Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-31 17:06:34, ended 2025-09-03 19:42:55.

IanCurtis, chaotic male elven Wizard

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    |... - .          |.............(.|..|          *
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IanCurtis the Magician    St:25 Dx:16 Co:16 In:19 Wi:14 Ch:11  Chaotic
Dlvl:11 $:1948 HP:0(117) Pw:140(169) AC:3  Exp:13 T:22476 

Latest messages:
 The fire ant bites!
 The fire ant bites!
 You're on fire!
 The fire doesn't feel hot!
 The hobgoblin throws a dagger!
 The dagger hits the fire ant.
 The fire ant bites!
 The fire ant bites!
 You're on fire!
 The fire doesn't feel hot!
 The fire ant bites!
 The fire ant bites!
 You're on fire!
 The fire doesn't feel hot!
 The fire ant bites!
 The fire ant bites!
 The hobgoblin throws a dagger!
 The dagger hits the fire ant.
 The fire ant bites!
 The fire ant bites!
 The fire ant bites!
 The fire ant bites!
 You're on fire!
 The fire doesn't feel hot!
 The hobgoblin wields a crude dagger!
 The fire ant bites!
 The fire ant bites!
 You're on fire!
 The fire doesn't feel hot!
 The fire ant bites!
 The fire ant bites!
 The fire ant bites!
 The fire ant bites!
 You're on fire!
 The fire doesn't feel hot!
 The guardian naga hatchling bites!
 The fire ant bites!
 The fire ant bites!
 The fire ant bites!
 The fire ant bites!
 The guardian naga hatchling bites!
 The fire ant bites!
 The fire ant bites!
 You're on fire!
 The fire doesn't feel hot!
 The hobgoblin thrusts her crude dagger.
 The hobgoblin hits!
 The fire ant bites!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 1948 gold pieces
 Amulets
  l - an uncursed amulet of ESP
  q - an uncursed amulet of reflection
 Weapons
  p - a +0 dagger
  v - a +0 elven dagger
  a - the rustproof +1 Magicbane (weapon in hand)
  z - a blessed +0 silver dagger
  s - a blessed +1 quarterstaff
  j - the +0 Werebane
 Armor
  i - an uncursed thoroughly rusty corroded +0 pair of gauntlets of power (being worn)
  r - an uncursed +0 pair of speed boots
  I - a blessed +2 cloak of magic resistance (being worn)
 Comestibles
  B - 2 uncursed tripe rations
  Y - 2 uncursed lizard corpses
 Rings
  D - an uncursed ring of fire resistance
  e - an uncursed +1 ring of increase accuracy
  y - an uncursed ring of polymorph control
  T - an uncursed ring of regeneration
  X - an uncursed ring of slow digestion (on right hand)
 Wands
  f - a wand of cancellation (0:7)
  W - a wand of create monster (0:15)
  O - a wand of fire (0:7)
  N - a wand of lightning (0:6)
  K - a wand of magic missile (0:7)
  P - a wand of make invisible (0:7)
  J - a wand of polymorph (0:3)
  Z - a wand of secret door detection (0:12)
  G - a wand of speed monster (0:3)
  S - a wand of teleportation (0:4)
 Tools
  b - a blessed bag of holding containing 30 items
  o - a bag of tricks (0:1)
  C - an uncursed blindfold
  t - an expensive camera (0:50)
  k - an uncursed lock pick
  V - a blessed magic marker (1:50)
  Q - an uncursed magic whistle named magic
  E - an uncursed oil lamp (lit)
  d - a +0 pick-axe
  R - a blessed +0 unicorn horn
 Gems/Stones
  F - a blessed luckstone named luck
  U - an uncursed luckstone

Contents of the bag of holding:
  an uncursed C-ration
  6 uncursed food rations
  an uncursed K-ration
  an uncursed pancake
  7 uncursed scrolls of blank paper
  an uncursed scroll of confuse monster
  an uncursed scroll of confuse monster
  a cursed scroll of enchant armor
  a blessed scroll of identify
  an uncursed scroll of identify
  a cursed scroll of identify
  2 uncursed scrolls of identify
  2 uncursed scrolls of light
  an uncursed scroll of light
  an uncursed scroll of magic mapping
  a blessed scroll of remove curse
  an uncursed scroll of remove curse
  a blessed scroll of stinking cloud
  3 uncursed scrolls of teleportation
  an uncursed spellbook of light
  an uncursed potion of polymorph
  an uncursed potion of full healing
  2 uncursed potions of hallucination
  2 cursed potions of object detection
  an uncursed potion of sickness
  8 potions of holy water
  an uncursed ring of stealth
  an uncursed bugle
  an uncursed wooden flute
  7 uncursed tallow candles

IanCurtis the Wizard's attributes:

Background:
 You were a Magician, a level 13 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 11.
 You entered the dungeon 22476 turns ago.
 You had 65613 experience points, 14387 more were needed to attain level 14.

Basics:
 You had 0 out of 117 hit points.
 You had 140 out of 169 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 1948 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 25 (base:15, innate limit:18).
 Your dexterity was 16 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 14 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had expert skill with dagger.

Final Attributes:
 You were the Glory of Arioch.
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were shock resistant.
 You were poison resistant.
 You saw invisible.
 You were telepathic.
 You had infravision.
 You were stealthy.
 You had slower digestion.
 You had a small defense bonus (+4).
 You were warded.
 You were fast.
 You were extremely lucky.
 You had extra luck.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a blue dragon
  a titanothere
  a lurker above
  a golden naga
  a black pudding
  5 lieutenants
  a ghost
  2 giant mimics
  a zruty
  a large mimic
  2 wumpuses
  a baby purple worm
  3 couatls
  a stalker
  4 air elementals
  a water elemental
  a giant mummy
  a black naga
  a xorn
  2 giant zombies
 10 sergeants
  4 wargs
  2 small mimics
  a glass piercer
  a xan
 an ettin mummy
  a quantum mechanic
  a troll
  a sasquatch
  2 wood golems
  a gelatinous cube
  2 pyrolisks
  4 freezing spheres
  a flaming sphere
  2 shocking spheres
  a tiger
  3 gargoyles
  a dwarf king
  4 tengu
  3 leocrottas
  a stone giant
 an elf mummy
  2 human mummies
  2 pythons
  a pit viper
  a cobra
  7 wraiths
  a leather golem
 74 soldiers
  3 chameleons
  3 giant beetles
  4 quivering blobs
  4 cockatrices
  a wolf
  a winter wolf cub
  2 panthers
  3 leprechauns
  2 iron piercers
  4 giant spiders
 an ice vortex
  3 black lights
  a vampire bat
  a gnome king
  2 orc mummies
  2 dwarf mummies
 an ogre
  2 rust monsters
 an owlbear
  2 yetis
  a werewolf
  5 lizards
  2 dogs
  3 housecats
  9 jaguars
  a blue jelly
  2 white unicorns
  a dust vortex
  2 ravens
  2 plains centaurs
  a gnome mummy
  a snake
  7 apes
  7 human zombies
  4 rope golems
  5 fire ants
  2 bugbears
 an imp
  a wood nymph
  3 water nymphs
  a mountain nymph
  a Mordor orc
 19 Uruk-hai
  3 orc shamans
  4 rock piercers
  5 rock moles
  2 ponies
  2 fog clouds
  3 yellow lights
  a shrieker
  2 violet fungi
 15 gnome lords
  6 gnomish wizards
  3 kobold mummies
  a guardian naga hatchling
  a gray ooze
  a ghoul
  a straw golem
  a paper golem
  5 giant ants
  3 little dogs
  5 floating eyes
  3 kittens
 25 dwarves
  2 homunculi
  2 kobold lords
  2 kobold shamans
 21 hill orcs
 18 rothes
  a centipede
  4 giant bats
  2 orc zombies
  8 dwarf zombies
  a wererat
 11 iguanas
 27 killer bees
  4 acid blobs
  7 coyotes
  6 hobbits
 10 manes
  5 large kobolds
  a hobgoblin
  2 giant rats
  a cave spider
  2 brown molds
  3 yellow molds
  a green mold
 67 gnomes
 11 garter snakes
  3 gnome zombies
  9 geckos
 10 jackals
  6 foxes
  5 kobolds
  2 goblins
  2 sewer rats
  7 grid bugs
  7 bats
  5 lichens
  9 newts
668 creatures vanquished.

Genocided species:
 hobbits
 dwarves
 bugbears
 dwarf lords
 dwarf kings
 mind flayers
 master mind flayers
7 species genocided.

Voluntary challenges:
 You genocided 7 types of monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 19
   Level 1: "vault"
   Level 2:
      A general store, a fountain.
   Level 3: "spellbook stash by altar"
      An altar to Anhur.
      Stairs down to The Gnomish Mines.
   Level 4:
      A general store.
   Level 5:
      An armor shop.
   Level 6:
      Some fountains.
      Oracle of Delphi.
   Level 7:
      An altar to Anhur, a fountain, a sink.
      Stairs up to Sokoban, level 6.
   Level 8:
      A fountain.
   Level 9:
      A fountain, a grave.
   Level 10:
      Some fountains.
   Level 11:
      A very big room.
   Level 12:
      Summoned by Neferet the Green.
      Portal to The Quest.
   Level 13:
   Level 14:
      A temple.
   Level 15:
   Level 16:
      A primitive area.
   Level 17:
      An altar to Anhur, a fountain.
      Portal to Fort Ludios.
   Level 18:
      A fountain.
   Level 19:
      A fountain.
The Gnomish Mines: levels 4 to 11
   Level 4:
   Level 5:
   Level 6:
      A grave.
      Final resting place for
         apihh-Val-Dwa-Fem-Law, killed by a human zombie, while frozen by a monster's gaze.
   Level 7:
      Many shops, a temple, some fountains.
   Level 8:
   Level 9:
   Level 10:
   Level 11: <- You were here.
      Final resting place for
         you, killed by a fire ant, while frozen by a monster's gaze.
The Quest:
   Level 1:
      A throne.
      Home.
Sokoban: levels 6 up to 3
   Level 3:
      Solved.
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.
Fort Ludios:
   Level 1:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    IanCurtis     |
                  |     1948 Au      |
                  | killed by a fire |
                  |       ant        |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye IanCurtis the Wizard...

You died in The Gnomish Mines on dungeon level 11 with 120848 points,
and 1948 pieces of gold, after 22476 moves.
You were level 13 with a maximum of 117 hit points when you died.

