Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-25 01:50:29, ended 2025-04-25 02:34:23.

InsertName, chaotic female elven Wizard

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                    ---------  #  --------
                    |.......|  #
                    |.....[>.###
                   #).......|
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       |aaaiYg@##
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InsertName the Thaumaturge  St:11 Dx:13 Co:16 In:19 Wi:12 Ch:7  Chaotic
Dlvl:8  $:528 HP:0(69) Pw:14(99) AC:7  Exp:8 T:5672 

Latest messages:
 You hit the snake.
 The snake bites!
 The snake bites!
 You hit the snake.
 The snake bites!
 You miss the snake.
 The snake bites!
 The snake bites!
 You hit the snake!
 The snake bites!
 You hit the snake.
 The snake bites!
 The snake's bite was poisoned!
 You miss the snake.
 The snake bites!
 The snake's bite was poisoned!
 What do you want to write with? [- c-eouvBHIPS or ?*]
 You write in the dust with your fingertip.
 The snake bites!
 What do you want to write with? [- c-eouvBHIPS or ?*]
 Do you want to add to the current engraving? [ynq] (y)
 You wipe out the message that was written in the dust here.
 You write in the dust with your fingertip.
 The snake turns to flee.
 What do you want to ready? [- $uBPS or ?*]
 P - 2 uncursed daggers (at the ready).
 You hit the snake.
 The snake bites!
 In what direction?
 The dagger hits the snake.
 The snake bites!
 What do you want to zap? [cI or ?*]
 Never mind.
 What do you want to write with? [- c-eouvBHIPS or ?*]
 You burn into the ground with a wand of fire (0:3).
 Flames fly from the wand.
 The snake turns to flee.
 The snake turns to flee.
 You hear a sound reminiscent of an elephant stepping on a peanut.
 You find a hidden passage.
 Welcome to David's treasure zoo!
 The gargoyle hits!
 The gargoyle hits!
 The gargoyle bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 528 gold pieces
 Weapons
  S - 7 blessed +5 darts
  u - 5 +0 darts
  B - a +1 dagger
  H - a +1 dagger (weapon in hand)
  P - a +0 dagger (at the ready)
 Armor
  b - an uncursed rotted +0 cloak of magic resistance (being worn)
  s - an uncursed +0 studded leather armor (being worn)
 Scrolls
  a - 4 uncursed scrolls of blank paper
  f - a cursed scroll of blank paper
  k - an uncursed scroll of confuse monster
  p - 2 uncursed scrolls of confuse monster
  h - an uncursed scroll of create monster
  x - a cursed scroll of create monster
  w - an uncursed scroll of destroy armor
  j - an uncursed scroll of earth
  q - an uncursed scroll of identify
  r - an uncursed scroll of light
  A - an uncursed scroll of punishment
  i - a blessed scroll of remove curse
  Q - an uncursed scroll of stinking cloud
 Potions
  T - an uncursed potion of extra healing
  L - an uncursed potion of gain energy
  g - an uncursed potion of gain level
  z - a blessed potion of healing
  W - an uncursed potion of object detection
  t - an uncursed potion of see invisible
 Rings
  o - a cursed ring of aggravate monster
  d - an uncursed ring of invisibility
  v - an uncursed ring of regeneration
  e - an uncursed ring of see invisible (on left hand)
 Wands
  c - a wand of fire (0:3)
  I - a wand of striking (0:7)
 Tools
  n - an uncursed wooden flute
  O - an uncursed blindfold

InsertName the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 8 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 8.
 You entered the dungeon 5672 turns ago.
 It was nighttime.
 You had 1471 experience points, 1089 more were needed to attain level 9.

Basics:
 You had 0 out of 69 hit points.
 You had 14 out of 99 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 528 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 11 (peak:12, limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 12 (limit:20).
 Your charisma was 7 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You saw invisible.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a dwarf king
  3 leprechauns
  2 brown puddings
  a dingo
  a dog
  a plains centaur
  4 human zombies
 an imp
  2 mountain nymphs
  2 ponies
  a fog cloud
  a shrieker
  a violet fungus
  2 gnome lords
  3 gnomish wizards
  a kobold mummy
  a black naga hatchling
  a guardian naga hatchling
  2 gray oozes
  a ghoul
  a straw golem
  2 paper golems
  a giant ant
  2 floating eyes
  a kitten
  7 dwarves
  2 rothes
  2 giant bats
 an orc zombie
  a dwarf zombie
  3 iguanas
 13 killer bees
 an acid blob
  a gas spore
  a hobbit
  4 manes
  a giant rat
  a cave spider
  a green mold
 21 gnomes
  4 geckos
  2 jackals
  a fox
  a kobold
  4 goblins
  2 sewer rats
  2 grid bugs
  4 bats
  4 lichens
  2 kobold zombies
  2 newts
127 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
      Some fountains, a grave.
   Level 2:
      An armor shop, a fountain.
   Level 3:
      Stairs down to The Gnomish Mines.
   Level 4:
   Level 5:
      An altar.
   Level 6:
      A fountain.
   Level 7:
   Level 8: <- You were here.
      Final resting place for
         you, killed by a gargoyle.
The Gnomish Mines: levels 4 to 7
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple to Anhur, some fountains.
   Level 7:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    InsertName    |
                  |      528 Au      |
                  |   killed by a    |
                  |     gargoyle     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye InsertName the Wizard...

You died in The Dungeons of Doom on dungeon level 8 with 6710 points,
and 528 pieces of gold, after 5672 moves.
You were level 8 with a maximum of 69 hit points when you died.

