Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-16 22:46:33, ended 2025-06-17 14:12:26.

IanCurtis, chaotic male elven Wizard

                                       ----------|.-
                                       |.........|..
                                       |.......^.|.---
                                       -...D<....-...|
                                      -|....%@..(|--.|
                                       |....q.@..|  .|
                                       ----------- ---

IanCurtis the Thaumaturge  St:25 Dx:15 Co:16 In:20 Wi:11 Ch:10  Chaotic
Dlvl:11 $:3717 HP:0(58) Pw:11(118) AC:4  Exp:9 T:13960 

Latest messages:
 You're covered in frost!
 Something casts a spell at you!
 Oh no, it's using the touch of death!
 Lucky for you, it didn't work!
 You hit it.
 You miss it.
 You miss it.
 It touches you!
 You're covered in frost!
 Something casts a spell at you!
 Oh no, it's using the touch of death!
 Lucky for you, it didn't work!
 In what direction? h
 The magic missile hits the ettin mummy!
 The magic missile bounces!
 The magic missile hits the ettin mummy!
 The magic-absorbing blade stuns the ettin mummy!
 You destroy the ettin mummy!
 The magic-absorbing blade stuns it!
 A monster appears from nowhere!
 It touches you!
 You're covered in frost!
 Please move the cursor to an unknown object.
 (For instructions type a '?')
 What do you want to write with? [- aegqsw-yAK-MQT-V or ?*] a
 Do you want to add to the current engraving? [ynq] (y) y
 You add to the engraving in the floor with an uncursed rustproof athame named Magicbane (weapon in hand).
 What do you want to add to the engraving in the floor here? 
 Never mind.
 What do you want to write with? [- aegqsw-yAK-MQT-V or ?*] a
 Do you want to add to the current engraving? [ynq] (y) n
 You will overwrite the current message.
 You engrave in the floor with an uncursed rustproof athame named Magicbane (weapon in hand).
 What do you want to engrave in the floor here? Elbereth
 The baluchitherium turns to flee.
 The baluchitherium turns to flee.
 The baluchitherium turns to flee.
 The baluchitherium turns to flee.
 Monsters appear from nowhere!
 The Elvenking wields an elven short sword!
 The Elvenking thrusts his elven short sword.
 The Elvenking hits!
 The green dragon turns to flee.
 The owlbear turns to flee.
 The owlbear suddenly disappears!
 The baluchitherium turns to flee.
 The Elvenking thrusts his elven short sword.
 The Elvenking hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 3717 gold pieces
 Weapons
  a - the rustproof +0 Magicbane (weapon in hand)
  T - a blessed +1 quarterstaff
 Armor
  P - an uncursed +0 pair of gauntlets of power (being worn)
  t - an uncursed +0 pair of high boots (being worn)
  X - an uncursed greased +0 cloak of magic resistance (being worn)
  m - an uncursed +0 leather armor (being worn)
 Comestibles
  r - an uncursed food ration
  z - 2 uncursed tins of centipede meat
 Scrolls
  c - an uncursed scroll of fire
  B - a cursed scroll of gold detection
 Rings
  A - an uncursed ring of cold resistance
  e - an uncursed ring of conflict
  w - a cursed -2 ring of gain strength
  M - an uncursed ring of poison resistance
  L - an uncursed ring of polymorph control
  q - an uncursed +1 ring of protection
 Wands
  s - a wand of cold (0:4)
  U - a wand of light (0:12)
  y - a wand of magic missile (0:6)
  g - a wand of striking (0:5)
  x - a wand of striking (0:3)
  Q - a wand of teleportation (0:6)
  K - a wand of teleportation (0:4)
  V - a wand of teleportation (0:4)
 Tools
  b - an uncursed greased oilskin sack containing 35 items
  H - a cursed expensive camera (0:77)
  k - an uncursed lock pick
  p - a cursed oil lamp (lit)

Contents of the oilskin sack:
  an uncursed +0 mummy wrapping
  4 cursed Pineapples
  a cursed tripe ration
  an uncursed scroll of light
  an uncursed scroll of teleportation
  a cursed scroll of teleportation named teleport
  2 uncursed scrolls of remove curse
  an uncursed scroll of enchant armor
  an uncursed scroll of charging
  a blessed scroll of blank paper
  5 uncursed scrolls of blank paper
  2 uncursed scrolls of earth
  a cursed scroll of earth
  an uncursed scroll of confuse monster
  a blessed scroll of create monster
  an uncursed scroll of create monster
  an uncursed scroll of identify
  an uncursed scroll of magic mapping
  4 cursed scrolls of magic mapping
  a blessed potion of invisibility
  a cursed potion of invisibility
  an uncursed potion of full healing
  a cursed potion of full healing
  an uncursed potion of monster detection
  an uncursed potion of confusion
  an uncursed potion of blindness
  2 uncursed potions of extra healing
  2 cursed potions of extra healing
  an uncursed potion of healing
  2 potions of holy water
  a wand of make invisible (0:5)
  a wand of secret door detection (0:11)
  an uncursed bugle
  8 uncursed tallow candles
  a can of grease (0:15)

IanCurtis the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 9 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 11.
 You entered the dungeon 13960 turns ago.
 You had 3819 experience points, 1301 more were needed to attain level 10.

Basics:
 You had 0 out of 58 hit points.
 You had 11 out of 118 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 3717 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 25 (base:12, peak:13, innate limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a vampire
  a ghost
  a large mimic
 an ettin mummy
  a dwarf king
  2 tengu
  a leocrotta
  2 chameleons
  4 wolves
  a winter wolf cub
  a mumak
  a giant spider
  a scorpion
  a black light
  a vampire bat
 an orc mummy
  a dwarf mummy
  2 owlbears
  a dingo
  a dog
  a housecat
  a dwarf lord
  a blue jelly
  a dust vortex
  a plains centaur
  2 gnome mummies
 an ape
  2 human zombies
  2 fire ants
  2 wood nymphs
  a water nymph
  2 Mordor orcs
  2 rock moles
  2 ponies
  a fog cloud
  a yellow light
  a shrieker
  a violet fungus
 14 gnome lords
  3 gnomish wizards
  a kobold mummy
  a black naga hatchling
 an elf zombie
  a ghoul
  a straw golem
  2 paper golems
  9 giant ants
  2 little dogs
  4 floating eyes
 18 dwarves
 10 rothes
  3 rabid rats
  a giant bat
  a wererat
  9 iguanas
  6 killer bees
  6 acid blobs
  3 coyotes
  a gas spore
  5 hobbits
 11 manes
  a hobgoblin
  5 giant rats
  8 cave spiders
  3 green molds
 50 gnomes
  2 gnome zombies
 15 geckos
  7 jackals
  2 foxes
  a kobold
  5 goblins
  a sewer rat
  4 grid bugs
  4 bats
  5 lichens
  2 kobold zombies
 10 newts
289 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 9
   Level 1:
      A fountain.
   Level 2:
      A general store.
      Stairs down to The Gnomish Mines.
   Level 3: "vault, spellbook stash by altar"
      An altar to Anhur.
   Level 4: "vault"
   Level 5:
      Many fountains, a grave.
      Oracle of Delphi.
      Final resting place for
         darcy19john-Tou-Hum-Mal-Neu, killed by an iguana.
   Level 6:
      A fountain.
      Stairs up to Sokoban, level 5.
   Level 7:
   Level 8:
      Some fountains.
   Level 9: "vault"
The Gnomish Mines: levels 3 to 11
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple to Anhur, many fountains.
   Level 7:
   Level 8:
   Level 9:
   Level 10:
   Level 11: <- You were here.
      Final resting place for
         you, killed by an Elvenking.
Sokoban:
   Level 5:
      Unsolved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    IanCurtis     |
                  |     3717 Au      |
                  |   killed by an   |
                  |    Elvenking     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye IanCurtis the Wizard...

You died in The Gnomish Mines on dungeon level 11 with 19142 points,
and 3717 pieces of gold, after 13960 moves.
You were level 9 with a maximum of 58 hit points when you died.

