Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-11 00:59:16, ended 2025-06-11 01:55:04.

IanCurtis, chaotic male elven Wizard

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                                          q@###########-..[..<.....|
                  |)....-                              |...........|
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IanCurtis the Conjurer    St:9 Dx:17 Co:13 In:17 Wi:10 Ch:9  Chaotic
Dlvl:6  $:72 HP:0(20) Pw:30(34) AC:8  Exp:3 T:1381 

Latest messages:
 The spell hits the acid blob!
 You kill the acid blob!
 Welcome to experience level 3.
 What do you want to call this dungeon level? vault
 That door is closed.
 The door opens.
 The jackal bites!
 The jackal misses!
 The newt bites!
 You kill the jackal!
 The newt bites!
 You kill the newt!
 You see here a newt corpse.
 There is a newt corpse here; eat it? [ynq] (n) y
 This newt corpse tastes okay.
 You finish eating the newt corpse.
 w - a scroll of light.
 There is a jackal corpse here; eat it? [ynq] (n) y
 Blecch!  Rotten food!
 You finish eating the jackal corpse.
 There's some graffiti on the floor here.
 You read: "Two thumbs  ?!".
 You see here a potion of booze.
 D - a potion of booze.
 Someone shouts "Off with his head!"
 With great effort you move the boulder.
 You hear someone counting money.
 The door opens.
 You kill the gecko!
 That door is closed.
 This door is locked.
 You hear the footsteps of a guard on patrol.
 You see here a food ration.
 F - a food ration.
 You sense the presence of monsters.
 (For instructions type a '?')
 Done.
 Replace annotation "vault" with? vault, large throne room
 You hear the footsteps of a guard on patrol.
 You hear a slow drip.
 You descend the stairs.
 You see here a ring mail.
 You sense the presence of monsters.
 (For instructions type a '?')
 Done.
 The leocrotta hits!
 The leocrotta bites!
 The leocrotta hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 72 gold pieces
 Weapons
  y - 49 +0 arrows
  p - a +0 silver dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed burnt +0 cloak of magic resistance (being worn)
  q - a cursed -2 Hawaiian shirt
  u - a blessed +0 leather armor (being worn)
 Comestibles
  F - an uncursed food ration
 Scrolls
  A - an uncursed scroll of amnesia
  k - an uncursed scroll of food detection
  i - an uncursed scroll of identify
  w - 2 uncursed scrolls of light
 Spellbooks
  m - an uncursed spellbook of charm monster
  s - an uncursed spellbook of detect monsters
 Potions
  D - 2 uncursed potions of booze
  E - an uncursed potion of confusion
  C - an uncursed potion of gain level
  B - an uncursed potion of paralysis
  g - an uncursed potion of see invisible
  f - an uncursed potion of water
 Rings
  e - an uncursed +1 ring of adornment
  d - an uncursed ring of poison resistance
  x - an uncursed ring of polymorph control
 Wands
  c - a wand of cancellation (0:4)
 Tools
  o - an uncursed wooden flute
  n - an uncursed blindfold

IanCurtis the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 1381 turns ago.
 It was nighttime.
 There was a full moon in effect when your adventure ended.
 You had 47 experience points, 33 more were needed to attain level 4.

Basics:
 You had 0 out of 20 hit points.
 You had 30 out of 34 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 72 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18).
 Your dexterity was 17 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 17 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
 an acid blob
  a hobbit
  a giant rat
  a gnome
  2 gnome zombies
  5 geckos
  a jackal
  a goblin
  2 grid bugs
  3 lichens
  a kobold zombie
  6 newts
25 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
   Level 2:
      A weapon shop.
      Stairs down to The Gnomish Mines.
   Level 3:
   Level 4:
   Level 5: "vault, large throne room"
      A fountain, a sink.
   Level 6: <- You were here.
      Final resting place for
         you, killed by a leocrotta,
         Eisengrim-Wiz-Elf-Mal-Cha, killed by a leocrotta.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    IanCurtis     |
                  |      72 Au       |
                  |   killed by a    |
                  |    leocrotta     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye IanCurtis the Wizard...

You died in The Dungeons of Doom on dungeon level 6 with 503 points,
and 72 pieces of gold, after 1381 moves.
You were level 3 with a maximum of 20 hit points when you died.

