level 22:
   Level 23:
   Level 24: "vault"
   Level 25:
   Level 26:
      An altar to Anhur, a grave.
   Level 27: "Medusa"
      A fountain, many trees.
   Level 28:
   Level 29:
      A throne, a fountain.
      The castle (play notes "CFEEF" to open or close drawbridge).
      Connection to Gehennom.
Gehennom: levels 30 to 52
   Level 30:
      A temple, many graves.
      Valley of the Dead.
   Level 31:
   Level 32:
   Level 33:
   Level 34:
      A fountain.
   Level 35:
   Level 36:
   Level 37:
   Level 38:
   Level 39:
      Stairs up to Vlad's Tower, level 38.
   Level 40:
   Level 41:
   Level 42:
   Level 43:
   Level 44:
      Some shops, an altar, many graves.
   Level 45:
   Level 46:
   Level 47:
   Level 48:
   Level 49:
   Level 50:
   Level 51: "Vibrating Square"
   Level 52:
      A temple, many graves.
      Moloch's Sanctum.
The Gnomish Mines: levels 5 to 12
   Level 5:
   Level 6:
   Level 7:
   Level 8:
      Many shops, a temple, some fountains.
   Level 9:
   Level 10:
   Level 11:
      A grave.
      Final resting place for
         kphuang-Val-Dwa-Fem-Law, killed by a Woodland-elf.
   Level 12:
      A fountain.
The Quest: levels 1 to 5
   Level 1:
      A throne.
      Completed quest for Neferet the Green.
   Level 2:
   Level 3:
   Level 4:
   Level 5:
      A temple to Anhur.
Sokoban: levels 9 up to 6
   Level 6:
      Solved.
   Level 7:
      Solved.
   Level 8:
      Solved.
   Level 9:
      Solved.
Fort Ludios:
   Level 1:
      A throne.
      Fort Ludios.
Vlad's Tower: levels 38 up to 36
   Level 36:
      A throne.
   Level 37:
   Level 38:

Goodbye IanCurtis the Demigod...

You and the gray dragon and the soldier ant and the giant ant
went to your reward with 2305836 points,
Magicbane (worth 3500 zorkmids and 8750 points)
Stormbringer (worth 8000 zorkmids and 20000 points)
Frost Brand (worth 3000 zorkmids and 7500 points)
The Master Key of Thievery (worth 3500 zorkmids and 8750 points)
Grayswandir (worth 8000 zorkmids and 20000 points)
The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points)
The Eye of the Aethiopica (worth 4000 zorkmids and 10000 points)
The Bell of Opening (worth 5000 zorkmids and 12500 points)
The Book of the Dead (worth 10000 zorkmids and 25000 points)
       8 diamonds (worth 32000 zorkmids),
       5 rubies (worth 17500 zorkmids),
       5 emeralds (worth 12500 zorkmids),
       4 amethyst stones (worth 2400 zorkmids),
       2 amulets of life saving (worth 300 zorkmids),
       1 amulet of reflection (worth 150 zorkmids),
       1 amulet of magical breathing (worth 150 zorkmids),
and 3929 pieces of gold, after 58103 moves.
You were level 28 with a maximum of 226 hit points when you ascended.

