Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-11 12:53:19, ended 2025-06-12 05:37:10.

IanCurtis, chaotic male elven Wizard

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IanCurtis the Thaumaturge  St:9 Dx:17 Co:14 In:20 Wi:11 Ch:13  Chaotic
Dlvl:10 $:286 HP:0(55) Pw:43(110) AC:7  Exp:8 T:6301  Fainted  Burdened Deaf

Latest messages:
 The soldier ant bites!
 The soldier ant stings!
 The soldier ant bites!
 The soldier ant stings!
 What do you want to write with? [- c-eh-jrwBF-HMOP or ?*] -
 You write in the dust with your fingertip.
 What do you want to write in the dust here? Elbereth
 The soldier ant turns to flee.
 You climb up the stairs.
 You hit the rock mole!
 You hit the rock mole!
 You miss the rock mole.
 You kill the rock mole!
 There is a rock mole corpse here; eat it? [ynq] (n) y
 Blecch!  Rotten food!
 $ - 80 gold pieces.
 Wizard needs food, badly!
 Your movements are slowed slightly because of your load.
 You see here a green gem.
 You climb up the stairs.
 The gnome hits!
 The gnome hits!
 You hit the gnome!
 You hear rumbling in the distance.
 The gnome hits!
 You kill the gnome!
 You hear rumbling in the distance.
 The gnome shoots 2 crossbow bolts!
 You are almost hit by the 1st crossbow bolt.
 The 2nd crossbow bolt misses you.
 The gnome swings his crossbow.
 The gnome hits!
 You kill the gnome!
 You hit the gnome!
 The gnome hits!
 The gnome just misses!
 You kill the gnome!
 The dwarf picks up 2 crossbow bolts.
 You hit the dwarf!
 The dwarf swings his pick-axe.
 The dwarf hits!
 You faint from lack of food.
 The dwarf swings his pick-axe.
 The dwarf hits!
 The dwarf swings his pick-axe.
 The dwarf hits!
 The dwarf swings his pick-axe.
 The dwarf hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 286 gold pieces
 Weapons
  G - a blessed +1 quarterstaff (weapon in hands)
 Armor
  E - an uncursed +1 pair of elven boots (being worn)
  o - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  x - an uncursed tripe ration
 Scrolls
  f - an uncursed scroll of earth
  y - an uncursed scroll of teleportation
 Rings
  d - an uncursed +1 ring of adornment
  r - an uncursed +1 ring of increase accuracy
  w - a cursed ring of invisibility named cursed
  F - an uncursed ring of shock resistance
  e - an uncursed ring of warning
 Wands
  c - a wand of enlightenment (0:13)
  P - a wand of magic missile (0:4)
  M - a wand of polymorph (0:5)
  B - a wand of secret door detection (0:12)
  H - a wand of sleep (0:8)
 Tools
  b - an uncursed sack containing 18 items
  m - an uncursed wooden flute
  l - an uncursed magic lamp
  p - an uncursed magic lamp named magic (lit)
  k - an uncursed skeleton key
  a - an uncursed stethoscope
  s - an uncursed stethoscope
  Q - an uncursed tallow candle
  O - an uncursed towel
 Gems/Stones
  i - 2 uncursed rubies
  h - an uncursed worthless piece of red glass
  j - an uncursed luckstone

Contents of the sack:
  an uncursed +0 pair of jumping boots named jumping
  an uncursed scroll of remove curse
  a blessed scroll of enchant armor
  an uncursed scroll of gold detection
  an uncursed scroll of punishment
  an uncursed scroll of scare monster
  an uncursed scroll of genocide
  2 uncursed scrolls of earth
  a cursed scroll of earth
  3 uncursed scrolls of identify
  an uncursed scroll of magic mapping
  an uncursed spellbook of confuse monster
  an uncursed spellbook of cure sickness
  a blessed spellbook of force bolt
  6 uncursed potions of water
  an uncursed potion of gain energy
  an uncursed potion of see invisible
  an uncursed potion of healing

IanCurtis the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 8 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 10.
 You entered the dungeon 6301 turns ago.
 It was nighttime.
 There was a full moon in effect when your adventure ended.
 You had 1976 experience points, 584 more were needed to attain level 9.

Basics:
 You had 0 out of 55 hit points.
 You had 43 out of 110 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 286 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (base:10, limit:18).
 Your dexterity was 17 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 13 (limit:18).

Final Status:
 You were deaf.
 You were fainted due to starvation.
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You were skilled in quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were stealthy.
 You were warded.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a black pudding
  a small mimic
  a sasquatch
  a giant beetle
  a wolf
  2 giant spiders
  2 gnome kings
  2 dwarf lords
  a wood nymph
  a mountain nymph
  3 Uruk-hai
  a rock mole
 12 gnome lords
  4 gnomish wizards
  a red naga hatchling
  a black naga hatchling
  a gray ooze
  2 giant ants
  a floating eye
 17 dwarves
  a kobold lord
  5 rothes
  a centipede
  a giant bat
  3 dwarf zombies
  2 iguanas
  6 killer bees
 an acid blob
  2 coyotes
  2 gas spores
  7 hobbits
  2 large kobolds
  a hobgoblin
  3 giant rats
  2 brown molds
  a red mold
 44 gnomes
  3 geckos
 11 jackals
  a kobold
  2 sewer rats
  7 grid bugs
  2 bats
  4 lichens
  2 kobold zombies
  4 newts
176 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      A fountain.
   Level 2:
      A general store, some fountains.
   Level 3: "vault"
      A fountain, a grave.
   Level 4:
      A fountain, some graves.
      Stairs down to The Gnomish Mines.
   Level 5:
      Many fountains.
   Level 6:
      A general store, many fountains.
      Stairs up to Sokoban, level 5.
   Level 7:
The Gnomish Mines: levels 5 to 13
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple to Anhur, some fountains, some trees.
   Level 8:
   Level 9:
   Level 10: <- You were here.
      Final resting place for
         you, killed by a dwarf, while fainted from lack of food.
   Level 11:
   Level 12:
   Level 13:
Sokoban: levels 5 up to 4
   Level 4:
      Unsolved.
   Level 5:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    IanCurtis     |
                  |      286 Au      |
                  |   killed by a    |
                  |      dwarf       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye IanCurtis the Wizard...

You died in The Gnomish Mines on dungeon level 10 with 8762 points,
and 286 pieces of gold, after 6301 moves.
You were level 8 with a maximum of 55 hit points when you died.

