Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-03 00:23:25, ended 2025-07-03 01:24:05.

InsertName, neutral female human Wizard

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                          --....|0.)..0--        |.|
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                           |.0..|..|.0.| --|.....|.|
                           |.000---|0Co| |.+.....|.|
                           |.......|..-- |-|.....|.|
                           ----.0..|)--  |.+.....+.|
                              ---.--o|   |-|.....|--
                               |.....|   |.+.....|
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InsertName the Thaumaturge  St:14 Dx:14 Co:16 In:18 Wi:11 Ch:8  Neutral
Dlvl:2  $:574 HP:0(51) Pw:40(65) AC:9  Exp:7 T:4469 

Latest messages:
 You must have been working on your reflexes.
 You feel tough!
 You must have been leading a healthy life-style.
 With great effort you move the boulder.
 With great effort you move the boulder.
 The boulder falls into and plugs a hole in the floor!
 With great effort you move the boulder.
 The boulder falls into and plugs a hole in the floor!
 With great effort you move the boulder.
 The boulder falls into and plugs a hole in the floor!
 You are almost hit by a poisoned crude arrow.
 You are hit by a poisoned crude arrow.
 The poison doesn't seem to affect you.
 The Uruk-hai hits!
 In what direction?
 The sleep ray misses the Uruk-hai.
 The sleep ray bounces!
 The sleep ray hits the Uruk-hai.
 The sleep ray hits you!
 You dream that you hear a sound reminiscent of an elephant stepping on a peanut.
 The Uruk-hai shoots 2 poisoned crude arrows!
 You are hit by the 1st poisoned crude arrow.
 The poison doesn't seem to affect you.
 You are hit by the 2nd poisoned crude arrow.
 The poison doesn't seem to affect you.
 The Uruk-hai swings her crude bow.
 The Uruk-hai hits!
 The Uruk-hai swings her crude bow.
 The Uruk-hai hits!
 The Uruk-hai swings her crude bow.
 The Uruk-hai hits!
 The Uruk-hai swings her crude bow.
 The Uruk-hai hits!
 The Uruk-hai swings her crude bow.
 The Uruk-hai hits!
 The forest centaur hits!
 The forest centaur kicks!
 The combat suddenly awakens you.
 What do you want to write with? [- c-ejlntvAUW or ?*]
 You engrave in the floor with a wand of digging.
 Gravel flies up from the floor.
 The forest centaur turns to flee.
 The Uruk-hai turns to flee.
 The Uruk-hai shoots 2 poisoned crude arrows!
 You are hit by the 1st poisoned crude arrow!
 Wizard, your life force is running out.
 The poison doesn't seem to affect you.
 You are hit by the 2nd poisoned crude arrow.
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 574 gold pieces
 Weapons
  t - a +0 dagger named pray 4275 poi res (weapon in hand)
  v - 4 +0 daggers (at the ready)
  W - a cursed -1 dagger
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  o - an uncursed slime mold
  H - 6 uncursed food rations
  r - an uncursed fortune cookie
  B - an uncursed tripe ration
  C - an uncursed tin of newt meat
  z - 3 uncursed eggs
 Scrolls
  w - a blessed scroll of earth
  x - an uncursed scroll of earth
  i - a blessed scroll of identify
  s - an uncursed scroll of magic mapping
  k - an uncursed scroll of teleportation
 Potions
  g - an uncursed potion of water
 Rings
  U - an uncursed ring of invisibility (on left hand)
  l - an uncursed ring of poison resistance
  d - an uncursed ring of searching (on right hand)
  e - an uncursed ring of stealth
  A - an uncursed ring of warning
 Wands
  j - a wand of digging (0:5)
  c - a blessed wand of light (0:13)
 Tools
  p - an uncursed blindfold
  P - an uncursed brass lantern
  n - a magic marker (0:90)
  X - an uncursed magic whistle

InsertName the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 female human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in Sokoban, on level 2.
 You entered the dungeon 4469 turns ago.
 It was nighttime.
 You had 991 experience points, 289 more were needed to attain level 8.

Basics:
 You had 0 out of 51 hit points.
 You had 40 out of 65 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 574 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 14 (limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You were skilled in dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were poison resistant.
 You were telepathic.
 You had automatic searching.
 You were invisible.
 You were warded.
 You are dead.

Vanquished creatures:
  a giant mimic
  a tengu
  a quivering blob
  a lynx
  a spotted jelly
  5 leprechauns
  a forest centaur
  a dingo
  a jaguar
  a plains centaur
  2 snakes
  a water nymph
 an orc shaman
  a rock piercer
  2 shriekers
  2 gnome lords
  a gnomish wizard
  a red naga hatchling
  2 golden naga hatchlings
  4 elf zombies
  2 giant ants
  3 floating eyes
  4 dwarves
  2 homunculi
  2 rothes
  a centipede
  a giant bat
  a monkey
  2 orc zombies
  a wererat
  a werejackal
 an acid blob
  a hobbit
  2 manes
  a large kobold
  2 hobgoblins
  2 giant rats
  a cave spider
  a brown mold
  a yellow mold
  a green mold
 10 gnomes
  a gnome zombie
  a gecko
  a jackal
  a goblin
  2 sewer rats
  5 grid bugs
  a bat
  5 lichens
  6 newts
97 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
   Level 2:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
      A general store.
   Level 4:
      A general store, a fountain.
   Level 5:
      Many fountains.
   Level 6:
      Stairs up to Sokoban, level 5.
   Level 7:
The Gnomish Mines: levels 3 to 4
   Level 3:
   Level 4:
Sokoban: levels 5 up to 2
   Level 2: <- You were here.
      Unsolved.
      Final resting place for
         you, killed by an orcish arrow.
   Level 3:
      Solved.
   Level 4:
      Solved.
   Level 5:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    InsertName    |
                  |      574 Au      |
                  |   killed by an   |
                  |   orcish arrow   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye InsertName the Wizard...

You died in Sokoban on dungeon level 2 with 4781 points,
and 574 pieces of gold, after 4469 moves.
You were level 7 with a maximum of 51 hit points when you died.

