Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-28 01:39:30, ended 2025-06-29 18:37:47.

InsertName, neutral female human Wizard

                           ---
                          --.-----
                          |...--.--
                         --.......----
           --           --........f@.|
           |..         --....|.--..h.-
            -...       |....------.)G.|
              ...      |...--    |.).#-
                ...--- |-..--    --.#-#
                 -....--....|     -#-
                  -........--
                  |.......-|
                  ----...<.--
                     --.....-
                      ---....|
                        ---..-
                           -..
                            ..|
                            ---
InsertName the Conjurer   St:12 Dx:15 Co:15 In:18 Wi:10 Ch:10  Neutral
Dlvl:7  $:48 HP:0(39) Pw:3(47) AC:6  Exp:5 T:2399 

Latest messages:
 The housecat eats a gnome corpse.
 You feel less confused now.
 In what direction?
 The spell hits the gnome!
 You kill the gnome!
 The spell misses the dwarf.
 In what direction?
 The dagger misses the dwarf.
 In what direction?
 The dagger misses the dwarf.
 You miss the dwarf.
 The dwarf swings his broad pick.
 The dwarf hits!
 In what direction?
 The spell misses the dwarf.
 You feel strong!
 You must have been exercising diligently.
 You feel wise!
 You must have been very observant.
 You feel agile!
 You must have been working on your reflexes.
 In what direction?
 The spell misses the dwarf.
 The housecat misses the dwarf.
 The housecat misses the dwarf.
 In what direction?
 The spell hits the dwarf!
 The housecat misses the dwarf.
 You miss the dwarf.
 The housecat misses the dwarf.
 In what direction?
 The spell misses the dwarf.
 The housecat misses the dwarf.
 The dwarf swings his broad pick.
 The dwarf hits!
 The housecat misses the dwarf.
 You don't have enough energy to cast that spell.
 You miss the dwarf.
 The housecat misses the dwarf.
 You don't have enough energy to cast that spell.
 You miss the dwarf.
 The housecat misses the dwarf.
 The dwarf swings his broad pick.
 The dwarf hits!
 You hit the dwarf.
 The housecat misses the dwarf.
 The dwarf swings his broad pick.
 The dwarf hits!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 48 gold pieces
 Amulets
  n - an uncursed amulet of life saving named !C
  w - an uncursed amulet of reflection named !C (being worn)
 Weapons
  D - 11 +0 darts
  H - 5 +0 daggers (at the ready)
  x - a +0 orcish dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  s - an uncursed +0 alchemy smock
  b - an uncursed +0 cloak of magic resistance (being worn)
  K - an uncursed +0 mummy wrapping
  t - an uncursed +0 studded leather armor (being worn)
 Comestibles
  L - 2 uncursed fortune cookies
  G - an uncursed tripe ration
 Scrolls
  i - an uncursed scroll of confuse monster
  C - an uncursed scroll of enchant weapon
  k - an uncursed scroll of identify
  r - a blessed scroll of light
  j - an uncursed scroll of light
  u - an uncursed scroll of remove curse
  B - an uncursed scroll of scare monster
  v - an uncursed scroll of stinking cloud
  o - a blessed scroll of teleportation
  p - 2 uncursed scrolls of teleportation
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of stone to flesh
 Potions
  E - an uncursed potion of acid
  g - an uncursed potion of confusion
  J - an uncursed potion of oil
  h - an uncursed potion of sleeping
 Rings
  d - an uncursed ring of fire resistance (on right hand)
  e - an uncursed ring of warning (on left hand)
 Wands
  c - a wand of cold (0:5)
  A - a wand of magic missile named z1 (0:5)
  q - a cursed wand of make invisible (0:5)
 Tools
  M - an uncursed oil lamp
  I - an uncursed towel
 Gems/Stones
  O - an uncursed luckstone

InsertName the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 7.
 You entered the dungeon 2399 turns ago.
 You had 295 experience points, 25 more were needed to attain level 6.

Basics:
 You had 0 out of 39 hit points.
 You had 3 out of 47 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 48 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were warned.
 You were warded.
 You had reflection.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a wood nymph
  a mountain nymph
  3 gnome lords
  a kobold mummy
  3 elf zombies
  a giant ant
  a floating eye
  4 dwarves
  a coyote
  2 hobbits
  a brown mold
  2 green molds
  a red mold
 20 gnomes
  4 geckos
  a jackal
  2 goblins
  a sewer rat
  6 grid bugs
  a lichen
  2 kobold zombies
  4 newts
63 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      Some fountains, a grave.
   Level 2:
      An armor shop, some fountains, a sink.
   Level 3:
      A fountain.
   Level 4:
      Some fountains, a grave.
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 5 to 7
   Level 5:
   Level 6:
   Level 7: <- You were here.
      Final resting place for
         you, killed by a dwarf.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    InsertName    |
                  |      48 Au       |
                  |   killed by a    |
                  |      dwarf       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye InsertName the Wizard...

You died in The Gnomish Mines on dungeon level 7 with 1524 points,
and 48 pieces of gold, after 2399 moves.
You were level 5 with a maximum of 39 hit points when you died.

