Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-28 17:32:11, ended 2025-12-28 17:35:02.

IanCurtis, chaotic male elven Wizard

   ---
  |..|
  |.@|
  |.h--
  |.f..
  |..|.
  --.|

IanCurtis the Evoker      St:13 Dx:11 Co:12 In:20 Wi:10 Ch:9  Chaotic
Dlvl:3  $:21 HP:0(13) Pw:27(27) AC:9  Exp:2 T:589 

Latest messages:
 You drop a gnome corpse.
 Your movements are now unencumbered.
 The kitten eats a gnome corpse.
 The dwarf swings her broad pick.
 The dwarf hits!
 You climb up the stairs.
 You stop searching.
 In what direction? h
 The spell hits the fox!
 You kill the fox!
 Welcome to experience level 2.
 In what direction? y
 The door closes.
 You hear the chime of a cash register.
 You feel full of energy.
 That door is closed.
 You see here 7 gold pieces.
 $ - 7 gold pieces.
 "Hello, IanCurtis!  Welcome to Djombang's delicatessen!"
 You see here 2 tripe rations (for sale, 40 zorkmids).
 "For you, most gracious sir; only 20 zorkmids per tripe ration."
 y - 2 tripe rations (unpaid, 40 zorkmids).
 What do you want to drop? [$a-np-tvwy or ?*] y
 You drop 2 tripe rations (unpaid, 40 zorkmids).
 You see here a sky blue potion (for sale, 67 zorkmids).
 You see here a pancake (for sale, 20 zorkmids).
 You see here a tripe ration (for sale, 20 zorkmids).
 "For you, good sir; only 20 zorkmids for this tripe ration."
 z - a tripe ration (unpaid, 20 zorkmids).
 What do you want to drop? [$a-np-tvwz or ?*] z
 You drop a tripe ration (unpaid, 20 zorkmids).
 You see here a slime mold (for sale, 23 zorkmids).
 You see here a cram ration (for sale, 47 zorkmids).
 You see here 2 cram rations (for sale, 94 zorkmids).
 You see here 2 eggs (for sale, 24 zorkmids).
 "For you, honored sir; only 12 zorkmids per egg."
 A - 2 eggs (unpaid, 24 zorkmids).
 What do you want to drop? [$a-np-tvwA or ?*] A
 You drop 2 eggs (unpaid, 24 zorkmids).
 There's some graffiti on the floor here.
 You read: "You've c?t ma l!".
 That door is closed.
 The door resists!
 The door opens.
 You descend the stairs.
 You hear some noises.
 The dwarf swings her broad pick.
 The dwarf hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 21 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  p - an uncursed slime mold
  w - 2 uncursed food rations
  q - an uncursed tin of newt meat
  t - an uncursed lichen corpse
 Scrolls
  i - an uncursed scroll of create monster
  k - an uncursed scroll of enchant armor
  j - an uncursed scroll of identify
 Spellbooks
  s - an uncursed spellbook of cancellation
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of magic missile
 Potions
  f - an uncursed potion of booze
  h - an uncursed potion of extra healing
  r - an uncursed potion of gain ability
  g - an uncursed potion of speed
 Rings
  e - an uncursed +1 ring of increase damage
  d - an uncursed ring of invisibility
 Wands
  c - a wand of cold (0:4)
  v - a wand of striking (0:5)
 Tools
  n - a magic marker (0:30)

IanCurtis the Wizard's attributes:

Background:
 You were an Evoker, a level 2 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 3.
 You entered the dungeon 589 turns ago.
 You had 23 experience points, 17 more were needed to attain level 3.

Basics:
 You had 0 out of 13 hit points.
 You had all 27 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 21 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a gnome
  a jackal
  a fox
  a kobold
  a grid bug
  a lichen
  a kobold zombie
7 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2:
      A delicatessen, a fountain.
      Stairs down to The Gnomish Mines.
The Gnomish Mines:
   Level 3: <- You were here.
      Final resting place for
         you, killed by a dwarf.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    IanCurtis     |
                  |      21 Au       |
                  |   killed by a    |
                  |      dwarf       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye IanCurtis the Wizard...

You died in The Gnomish Mines on dungeon level 3 with 211 points,
and 21 pieces of gold, after 589 moves.
You were level 2 with a maximum of 13 hit points when you died.

