Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-09-05 01:00:23, ended 2025-09-05 01:03:04.

IanCurtis, chaotic male elven Wizard

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IanCurtis the Conjurer    St:11 Dx:13 Co:15 In:20 Wi:9 Ch:7  Chaotic
Dlvl:1  $:8  HP:23(23) Pw:32(32) AC:9  Exp:3 T:525 

Latest messages:
 You see here a lichen corpse.
 p - a lichen corpse.
 Please move the cursor to an unknown object.
 (For instructions type a '?')
 The door resists!
 The door opens.
 That door is closed.
 The door resists!
 The door resists!
 The door resists!
 The door opens.
 You kill the goblin!
 q - an iron skull cap.
 You have a little trouble lifting a goblin corpse.  Continue? [ynq] (q) y
 You have a little trouble lifting r - a goblin corpse.
 Your movements are slowed slightly because of your load.
 What do you want to drop? [$a-r or ?*] r
 You drop a goblin corpse.
 Your movements are now unencumbered.
 What do you want to drop? [$a-q or ?*] ?
 You drop an iron skull cap.
 The orc-captain picks up an iron skull cap.
 The orc-captain puts on an iron skull cap.
 You swap places with your orc-captain.
 You swap places with your orc-captain.
 There is a doorway here.
 You see here a goblin corpse.
 What do you want to zap? [c or ?*] c
 In what direction? j
 The orc-captain turns into a large mimic!
 The large mimic's helmet falls to the ground!
 You see here an iron skull cap.
 q - an iron skull cap.
 What do you want to zap? [c or ?*] c
 In what direction? b
 The large mimic shudders!
 You kill the poor large mimic!
 Welcome to experience level 2.
 You hear the rumble of distant thunder...
 There is a doorway here.
 You see here a goblin corpse.
 There is a doorway here.
 You see here a goblin corpse.
 You miss the newt.
 The newt bites!
 You miss the newt.
 You kill the newt!
 Welcome to experience level 3.
 Beware, there will be no return!  Still climb? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 8 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  q - an uncursed +0 orcish helm
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  p - an uncursed lichen corpse
 Scrolls
  k - an uncursed scroll of light
  j - an uncursed scroll of magic mapping
  i - an uncursed scroll of punishment
 Spellbooks
  m - an uncursed spellbook of extra healing
  l - a blessed spellbook of force bolt
 Potions
  g - an uncursed potion of fruit juice
  f - a blessed potion of healing
  h - an uncursed potion of paralysis
 Rings
  d - an uncursed ring of free action
  e - an uncursed +3 ring of increase accuracy
 Wands
  c - a wand of polymorph (0:0)
 Tools
  n - an uncursed wooden harp
 Gems/Stones
  o - an uncursed flint stone

IanCurtis the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 525 turns ago.
 It was nighttime.
 You had 40 experience points, 40 more were needed to attain level 4.

Basics:
 You had all 23 hit points.
 You had all 32 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 8 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 7 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were haltingly aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You were unlucky.
 You survived.

Vanquished creatures:
  a large mimic
  a goblin
  3 lichens
  2 newts
7 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You left from here.
      An altar.

Goodbye IanCurtis the Wizard...

You escaped from the dungeon with 300 points,
and 8 pieces of gold, after 525 moves.
You were level 3 with a maximum of 23 hit points when you escaped.

