Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-19 22:43:34, ended 2025-06-19 22:46:45.

IanCurtis, chaotic male elven Wizard

                                   ------
                                   |...@h
                                   |....|
                                   |..f.+
                                   ----.-
                                     ###
                                    ##
                                   ##
                                 --.----
                                 |.....|
                                 ...<..|
                                 |...#..
                                 -------

IanCurtis the Evoker      St:11 Dx:10 Co:15 In:19 Wi:10 Ch:10  Chaotic
Dlvl:3  $:252 HP:0(11) Pw:8(8) AC:8  Exp:1 T:704 

Latest messages:
 You kill the sewer rat!
 In what direction? l
 The door resists!
 In what direction? l
 The door closes.
 You feel full of energy.
 In what direction? l
 The door opens.
 You see here a sewer rat corpse.
 t - a sewer rat corpse.
 What do you want to drop? [$a-qst or ?*] t
 You drop a sewer rat corpse.
 You kill the lichen!
 The door opens.
 You see here a white-handed shield.
 The kitten picks up a white-handed shield.
 The kitten drops a white-handed shield.
 You descend the stairs.
 The kitten eats an egg.
 You see here a scroll labeled DUAM XNAHT.
 The kitten eats an egg.
 u - a scroll labeled DUAM XNAHT.
 You see here a chest.
 There is a chest here, loot it? [ynq] (q) y
 Hmmm, it turns out to be locked.
 In what direction? .
 There is a locked chest here.  Check it for traps? [ynq] (q) y
 You find no traps on the chest.
 In what direction? .
 There is a locked chest here.  Check it for traps? [ynq] (q) y
 You find no traps on the chest.
 In what direction? .
 There is a locked chest here.  Check it for traps? [ynq] (q) y
 You find no traps on the chest.
 There is a locked chest here; force its lock? [ynq] (q) y
 You start bashing it with your quarterstaff.
 You succeed in forcing the lock.
 In fact, you've totally destroyed the chest.
 You see a vial shatter!
 Your knees seem more flexible now.
 A gem shatters!
 There is nothing here to pick up.
 You find a hidden door.
 You feel yourself slowing down.
 You find a hidden door.
 The hobbit opens a door.
 The hobbit thrusts her elven dagger.
 The hobbit hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 252 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  s - an uncursed +0 orcish helm (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  o - an uncursed lichen corpse
 Scrolls
  u - an uncursed scroll of create monster
  k - an uncursed scroll of punishment
  q - an uncursed scroll of remove curse
  i - an uncursed scroll of scare monster
  j - an uncursed scroll of teleportation
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of remove curse
 Potions
  h - an uncursed potion of gain ability
  g - an uncursed potion of gain level
  p - an uncursed potion of healing
  f - an uncursed potion of sickness
 Rings
  e - an uncursed ring of conflict
  d - an uncursed ring of free action
 Wands
  c - a wand of polymorph (0:4)
 Tools
  n - an uncursed leather drum

IanCurtis the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 704 turns ago.
 It was nighttime.
 You had 19 experience points, 1 more was needed to attain level 2.

Basics:
 You had 0 out of 11 hit points.
 You had all 8 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 252 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 10 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  2 jackals
  a fox
  a goblin
  2 sewer rats
  2 lichens
  a kobold zombie
9 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1: "vault"
      A grave.
   Level 2:
   Level 3: <- You were here.
      A sink.
      Final resting place for
         you, killed by a hobbit.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    IanCurtis     |
                  |      252 Au      |
                  |   killed by a    |
                  |      hobbit      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye IanCurtis the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 403 points,
and 252 pieces of gold, after 704 moves.
You were level 1 with a maximum of 11 hit points when you died.

