Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-29 18:11:22, ended 2025-07-01 14:30:37.

Ijeoma, neutral female human Ranger

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   |........--..-|..........--|.......||..............|
   |.............|-..........| -......|--......^......|
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     |............--.........|--.-----  |.....--..........|
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    |..|.....^---.----.....###.)))q@d   -#-..#-##.....)*.<.|
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  |. ----   |..|          |.........^.---...............|
  --        ----          ----..------- --..--.-----.----
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Ijeoma the Trailblazer       St:16 Dx:12 Co:17 In:14 Wi:15 Ch:7  Neutral S:2336
Dlvl:5  $:288 HP:0(45) Pw:30(30) AC:4  Xp:6/447 T:4969 

Latest messages:
 You hear crashing rock.
 You swap places with Sirius.
 You stop.  Sirius is in the way!
 Where do you want to travel to?
 (For instructions type a '?')
 You swap places with Sirius.
 Where do you want to travel to?
 (For instructions type a '?')
 Where do you want to travel to?
 (For instructions type a '?')
 Where do you want to travel to?
 (For instructions type a '?')
 You swap places with Sirius.
 Pick an object.
 You are carrying too much to get through.
 You swap places with Sirius.
 In what direction? h
 The arrow misses the rothe.
 In what direction? h
 The arrow misses the rothe.
 In what direction? h
 The arrow misses the rothe.
 In what direction? h
 The arrow hits the rothe.
 You miss the rothe.
 You hear some noises.
 In what direction? <esc>
 You hit the rothe.
 The rothe hits!
 The rothe bites!
 The rothe misses!
 You hit the rothe.
 The rothe hits!
 The rothe bites!
 The rothe misses!
 You hit the rothe.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You miss the rothe.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You stop.  Sirius is in the way!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 288 gold pieces
 Weapons
  c - 33 blessed +2 arrows (in quiver)
  d - 30 +0 arrows
  b - a blessed +1 bow (alternate weapon; not wielded)
  a - a +1 dagger (weapon in hand)
  J - a +0 elven dagger
  o - a blessed +0 orcish dagger
 Armor
  F - an uncursed +0 orcish helm (being worn)
  C - an uncursed +0 pair of jumping boots
  Q - a blessed +1 pair of kicking boots (being worn)
  j - an uncursed +0 alchemy smock
  e - an uncursed +2 cloak of displacement (being worn)
  V - an uncursed +0 dwarvish cloak
 Comestibles
  f - an uncursed cram ration
  h - 2 uncursed food rations
  X - an uncursed food ration
  k - an uncursed lembas wafer
 Scrolls
  p - a cursed scroll of blank paper
  q - an uncursed scroll of confuse monster
  z - 2 blessed scrolls of enchant weapon
  I - an uncursed scroll of magic mapping
  R - an uncursed scroll of remove curse
  H - an uncursed scroll of teleportation
 Spellbooks
  Y - an uncursed spellbook of detect unseen
 Potions
  u - an uncursed potion of blindness
  B - an uncursed potion of booze
  i - an uncursed potion of gain level
  m - an uncursed potion of hallucination
  x - an uncursed potion of healing
  g - an uncursed potion of invisibility
  L - an uncursed potion of levitation
  s - an uncursed potion of object detection
 Rings
  A - a blessed +2 ring of gain constitution (on left hand)
  n - an uncursed ring of stealth
 Wands
  G - a wand of probing named jeweled without message (0:7)
 Tools
  l - an uncursed leash (attached to Sirius)
  w - an uncursed lock pick
  v - an uncursed mirror
  N - an uncursed oil lamp
  T - a +0 pick-axe
  P - an uncursed stethoscope
 Gems/Stones
  S - 2 uncursed aquamarine stones
  t - an uncursed worthless piece of black glass
  O - an uncursed worthless piece of black glass
  y - an uncursed worthless piece of blue glass
  r - an uncursed worthless piece of green glass
  Z - an uncursed worthless piece of orange glass
  M - an uncursed worthless piece of white glass
  E - an uncursed worthless piece of yellow glass
  W - an uncursed touchstone

Ijeoma the Ranger's attributes:

Background:
 You were a Trailblazer, a level 6 female human Ranger.
 You were neutral, on a mission for Venus
 who was opposed by Mercury (lawful) and Mars (chaotic).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 4969 turns ago.
 You had 447 experience points, 193 more were needed to attain level 7.
 Your score was 2336 before end-of-game adjustments.

Basics:
 You had 0 out of 45 hit points.
 You had all 30 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 288 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 17 (base:15, limit:18).
 Your intelligence was 14 (limit:18).
 Your wisdom was 15 (limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were telepathic.
 You had automatic searching.
 You were displaced.
 You were warded.
 You are dead.

Vanquished creatures:
  2 small mimics
  a dwarf mummy
  a bugbear
  a mountain nymph
  a yellow light
  a shrieker
  2 gnome lords
  2 elf zombies
  3 giant ants
  a floating eye
  4 dwarves
  a homunculus
  a kobold lord
  a rabid rat
  a giant bat
  3 iguanas
 an acid blob
  2 hobbits
  6 manes
  2 hobgoblins
  4 cave spiders
  a brown mold
  a yellow mold
  a red mold
 11 gnomes
  2 garter snakes
  2 geckos
 14 jackals
  a fox
  2 kobolds
  6 goblins
  2 sewer rats
  a grid bug
  a bat
  5 lichens
  a kobold zombie
  4 newts
96 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1: "vault"
      An altar, some fountains.
   Level 2: "naiad"
      A general store, a fountain.
   Level 3:
   Level 4:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 5:
      Some fountains.
   Level 6:
The Gnomish Mines: levels 5 to 6
   Level 5: <- You were here.
      Final resting place for
         you, killed by a rothe.
   Level 6:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Ijeoma      |
                  |      288 Au      |
                  |   killed by a    |
                  |      rothe       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Ijeoma the Ranger...

You died in The Gnomish Mines on dungeon level 5 with 2308 points,
and 288 pieces of gold, after 4969 moves.
You were level 6 with a maximum of 45 hit points when you died.

