Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-10-07 23:57:57, ended 2025-10-16 00:16:19.

IanCurtis, chaotic male elven Wizard

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IanCurtis the Magician    St:18 Dx:18 Co:16 In:25 Wi:25 Ch:15  Chaotic
Dlvl:38 $:0  HP:0(80) Pw:141(185) AC:-29 Exp:11 T:42952  TermIll Blind

Latest messages:
 It stings!
 It hits!
 You feel deathly sick.
 It hits!
 You can move again.
 What do you want to use or apply? [bfgikloprsu-wyzAK-NQY or ?*] o
 You feel cured.  What a relief!
 Something casts a spell at you!
 Your head suddenly aches very painfully!
 It stings!
 Goodbye level 12.
 It hits!
 You feel deathly sick.
 It hits!
 It touches you!
 You're covered in frost!
 The frost doesn't seem cold!
 Monsters appear from nowhere!
 It stings!
 It hits!
 You feel much worse.
 It hits!
 In what direction? .
 You feel much better.
 It stings!
 It hits!
 You feel much worse.
 It hits!
 It touches you!
 You're covered in frost!
 The frost doesn't seem cold!
 Monsters appear from nowhere!
 It hits!
 It hits!
 What do you want to use or apply? [bfgikloprsu-wyzAK-NQY or ?*] <esc>
 Never mind.
 You fail to cast the spell correctly.
 Something casts a spell at you!
 Oh no, it's using the touch of death!
 Lucky for you, it didn't work!
 It stings!
 It hits!
 You feel much worse.
 It hits!
 It touches you!
 You're covered in frost!
 The frost doesn't seem cold!
 You climb up the stairs.
 You die from your illness.
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Amulets
  I - the blessed Eye of the Aethiopica
 Weapons
  a - the blessed rustproof +2 Magicbane (weapon in hand)
  C - the blessed rustproof +5 Frost Brand
 Armor
  h - a blessed rustproof +5 helm of brilliance (being worn)
  B - an uncursed thoroughly burnt +0 pair of leather gloves (being worn)
  e - an uncursed -1 pair of levitation boots
  m - a blessed fireproof +3 pair of speed boots (being worn)
  n - a blessed fireproof +5 cloak of magic resistance (being worn)
  R - a blessed +4 silver dragon scale mail (being worn)
 Comestibles
  c - an uncursed lizard corpse
 Scrolls
  P - a cursed scroll of teleportation
 Rings
  q - a cursed ring of aggravate monster
  T - an uncursed ring of conflict (on right hand)
  S - an uncursed ring of free action
  J - an uncursed ring of polymorph control
 Wands
  Q - a wand of create monster (0:11)
  y - a wand of create monster (0:6)
  s - a wand of digging (0:4)
  p - a wand of fire (0:3)
  r - a wand of lightning (0:3)
  l - a wand of lightning (0:0)
  f - a wand of magic missile (0:2)
  Y - a wand of polymorph (0:4)
  K - a wand of probing (0:4)
  u - a wand of sleep (0:4)
  w - a wand of speed monster (0:3)
  N - a wand of speed monster (0:3)
  A - a wand of striking (0:2)
  g - a wand of teleportation (0:8)
  L - a wand of teleportation (0:1)
 Tools
  b - a blessed greased bag of holding containing 114 items
  M - the Bell of Opening (0:3)
  i - an uncursed blindfold (being worn)
  z - a magic marker (0:23)
  v - an uncursed magic whistle
  k - an uncursed skeleton key
  o - a +0 unicorn horn
 Gems/Stones
  U - an uncursed luckstone named luck

Contents of the bag of holding:
  921 gold pieces
  the rustproof +0 Dragonbane
  a blessed +1 quarterstaff
  a +0 silver saber
  a +0 silver saber
  an uncursed -1 helm of opposite alignment
  an uncursed +0 cloak of displacement
  an uncursed +0 mummy wrapping
  an uncursed +0 robe
  8 uncursed C-rations
  an uncursed fortune cookie
  an uncursed K-ration
  an uncursed lembas wafer
  2 uncursed lizard corpses
  5 uncursed scrolls of blank paper
  an uncursed scroll of blank paper
  a blessed scroll of earth
  2 uncursed scrolls of earth
  a blessed scroll of charging
  2 uncursed scrolls of charging
  2 uncursed scrolls of create monster
  3 uncursed scrolls of create monster
  an uncursed scroll of destroy armor
  a cursed scroll of destroy armor
  2 uncursed scrolls of enchant weapon
  2 blessed scrolls of gold detection
  5 uncursed scrolls of identify
  2 uncursed scrolls of identify
  an uncursed scroll of magic mapping
  an uncursed scroll of magic mapping
  3 blessed scrolls of remove curse
  an uncursed scroll of remove curse
  an uncursed scroll of scare monster
  4 uncursed scrolls of teleportation
  2 uncursed scrolls of teleportation
  a blessed scroll of teleportation
  an uncursed spellbook of blank paper
  2 uncursed potions of extra healing
  a blessed potion of full healing
  an uncursed potion of full healing
  a blessed potion of full healing
  3 uncursed potions of healing
  an uncursed potion of healing
  an uncursed potion of levitation
  an uncursed potion of monster detection
  an uncursed potion of object detection
  a blessed potion of paralysis
  2 uncursed potions of paralysis
  an uncursed potion of paralysis
  an uncursed potion of polymorph
  an uncursed potion of restore ability
  a cursed potion of restore ability
  an uncursed potion of restore ability
  2 uncursed potions of sleeping
  2 uncursed potions of speed
  5 potions of holy water
  3 uncursed potions of water
  an uncursed potion of water
  an uncursed +1 ring of adornment
  a cursed -1 ring of adornment
  an uncursed +2 ring of gain constitution
  an uncursed +1 ring of gain strength
  an uncursed -2 ring of increase damage
  a cursed +2 ring of increase damage
  a cursed ring of invisibility named Nazgul ring 1
  an uncursed ring of polymorph
  an uncursed ring of polymorph
  an uncursed ring of searching
  an uncursed ring of see invisible
  an uncursed ring of shock resistance
  an uncursed ring of stealth
  an uncursed ring of stealth
  an uncursed ring of stealth
  an uncursed ring of sustain ability
  an uncursed ring of teleport control
  an uncursed ring of teleport control
  an uncursed ring of teleportation
  an uncursed ring of teleportation
  an uncursed ring of warning
  a wand of cold (0:0)
  a wand of cold (0:0)
  a wand of digging (0:4)
  a wand of digging (0:5)
  a wand of digging (0:6)
  a wand of digging (0:5)
  a wand of light (0:10)
  a wand of light (0:15)
  a wand of magic missile (0:0)
  a wand of magic missile (0:0)
  a wand of make invisible (0:6)
  a wand of make invisible (0:6)
  a wand of polymorph (0:6)
  a wand of sleep (0:5)
  a wand of sleep (0:4)
  a wand of sleep (0:8)
  a wand of speed monster (0:1)
  a wand of speed monster (0:2)
  a wand of striking (0:5)
  a wand of striking (0:4)
  a wand of teleportation (0:7)
  a wand of undead turning (0:5)
  a wand of wishing (0:1)
  a wand of wishing (1:0)
  an uncursed wooden flute
  a blessed tallow candle
  an uncursed wax candle
  2 uncursed partly used tallow candles
  2 uncursed tallow candles
  4 uncursed wax candles
  a blessed magic marker (1:0)
  a +0 pick-axe
  a +0 unicorn horn
  a +0 unicorn horn
  an uncursed luckstone

IanCurtis the Wizard's attributes:

Background:
 You were a Magician, a level 11 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in Gehennom, on level 38.
 You entered the dungeon 42952 turns ago.
 It was the midnight hour.
 You had 19999 experience points, 1 more was needed to attain level 12.

Basics:
 You had 0 out of 80 hit points.
 You had 141 out of 185 energy points (spell power).
 Your armor class was -29.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 18 (limit:18).
 Your dexterity was 18 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 25 (base:20, innate limit:20).
 Your wisdom was 25 (base:20, innate limit:20).
 Your charisma was 15 (limit:18).

Final Status:
 You died from terminal illness.
 You were deliberately blind.
 You were unencumbered.
 You were wielding a dagger.
 You were skilled in dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were cold resistant.
 You were sleep resistant.
 You were disintegration-resistant.
 You were poison resistant.
 You would have seen invisible when not blind.
 You had infravision.
 You were invisible to others.
 You caused conflict.
 You had a moderate defense bonus (+10).
 You were warded.
 You took half spell damage.
 You were very fast.
 You had reflection.
 You were very lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
    Asmodeus
    Geryon
    Yeenoghu
    Juiblex
  a mastodon
    Medusa
 an iron golem
  3 master liches
  2 titans
  a glass golem
  a balrog
  2 purple worms
  a gray dragon
  a silver dragon
  3 red dragons
  a white dragon
 an orange dragon
  3 black dragons
  a green dragon
  2 yellow dragons
  3 minotaurs
  a jabberwock
the Dark One
  6 baluchitheria
  a demilich
 13 Olog-hai
  a Nazgul
  2 pit fiends
 16 sandestins
  3 titanotheres
  a trapper
  2 guardian nagas
  2 disenchanters
 10 vampire lords
  a shopkeeper
  2 aligned priests
  3 captains
  6 liches
  2 clay golems
  3 nurses
 an ice devil
  4 lurkers above
 an Aleax
  2 frost giants
  3 ettins
  3 golden nagas
  3 black puddings
  7 vampires
  5 lieutenants
  a watch captain
 28 ghosts
  a queen bee
  a winged gargoyle
  a mind flayer
  a giant mimic
  7 long worms
  3 zruties
  4 fire giants
 12 ogre kings
  7 ice trolls
 22 rock trolls
  5 umber hulks
  a flesh golem
  3 Elvenkings
  3 doppelgangers
  5 bone devils
  2 large mimics
  3 wumpuses
  3 couatls
 11 stalkers
 an air elemental
  3 fire elementals
  5 earth elementals
  4 water elementals
  2 hill giants
  2 giant mummies
  2 black nagas
 11 xorns
  8 giant zombies
  5 elf-lords
 10 sergeants
  a water demon
  9 barbed devils
  3 vrocks
  2 wargs
  3 winter wolves
  7 small mimics
  2 glass piercers
  3 warhorses
  a steam vortex
  8 xans
  4 ettin mummies
  3 ogre lords
  7 quantum mechanics
 23 trolls
  2 sasquatches
  a wood golem
  3 erinyes
  a marilith
  3 sharks
  3 gelatinous cubes
  2 pyrolisks
  2 freezing spheres
  5 flaming spheres
  6 shocking spheres
  a large cat
  a tiger
  4 gargoyles
  5 dwarf kings
 11 tengu
  5 ochre jellies
  6 leocrottas
 an energy vortex
  4 mountain centaurs
  5 stone giants
  4 elf mummies
  5 human mummies
  3 red nagas
  6 green slimes
  2 pit vipers
  3 cobras
 24 wraiths
  4 carnivorous apes
  9 ettin zombies
  a Grey-elf
 45 soldiers
  3 watchmen
  2 succubi
  9 horned devils
  2 incubi
  8 chameleons
  a crocodile
  2 giant beetles
  8 quivering blobs
  9 cockatrices
 18 wolves
  2 lynxes
  2 panthers
  2 gremlins
  a spotted jelly
 32 leprechauns
  3 orc-captains
 an iron piercer
  3 mumakil
 14 giant spiders
  7 scorpions
  3 horses
  4 ice vortices
  4 baby long worms
  2 black lights
 42 vampire bats
  4 forest centaurs
  4 gnome kings
  3 orc mummies
  2 dwarf mummies
  6 ogres
 10 brown puddings
 10 rust monsters
  5 owlbears
  5 yetis
  4 gold golems
  4 werewolves
  2 Green-elves
  4 giant eels
 15 lizards
  4 chickatrices
  5 dingoes
  4 dogs
  2 housecats
  3 jaguars
  7 dwarf lords
  5 blue jellies
  6 white unicorns
  a gray unicorn
  4 black unicorns
  5 dust vortices
 33 ravens
  4 plains centaurs
  3 gnome mummies
  9 snakes
  4 water moccasins
 10 apes
  8 human zombies
  3 rope golems
  2 Woodland-elves
 10 soldier ants
  2 fire ants
 22 bugbears
  5 imps
  5 lemures
 10 quasits
  4 wood nymphs
  5 water nymphs
  3 mountain nymphs
 12 Mordor orcs
 15 Uruk-hai
  5 orc shamans
  7 rock piercers
  4 rock moles
  3 ponies
  a fog cloud
 10 yellow lights
  2 shriekers
  2 violet fungi
 19 gnome lords
  8 gnomish wizards
  4 kobold mummies
  a red naga hatchling
  a golden naga hatchling
  a guardian naga hatchling
  6 gray oozes
  7 barrow wights
  9 elf zombies
  7 ghouls
  2 straw golems
  2 jellyfish
  a baby crocodile
 46 giant ants
  2 little dogs
  4 floating eyes
  2 kittens
 22 dwarves
  3 homunculi
  2 kobold shamans
 40 hill orcs
 12 rothes
  2 rabid rats
  2 centipedes
 11 giant bats
  2 monkeys
 10 orc zombies
 10 dwarf zombies
  a werejackal
  6 iguanas
 94 killer bees
  2 acid blobs
  4 gas spores
  5 hobbits
  3 manes
  2 large kobolds
 27 hobgoblins
  5 giant rats
 12 cave spiders
  4 yellow molds
  a green mold
  3 red molds
 57 gnomes
  4 garter snakes
  9 gnome zombies
  5 geckos
  6 jackals
  3 foxes
  2 kobolds
  7 goblins
  4 grid bugs
 11 bats
  2 lichens
  9 kobold zombies
  4 newts
1608 creatures vanquished.

Extinct species:
 erinyes (extinct)
1 species extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never changed form.
 You used 6 wishes.
 You did not wish for any artifacts.

The Dungeons of Doom: levels 1 to 29
   Level 1:
      A fountain.
   Level 2:
      A potion shop.
   Level 3: "vault"
      Some fountains.
      Stairs down to The Gnomish Mines.
   Level 4:
      A health food store, some fountains, a sink, a grave.
   Level 5:
      A fountain.
   Level 6:
      Many fountains.
      Oracle of Delphi.
   Level 7: "vault"
      A fountain.
      Stairs up to Sokoban, level 6.
   Level 8:
      A fountain.
   Level 9:
   Level 10: "vault"
      Some altars to Anhur, a fountain, a grave.
   Level 11:
      A very big room.
   Level 12: "vault"
      An untended shop.
      Portal to The Quest.
   Level 13:
   Level 14:
   Level 15:
      A primitive area.
   Level 16:
   Level 17:
      A grave.
   Level 18:
   Level 19: "vault"
      A fountain, a grave.
   Level 20:
   Level 21:
      Many graves.
   Level 22: "spellbook stash by up stair"
      A grave.
   Level 23:
      A sink.
   Level 24: "vault"
      A temple to Anhur, a sink.
   Level 25:
      A temple to Anhur.
   Level 26:
      A fountain, many trees.
   Level 27:
   Level 28:
   Level 29:
      A fountain.
      The castle (play notes "FDCFD" to open or close drawbridge).
      Connection to Gehennom.
Gehennom: levels 30 to 40
   Level 30:
      A temple, many graves.
      Valley of the Dead.
   Level 31:
   Level 32:
   Level 33:
   Level 34:
   Level 35:
      Some fountains.
   Level 36:
   Level 37:
   Level 38: <- You were here.
      Final resting place for
         you, poisoned by Demogorgon.
   Level 39:
   Level 40:
The Gnomish Mines: levels 4 to 11
   Level 4:
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple to Anhur, some fountains, some trees.
   Level 8:
   Level 9:
   Level 10:
   Level 11:
The Quest: levels 1 to 5
   Level 1:
      A throne.
      Completed quest for Neferet the Green.
   Level 2:
   Level 3:
   Level 4:
   Level 5:
      A temple.
Sokoban:
   Level 6:
      Unsolved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    IanCurtis     |
                  |      921 Au      |
                  |   poisoned by    |
                  |    Demogorgon    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye IanCurtis the Wizard...

You were poisoned in Gehennom on dungeon level 38 with 473775 points,
and 921 pieces of gold, after 42952 moves.
You were level 11 with a maximum of 80 hit points when you were poisoned.

