Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-20 16:16:09, ended 2025-08-01 01:25:29.

IanCurtis, chaotic male elven Wizard

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                               ---------------------------
IanCurtis the Necromancer  St:25 Dx:18 Co:16 In:24 Wi:24 Ch:17  Chaotic
Astral Plane $:2  HP:278(282) Pw:274(463) AC:-25 Exp:25 T:55080 

Latest messages:
 The killer bee misses!
 The soldier ant misses!
 The soldier ant misses!
 The high priestess intones:
 "Pilgrim, you enter a sacred place!"
 The giant ant turns to flee.
 The giant ant turns to flee.
 The giant ant attacks a spot beside you.
 The killer bee lunges wildly and misses!
 The soldier ant misses!
 The soldier ant misses!
 The renegade priest of Anhur turns to flee.
 Pestilence moves the invisible titan out of the way!
 The fire ant turns to flee.
 The titanothere turns to flee.
 You hear a nearby zap.
 The priest of Moloch turns to flee.
 The giant ant turns to flee.
 Talk to whom? (in what direction) k
 The high priestess of Anhur gives you two bits for an ale.
 The giant ant turns to flee.
 What do you want to use or apply? [b-dfi-oqtw-zAD-HOPU or ?*] i
 Nothing happens.
 What do you want to drink? [uW or ?*] ?
 You feel self-knowledgeable...
 The feeling subsides.
 What do you want to drop? [$a-zABD-HK-UXY or ?*] Y
 There is an amber flash as the blessed Amulet of Yendor hits the altar.
 The giant ant turns to flee.
 The priestess of Moloch picks up an elven leather helm.
 The priestess of Moloch puts on an elven leather helm.
 The priestess of Moloch picks up a wand of digging.
 What do you want to sacrifice? [*] <esc>
 Never mind.
 Y - the blessed Amulet of Yendor.
 The priestess of Moloch picks up a runed broadsword.
 Pestilence zaps herself with a wand of make invisible!
 Pestilence's body takes on a strange transparency.
 What do you want to sacrifice? [Y or ?*] Y
 You offer the Amulet of Yendor to Anhur...
 An invisible choir sings, and you are bathed in radiance...
 The voice of Anhur thunders: "Mortal, thou hast done well!"
 "In return for thy service, I grant thee the gift of Immortality!"
 You ascend to the status of Demigod...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want a list of species genocided and extinct? [ynq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 2 gold pieces
 Amulets
  R - an uncursed amulet of life saving (being worn)
  X - the blessed Eye of the Aethiopica
 Weapons
  a - the rustproof +4 Magicbane (weapon in hand)
  g - the blessed rustproof +6 Stormbringer
 Armor
  Q - a blessed rustproof +4 helm of brilliance (being worn)
  K - a blessed rustproof +0 pair of gauntlets of power (being worn)
  p - a blessed +1 pair of speed boots (being worn)
  r - a blessed +3 cloak of magic resistance (being worn)
  v - an uncursed +5 silver dragon scale mail (being worn)
 Comestibles
  L - an uncursed lizard corpse
 Scrolls
  S - an uncursed scroll of earth
  T - a blessed scroll of scare monster
 Potions
  u - 2 blessed potions of full healing
 Rings
  e - an uncursed ring of free action (on left hand)
  B - an uncursed +4 ring of gain strength
  N - an uncursed ring of levitation
  h - an uncursed ring of slow digestion
  M - an uncursed ring of teleport control
 Wands
  n - a cursed wand of cancellation named NEVER IN BAG (0:4)
  l - a wand of cold (0:2)
  F - a wand of create monster (0:15)
  H - a wand of death (0:2)
  j - a wand of fire (0:6)
  t - a wand of fire (0:1)
  o - a wand of lightning (0:7)
  z - a wand of locking (0:5)
  q - a wand of magic missile (0:5)
  D - a wand of magic missile (0:2)
  d - a wand of opening (0:6)
  U - a wand of polymorph (0:6)
  c - a wand of polymorph (0:2)
  G - a wand of secret door detection (0:6)
  x - a wand of speed monster (0:1)
  y - a wand of teleportation (0:0)
  P - a wand of wishing named wishing (1:0)
 Tools
  b - a blessed greased bag of holding containing 62 items
  f - a blessed oilskin sack containing 2 items
  A - an uncursed blindfold
  m - the uncursed Candelabrum of Invocation (no candles attached)
  O - an uncursed magic whistle
  w - a blessed oil lamp
  E - an uncursed pair of lenses
  k - an uncursed skeleton key
  i - a blessed +0 unicorn horn
 Gems/Stones
  s - a blessed luckstone named luck

Contents of the bag of holding:
  1646 gold pieces
  an uncursed -1 pair of levitation boots
  an uncursed +0 set of gray dragon scales
  3 uncursed C-rations
  5 uncursed K-rations
  5 uncursed scrolls of blank paper
  an uncursed scroll of charging
  an uncursed scroll of confuse monster
  an uncursed scroll of create monster
  an uncursed scroll of create monster
  a blessed scroll of destroy armor
  2 blessed scrolls of enchant weapon
  2 uncursed scrolls of enchant weapon
  a blessed scroll of identify
  2 uncursed scrolls of magic mapping
  4 blessed scrolls of remove curse
  an uncursed scroll of remove curse
  2 uncursed scrolls of stinking cloud
  2 blessed scrolls of teleportation
  5 uncursed scrolls of teleportation
  a blessed spellbook of identify
  an uncursed spellbook of magic missile
  an uncursed spellbook of remove curse
  an uncursed potion of enlightenment
  5 blessed potions of extra healing
  a blessed potion of full healing
  a blessed potion of full healing
  a blessed potion of healing
  2 uncursed potions of healing
  a blessed potion of levitation
  an uncursed potion of levitation
  3 uncursed potions of object detection
  a blessed potion of restore ability
  7 potions of holy water
  an uncursed +1 ring of increase damage
  a cursed ring of invisibility named Nazgul ring #2
  a cursed ring of invisibility named Nazgul ring #1
  an uncursed ring of polymorph
  an uncursed ring of polymorph control
  an uncursed +1 ring of protection
  an uncursed ring of regeneration
  an uncursed ring of searching
  an uncursed ring of shock resistance
  an uncursed ring of sustain ability
  an uncursed ring of teleportation
  a wand of cold (0:7)
  a wand of cold (0:5)
  a wand of fire (0:4)
  a wand of polymorph (1:2)
  a wand of sleep (0:8)
  a wand of sleep (0:4)
  a wand of striking (0:7)
  a wand of striking (0:5)
  a wand of undead turning (0:1)
  an uncursed wooden flute
  a blessed magic marker (1:14)
  a +0 pick-axe
  4 uncursed wax candles
  6 uncursed amethyst stones
  6 uncursed diamonds
  8 uncursed emeralds
  6 uncursed rubies

Contents of the oilskin sack:
  a can of grease (0:5)
  a magic marker (1:50)

IanCurtis the Wizard's attributes:

Background:
 You were a Necromancer, a level 25 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the endgame, on the Astral Plane.
 You entered the dungeon 55080 turns ago.
 It was nighttime.
 You had 54383617 experience points, 5616383 more were needed for level 26.

Basics:
 You had 278 out of 282 hit points.
 You had 274 out of 463 energy points (spell power).
 Your armor class was -25.
 Your wallet contained 2 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 25 (base:18, innate limit:18).
 Your dexterity was 18 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 24 (base:20, innate limit:20).
 Your wisdom was 24 (base:20, innate limit:20).
 Your charisma was 17 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had expert skill with dagger.

Final Attributes:
 You were the Glory of Arioch.
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were shock resistant.
 You were poison resistant.
 You saw invisible.
 You were telepathic.
 You were warned.
 You had infravision.
 You were invisible to others.
 You were stealthy.
 You had teleport control.
 You had a moderate defense bonus (+9).
 You were warded.
 You took half spell damage.
 You were very fast.
 You had reflection.
 You had free action.
 Your life would have been saved.
 You were extremely lucky.
 You had extra luck.
 Good luck did not time out for you.
 You survived.

Vanquished creatures:
    Asmodeus
    Baalzebub
    Orcus
    Juiblex
the Wizard of Yendor (7 times)
    Famine (thrice)
    Vlad the Impaler
  3 arch-liches
  a high priest
  a mastodon
    Medusa
    Croesus
  2 master liches
  a ki-rin
  4 storm giants
  a titan
  3 glass golems
  3 balrogs
  3 purple worms
  2 gray dragons
  2 silver dragons
  4 red dragons
  2 white dragons
  2 orange dragons
  3 black dragons
  4 blue dragons
  3 green dragons
  5 yellow dragons
 11 minotaurs
  5 jabberwocks
the Dark One
  8 baluchitheria
 11 Angels
  7 demiliches
  7 stone golems
  4 master mind flayers
  5 Olog-hai
  2 Nazgul
  9 pit fiends
  a sandestin
  3 hell hounds
  9 titanotheres
  9 trappers
  a baby orange dragon
  a baby yellow dragon
  3 guardian nagas
  6 disenchanters
 23 vampire lords
  4 skeletons
  6 shopkeepers
 23 aligned priests
 10 captains
  3 shades
  6 liches
  a clay golem
 11 nurses
  5 ice devils
  a nalfeshnee
  6 lurkers above
 an Aleax
  3 frost giants
  3 ettins
  3 golden nagas
  3 black puddings
 32 vampires
 12 lieutenants
  a watch captain
 51 ghosts
  a cavewoman
  a tourist
  a wizard
  a queen bee
  a winged gargoyle
  8 mind flayers
 10 giant mimics
  6 long worms
 11 zruties
  6 fire giants
  9 ogre kings
  4 ice trolls
 14 rock trolls
 13 umber hulks
  8 flesh golems
  7 Elvenkings
  6 doppelgangers
  5 hezrous
  9 bone devils
  7 large mimics
  4 wumpuses
  2 fire vortices
  4 couatls
 20 stalkers
  7 air elementals
 14 fire elementals
 31 earth elementals
 21 water elementals
  7 hill giants
  9 giant mummies
  4 black nagas
 18 xorns
 16 giant zombies
  5 elf-lords
 19 sergeants
  a water demon
 17 barbed devils
  3 vrocks
  6 salamanders
  6 wargs
  3 winter wolves
  a hell hound pup
 21 small mimics
  3 glass piercers
  7 warhorses
  8 steam vortices
 10 xans
  5 ettin mummies
  8 ogre lords
 13 quantum mechanics
 11 trolls
  4 sasquatches
  5 wood golems
 an erinys
  4 mariliths
  2 djinn
  4 sharks
  6 gelatinous cubes
  3 pyrolisks
  5 large dogs
  4 freezing spheres
 12 flaming spheres
  8 shocking spheres
  2 large cats
  7 tigers
  3 gargoyles
  3 dwarf kings
 23 tengu
 10 ochre jellies
  8 leocrottas
  7 energy vortices
 10 mountain centaurs
 14 stone giants
  3 elf mummies
  4 human mummies
  4 red nagas
  2 green slimes
  4 pythons
  5 pit vipers
 22 cobras
 49 wraiths
  7 carnivorous apes
 16 ettin zombies
  4 leather golems
  3 Grey-elves
118 soldiers
  4 watchmen
  4 succubi
  7 horned devils
 10 incubi
  8 chameleons
  7 crocodiles
 26 giant beetles
  7 quivering blobs
 16 cockatrices
  2 wolves
  9 winter wolf cubs
  3 lynxes
  3 panthers
  6 gremlins
  2 spotted jellies
 52 leprechauns
  7 orc-captains
  6 iron piercers
  4 mumakil
  6 giant spiders
 15 scorpions
  4 horses
  4 ice vortices
  a baby long worm
  6 black lights
 38 vampire bats
  5 forest centaurs
  4 gnome kings
  4 orc mummies
  3 dwarf mummies
  4 ogres
  6 brown puddings
  9 rust monsters
 15 owlbears
  8 yetis
  4 gold golems
  a werewolf
  a Green-elf
 11 giant eels
 21 lizards
 21 chickatrices
  4 dingoes
  5 dogs
  3 housecats
  5 jaguars
  3 dwarf lords
  4 blue jellies
  2 white unicorns
  6 gray unicorns
  2 black unicorns
  4 dust vortices
 11 ravens
 10 plains centaurs
  8 gnome mummies
  8 snakes
 10 apes
 17 human zombies
  3 Woodland-elves
 34 soldier ants
 18 fire ants
 22 bugbears
  4 lemures
  9 quasits
  4 wood nymphs
  3 water nymphs
  3 mountain nymphs
 32 Mordor orcs
 13 Uruk-hai
  5 orc shamans
 11 rock piercers
  7 rock moles
  7 ponies
  8 fog clouds
  9 yellow lights
  2 shriekers
  a violet fungus
 22 gnome lords
 12 gnomish wizards
  7 kobold mummies
  2 black naga hatchlings
  9 gray oozes
  2 barrow wights
 16 elf zombies
 17 ghouls
  3 straw golems
  3 paper golems
  3 jellyfish
  a baby crocodile
 53 giant ants
  4 little dogs
 10 floating eyes
  4 kittens
 35 dwarves
  4 homunculi
  5 kobold lords
  2 kobold shamans
 30 hill orcs
 24 rothes
  2 rabid rats
  a centipede
 17 giant bats
  a monkey
 23 orc zombies
 16 dwarf zombies
  2 wererats
  3 werejackals
 14 iguanas
 60 killer bees
 17 acid blobs
  2 coyotes
  2 gas spores
  5 hobbits
 14 manes
  a large kobold
 22 hobgoblins
  2 giant rats
 11 cave spiders
  3 brown molds
  3 yellow molds
  a green mold
  a red mold
 67 gnomes
  5 garter snakes
 16 gnome zombies
  9 geckos
  4 jackals
  a fox
  a kobold
  8 goblins
  2 sewer rats
 16 grid bugs
 11 bats
  5 lichens
 12 kobold zombies
 12 newts
2526 creatures vanquished.

Genocided or extinct species:
 master mind flayers
 liches
 demiliches
 master liches
 arch-liches
 soldiers (extinct)
 jellyfish
 piranha
 sharks
 giant eels
 electric eels
 krakens
11 species genocided.
1 species extinct.

Voluntary challenges:
 You genocided 11 types of monsters.
 You used 8 wishes.
 You did not wish for any artifacts.

The Elemental Planes:
   Astral Plane: <- You are here.
      Many temples.
   Plane of Water:
   Plane of Fire:
   Plane of Air:
   Plane of Earth:
The Dungeons of Doom: levels 1 to 28
   Level 1:
      One way stairs up to The Elemental Planes.
   Level 2:
      An untended shop, many fountains.
   Level 3:
      A general store, an altar to Anhur, a sink.
   Level 4:
      Stairs down to The Gnomish Mines.
   Level 5: "vault, spellbook stash by altar"
      An altar to Anhur, a fountain.
   Level 6:
      Some fountains.
   Level 7:
      A fountain.
   Level 8:
      Many fountains.
      Oracle of Delphi.
   Level 9:
      An untended shop.
      Stairs up to Sokoban, level 8.
   Level 10:
   Level 11:
      An untended shop, a grave.
   Level 12:
   Level 13:
   Level 14:
   Level 15:
      Portal to The Quest.
   Level 16:
      A primitive area.
   Level 17:
      A temple, a fountain.
   Level 18: "vault, scroll stash by up stair"
   Level 19: "spellbooks on altar"
      A temple to Anhur.
   Level 20:
      An untended shop, a fountain, a sink, a grave.
   Level 21: "portal to Ludios"
      Some fountains.
      Portal to Fort Ludios.
   Level 22:
      An altar to Anhur.
   Level 23:
      Many graves.
   Level 24:
   Level 25:
      Many graves.
   Level 26: "medusa"
   Level 27:
   Level 28:
      The castle.
      Connection to Gehennom.
Gehennom: levels 29 to 51
   Level 29:
      A temple, many graves.
      Valley of the Dead.
   Level 30:
   Level 31:
   Level 32:
   Level 33:
   Level 34:
      A fountain.
   Level 35:
   Level 36:
   Level 37:
   Level 38:
      An untended shop, an altar, a grave.
      Stairs up to Vlad's Tower, level 37.
   Level 39:
   Level 40:
   Level 41:
   Level 42:
   Level 43:
   Level 44:
   Level 45:
   Level 46:
   Level 47:
   Level 48:
   Level 49:
   Level 50:
   Level 51:
      A temple, many graves.
      Moloch's Sanctum.
The Gnomish Mines: levels 5 to 13
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple, many fountains.
   Level 8:
   Level 9:
      A grave.
      Final resting place for
         asriellen-Kni-Hum-Mal-Law, killed by a bolt of cold.
   Level 10:
   Level 11:
      Some graves.
      Final resting place for
         Eclair-Val-Hum-Fem-Law, killed by a hallucinogen-distorted mumak,
         banonogon-Wiz-Gno-Fem-Neu, killed by a panther.
   Level 12:
   Level 13: "wine in vault"
      A fountain.
The Quest: levels 1 to 6
   Level 1:
      A throne.
      Completed quest for Neferet the Green.
   Level 2:
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      A temple to Anhur.
Sokoban: levels 8 up to 5
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Solved.
   Level 8:
      Solved.
Fort Ludios:
   Level 1:
      Fort Ludios.
Vlad's Tower: levels 37 up to 35
   Level 35:
   Level 36:
   Level 37:

Goodbye IanCurtis the Demigod...

You went to your reward with 2151828 points,
Magicbane (worth 3500 zorkmids and 8750 points)
Stormbringer (worth 8000 zorkmids and 20000 points)
The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points)
The Eye of the Aethiopica (worth 4000 zorkmids and 10000 points)
       8 emeralds (worth 20000 zorkmids),
       6 diamonds (worth 24000 zorkmids),
       6 rubies (worth 21000 zorkmids),
       6 amethyst stones (worth 3600 zorkmids),
       1 amulet of life saving (worth 150 zorkmids),
and 1648 pieces of gold, after 55080 moves.
You were level 25 with a maximum of 282 hit points when you ascended.

