Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-27 22:28:43, ended 2025-06-28 00:06:13.

InsertName, neutral male human Wizard

                            ############
                            #--------  #####--------        ------
                            #|.<....|      #.......|        |....|
    ------                  #|......|      #|......|     ###.....|
    |...O.###################|......|       |.......#   ## #|....|
    |F...|                   |......|      #--------#####  #----.-
    |.....#                  |.)....|   #  0#########      #    ###
    |....|#                  |.......#  #  #        #     ##      #
    -.-.--@                  --f--.--####  #       ##     #       #
     ^##  #a##                 #     ##    #      ##     ##       #
      #      # --------        ##   ###    ##     #     ##        #
      #      # |......|       ###   ##      #     #     #         +
      #      #a.......|       # # ####      #     ##    #            m
  ----.---     |...>...####---.-.--######## #     #-----#    m     @
  |......|     --------   #........#  #---.-#     #|...|#    m
  |.)....|                 |......|    |...|#     #..p.|#     m
  |<.....|                 |......|    |....#      |....#     m
  --------                 --------    |...|       -----
                                       -----

InsertName the Thaumaturge  St:12 Dx:16 Co:17 In:18 Wi:13 Ch:11  Neutral
Dlvl:8  $:529 HP:0(77) Pw:81(102) AC:7  Exp:9 T:8831  Blind

Latest messages:
 The soldier ant bites!
 The soldier ant stings!
 In what direction?
 The spell misses the soldier ant.
 The soldier ant bites!
 The soldier ant stings!
 The soldier ant bites!
 The soldier ant stings!
 What do you want to write with? [- c-ehiko-rtuxACDIUVXY or ?*]
 You burn into the ground with an uncursed wand of fire named z1.
 Flames fly from the wand.
 The soldier ant turns to flee.
 The ogre throws a dagger!
 You are hit by a dagger.
 Wizard, your life force is running out.
 #
 #
 The ogre turns to flee.
 m - a dagger.
 What do you want to put on? [dekpruU or ?*]
 You are now wearing a towel around your head.
 You can't see any more.
 What do you want to remove? [pY or ?*]
 You were wearing an uncursed towel.
 You can see again.
 What do you want to put on? [dekpruU or ?*]
 You are now wearing a towel around your head.
 You can't see any more.
 What do you want to remove? [pY or ?*]
 You were wearing an uncursed towel.
 You can see again.
 In what direction?
 You feel better.
 What do you want to put on? [dekpruU or ?*]
 You are now wearing a towel around your head.
 You can't see any more.
 What do you want to remove? [pY or ?*]
 You were wearing an uncursed towel.
 You can see again.
 What do you want to put on? [dekpruU or ?*]
 You are now wearing a towel around your head.
 You can't see any more.
 In what direction?
 The spell hits the soldier ant!
 The soldier ant bites!
 The soldier ant stings!
 The soldier ant bites!
 The soldier ant stings!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 529 gold pieces
 Weapons
  V - 7 +1 shuriken
  A - 2 blessed +1 daggers (wielded)
  m - a blessed +0 dagger
  t - 4 blessed +0 daggers (at the ready)
  h - 2 +0 daggers
  I - 2 +0 daggers
  C - a +0 aklys
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
  E - an uncursed +0 mummy wrapping
  R - an uncursed +0 leather armor (being worn)
 Comestibles
  M - an uncursed carrot
  S - an uncursed clove of garlic
  L - 2 uncursed food rations
  T - an uncursed sprig of wolfsbane
  l - 4 uncursed tripe rations
  P - an uncursed lichen corpse
 Scrolls
  B - an uncursed scroll of charging
  H - a cursed scroll of charging
  Z - 2 uncursed scrolls of earth
  Q - an uncursed scroll of enchant weapon
  v - 4 uncursed scrolls of identify
  j - a cursed scroll of identify
  a - a blessed scroll of teleportation
  J - a cursed scroll of teleportation
 Potions
  F - an uncursed potion of confusion
  w - an uncursed potion of extra healing
  z - an uncursed potion of fruit juice
  g - an uncursed potion of gain energy
  f - 2 uncursed potions of water
 Rings
  U - a cursed -1 ring of adornment
  d - an uncursed ring of conflict
  e - an uncursed ring of free action
  Y - an uncursed +1 ring of gain constitution (on right hand)
  k - a cursed ring of hunger
  r - a cursed ring of hunger
  u - an uncursed ring of polymorph control
 Wands
  D - a wand of cancellation (0:4)
  i - a wand of fire named z1 (0:6)
  x - a wand of speed monster (0:6)
  q - a wand of speed monster (0:1)
  o - a wand of striking (0:5)
  X - a wand of striking (0:4)
  c - a wand of teleportation (0:5)
 Tools
  s - an uncursed stethoscope
  p - an uncursed towel (being worn)

InsertName the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 9 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 8.
 You entered the dungeon 8831 turns ago.
 It was the midnight hour.
 There was a new moon in effect when your adventure ended.
 You had 2629 experience points, 2491 more were needed to attain level 10.

Basics:
 You had 0 out of 77 hit points.
 You had 81 out of 102 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 529 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 16 (limit:18).
 Your constitution was 17 (base:16, limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were deliberately blind.
 You were unencumbered.
 You were wielding daggers.
 You had expert skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were poison resistant.
 You were telepathic.
 You were warded.
 You were fast.
 You were very lucky.
 You are dead.

Vanquished creatures:
  a small mimic
  a xan
  a shocking sphere
  a leather golem
  a giant beetle
  2 wolves
  2 winter wolf cubs
  a lynx
  a leprechaun
 an orc-captain
 an iron piercer
  a giant spider
  a vampire bat
  a gnome king
  a yeti
  a dog
  a dwarf lord
  a blue jelly
  3 dust vortices
  2 ravens
  2 plains centaurs
  a snake
 an ape
  3 human zombies
  a rope golem
  2 soldier ants
  a fire ant
  a wood nymph
  a water nymph
  a mountain nymph
 an Uruk-hai
  a rock piercer
  4 rock moles
  3 ponies
  a fog cloud
  2 yellow lights
  a violet fungus
  5 gnome lords
  4 gnomish wizards
  a kobold mummy
  3 gray oozes
 an elf zombie
  a ghoul
  a straw golem
  2 baby crocodiles
  7 giant ants
  a little dog
  5 floating eyes
 11 dwarves
  a homunculus
  a kobold shaman
  a rothe
  a giant bat
  2 dwarf zombies
  2 iguanas
  4 killer bees
 an acid blob
  9 coyotes
  4 hobbits
  2 hobgoblins
  a giant rat
  2 yellow molds
  3 green molds
  a red mold
 31 gnomes
  3 gnome zombies
  3 geckos
  3 jackals
  2 foxes
  2 kobolds
  3 goblins
  2 sewer rats
  6 grid bugs
  6 lichens
  a kobold zombie
 12 newts
203 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 9
   Level 1:
      Some fountains, a sink.
   Level 2:
      A weapon shop, a grave.
      Stairs down to The Gnomish Mines.
   Level 3:
      A sink.
   Level 4:
      Some sinks.
   Level 5:
      A fountain.
   Level 6:
      A fountain.
   Level 7:
      Many fountains.
   Level 8: <- You were here.
      Stairs up to Sokoban, level 7.
      Final resting place for
         you, killed by a soldier ant.
   Level 9:
The Gnomish Mines: levels 3 to 7
   Level 3:
   Level 4:
   Level 5:
      Many shops, a temple to Thoth, some fountains.
   Level 6:
   Level 7:
Sokoban: levels 7 up to 4
   Level 4:
      Unsolved.
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    InsertName    |
                  |      529 Au      |
                  |   killed by a    |
                  |   soldier ant    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye InsertName the Wizard...

You died in The Dungeons of Doom on dungeon level 8 with 11403 points,
and 529 pieces of gold, after 8831 moves.
You were level 9 with a maximum of 77 hit points when you died.

