Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-21 01:58:15, ended 2025-06-21 02:05:43.

InsertName, chaotic female elven Wizard

      -------------                                           ---------
      |............####                                       |.......|
      |...........|   ##########                              ........|
      |...........|            ##                             |.......|
      |............#           ##                             |...)..<|
      |...........|             #                             -.-|-----
      -------.-----             #                    -----     #
             #                  #                    |...|     #
             ####               #                    |...|     #)#
                 ##             #                   #-...|      )#
                  #             #                   #|...|       #
                  #             #                  ##|...|       ###
          #       #             #                 ## |...|    ---.------------
          #       ########      #             #   #  -----####...............|
    ------.---------     ####   #             #o@#f#######[   |..............|
    |..^...........|        #####################             |.>............|
    |..............[########*######                           |..............|
    ----------------                                          ----------------

InsertName the Conjurer   St:10 Dx:16 Co:12 In:19 Wi:8 Ch:13  Chaotic
Dlvl:5  $:80 HP:0(23) Pw:44(49) AC:9  Exp:4 T:1876 

Latest messages:
 This rothe corpse tastes okay.
 You finish eating the rothe corpse.
 There is a rothe corpse here; eat it? [ynq] (n)
 This rothe corpse tastes terrible!
 You hear some noises in the distance.
 You finish eating the rothe corpse.
 You see here a scroll labeled KO BATE.
 B - a scroll labeled KO BATE.
 A gush of water hits you!
 You swap places with your kitten.
 The kitten picks up a violet gem.
 There is an open door here.
 You see here a plate mail.
 The kitten drops a violet gem.
 You see here an egg.
 The kitten eats an egg.
 You hit the gray ooze.
 You kill the gray ooze!
 There is a doorway here.
 You see here a small glob of gray ooze.
 There is a small glob of gray ooze here; eat it? [ynq] (n)
 You have a very bad case of stomach acid.
 This small glob of gray ooze tastes okay.
 You finish eating the small glob of gray ooze.
 You swap places with your kitten.
 You hear convulsive ravings.
 You see here a scroll of teleportation.
 C - a scroll of teleportation.
 The kitten misses the newt.
 You hear some noises in the distance.
 You hear some noises.
 You miss the newt.
 The kitten misses the newt.
 You miss the newt.
 The newt bites!
 The kitten misses the newt.
 You miss the newt.
 The newt bites!
 The kitten misses the newt.
 The kitten misses the newt.
 You kill the newt!
 The hobgoblin wields a curved sword!
 The hobgoblin swings his curved sword.
 The hobgoblin hits!
 In what direction?
 The spell misses the hobgoblin.
 The hobgoblin swings his curved sword.
 The hobgoblin hits!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 80 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  r - an uncursed carrot
  u - 2 uncursed food rations
 Scrolls
  y - an uncursed scroll of blank paper
  B - a cursed scroll of confuse monster
  z - an uncursed scroll of create monster
  x - an uncursed scroll of destroy armor
  p - an uncursed scroll of genocide
  k - an uncursed scroll of identify
  j - an uncursed scroll of remove curse
  i - an uncursed scroll of teleportation
  C - an uncursed scroll of teleportation
 Spellbooks
  m - an uncursed spellbook of create monster
  l - a blessed spellbook of force bolt
 Potions
  f - an uncursed potion of booze
  A - a cursed potion of fruit juice
  g - an uncursed potion of invisibility
  v - an uncursed potion of levitation
  h - an uncursed potion of water
  s - 2 uncursed potions of water
 Rings
  e - an uncursed +1 ring of gain constitution (on right hand)
  d - an uncursed +1 ring of gain strength (on left hand)
 Wands
  c - a wand of cold (0:8)
  q - a wand of undead turning (0:6)
 Tools
  o - an uncursed wooden flute
  n - an uncursed blindfold

InsertName the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 female elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 1876 turns ago.
 It was nighttime.
 You had 120 experience points, 40 more were needed to attain level 5.

Basics:
 You had 0 out of 23 hit points.
 You had 44 out of 49 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 80 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 10 (base:9, limit:18).
 Your dexterity was 16 (limit:18).
 Your constitution was 12 (base:11, limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 8 (limit:20).
 Your charisma was 13 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a shrieker
  a gray ooze
 an elf zombie
  a floating eye
  4 hill orcs
  2 rothes
  a dwarf zombie
 an iguana
  a gas spore
  a hobbit
  a large kobold
  a hobgoblin
  a giant rat
  a yellow mold
  5 jackals
  a fox
  a goblin
  4 grid bugs
  a bat
  2 lichens
  a kobold zombie
  6 newts
39 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
   Level 2:
      A potion shop, a fountain.
   Level 3:
      A fountain.
   Level 4:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 5: <- You were here.
      Final resting place for
         you, killed by a hobgoblin.
   Level 6:
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    InsertName    |
                  |      80 Au       |
                  |   killed by a    |
                  |    hobgoblin     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye InsertName the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 802 points,
and 80 pieces of gold, after 1876 moves.
You were level 4 with a maximum of 23 hit points when you died.

