Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-02 01:17:39, ended 2025-08-02 05:57:54.

InsertName, neutral female human Wizard

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    |...|            #|...|#       |........|                   --------.----
    |...-#############-----#       |........|                   |...........|
    |...|            #     #       |........|                ###......{.....|
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    |...|#           #     #      #-|--------                #      ##
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          #-.....<..|#   |.....>.|        |.....|  ## |....|               ##
           |.........#   ---------        |..(...###  ------            -.--.-
           |..{.....|                     |.....|  #                    |....|
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InsertName the Thaumaturge  St:14 Dx:11 Co:17 In:18 Wi:12 Ch:10  Neutral
Dlvl:10 $:4395 HP:0(64) Pw:71(76) AC:9  Exp:8 T:5207  Hungry  

Latest messages:
 You try to feel what is lying here on the floor.
 You feel here a crossbow.
 What do you want to remove? [dp or ?*]
 You were wearing a blindfold named !C.
 You can see again.
 A mysterious force prevents the gray unicorn from teleporting!
 A mysterious force prevents the gray unicorn from teleporting!
 A mysterious force prevents the gray unicorn from teleporting!
 A mysterious force prevents the gray unicorn from teleporting!
 A mysterious force prevents the gray unicorn from teleporting!
 A mysterious force prevents the gray unicorn from teleporting!
 A mysterious force prevents the gray unicorn from teleporting!
 A mysterious force prevents the gray unicorn from teleporting!
 What do you want to put on? [ehjpqsEKUV or ?*]
 You are now wearing a blindfold named !C.
 You can't see any more.
 You try to feel what is lying here on the floor.
 You feel here 53 rocks.
 You climb up the stairs.
 You descend the stairs.
 You try to feel what is lying here on the floor.
 You feel here 53 rocks.
 What do you want to remove? [dp or ?*]
 You were wearing a blindfold named !C.
 You can see again.
 What do you want to put on? [ehjpqsEKUV or ?*]
 You are now wearing a blindfold named !C.
 You can't see any more.
 You try to feel what is lying here on the floor.
 You feel here 53 rocks.
 You try to feel what is lying here on the floor.
 You feel here 53 rocks.
 You try to feel what is lying here on the floor.
 You feel here a crossbow.
 You try to feel what is lying here on the floor.
 You feel here a crossbow bolt.
 You descend the stairs.
 What do you want to remove? [dp or ?*]
 You were wearing a blindfold named !C.
 You can see again.
 You miss the snake.
 The snake bites!
 The snake bites!
 The snake's bite was poisoned!
 The poison was deadly...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 4395 gold pieces
 Weapons
  f - a +0 dagger
  y - 7 cursed +0 daggers named C (at the ready)
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  J - an uncursed +0 helm of brilliance named !C (being worn)
  z - a cursed +0 pair of fumble boots named C
  b - an uncursed burnt +0 cloak of magic resistance (being worn)
  L - a cursed +0 cloak of magic resistance
 Comestibles
  G - an uncursed cream pie
  r - 12 uncursed food rations
  B - 2 uncursed fortune cookies
  m - an uncursed melon
  t - an uncursed sprig of wolfsbane
  A - 7 uncursed tripe rations
  g - an uncursed lizard corpse
 Scrolls
  n - an uncursed scroll of earth
  o - a cursed scroll of earth
  T - an uncursed scroll of remove curse
  k - a blessed scroll of scare monster
 Rings
  h - a cursed ring of aggravate monster
  E - an uncursed ring of conflict
  j - an uncursed ring of free action
  U - a cursed ring of free action
  d - a blessed +2 ring of increase damage named cold res (on right hand)
  s - a cursed ring of polymorph named C
  q - an uncursed ring of polymorph control named !C
  e - an uncursed ring of regeneration
  K - an uncursed ring of shock resistance
  V - a cursed ring of shock resistance
 Wands
  Z - a cursed wand of enlightenment (0:11)
  l - a wand of light (0:10)
  c - a wand of lightning (0:6)
  X - a cursed wand of magic missile (0:7)
  W - a cursed wand of magic missile (0:4)
  Y - a cursed wand of polymorph named z1? (0:5)
  F - a wand of secret door detection (0:14)
  M - a wand of sleep named z1 (0:3)
  H - a cursed wand of speed monster (0:3)
  R - a cursed wand of striking (0:4)
  u - a cursed wand of striking (0:3)
 Tools
  D - an empty uncursed oilskin sack
  p - an uncursed blindfold named !C
  C - a cursed magic whistle
  N - a cursed stethoscope

InsertName the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 8 female human Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 10.
 You entered the dungeon 5207 turns ago.
 It was nighttime.
 You had 1357 experience points, 1203 more were needed to attain level 9.

Basics:
 You had 0 out of 64 hit points.
 You had 71 out of 76 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 4395 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 14 (limit:18/100).
 Your dexterity was 11 (limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 12 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were hungry.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were cold resistant.
 You were telepathic.
 You had a small damage bonus (+2).
 You were warded.
 You were fast.
 You were unlucky.
 You are dead.

Vanquished creatures:
  a giant mimic
  a long worm
  a red naga
  3 winter wolf cubs
  a panther
  a horse
  2 black lights
  a gnome king
  a rust monster
 an owlbear
  a lizard
  2 dingoes
  a housecat
  a jaguar
  a dwarf lord
 an ape
  a wood nymph
 an orc shaman
  a fog cloud
  2 gnome lords
  a ghoul
  a baby crocodile
  6 floating eyes
  a kitten
  2 homunculi
  2 giant bats
  a monkey
  3 iguanas
  a coyote
  a large kobold
  2 hobgoblins
  2 giant rats
  a cave spider
  2 yellow molds
 13 garter snakes
  3 geckos
  6 jackals
  3 foxes
  3 goblins
  3 sewer rats
 10 grid bugs
  3 bats
  3 lichens
  3 kobold zombies
  2 newts
103 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 11
   Level 1:
      A fountain.
   Level 2:
      A potion shop.
   Level 3:
      A general store, a fountain.
      Stairs down to The Gnomish Mines.
   Level 4:
      A fountain.
   Level 5:
      A grave.
      Final resting place for
         SeltzerBot-Val-Dwa-Fem-Law, died of starvation, while fainted.
   Level 6:
      Final resting place for
         mpieter-Wiz-Hum-Mal-Neu, killed by an ape, while frozen by a monster's gaze.
   Level 7:
   Level 8:
   Level 9:
      Many fountains.
   Level 10: <- You were here.
      Some fountains.
      Stairs up to Sokoban, level 9.
      Final resting place for
         you, poisoned by a snake.
   Level 11:
The Gnomish Mines:
   Level 4:
Sokoban: levels 9 up to 6
   Level 6:
      Unsolved.
   Level 7:
      Solved.
   Level 8:
      Solved.
   Level 9:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    InsertName    |
                  |     4395 Au      |
                  |  poisoned by a   |
                  |      snake       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye InsertName the Wizard...

You were poisoned in The Dungeons of Doom on dungeon level 10 with 9904 points,
and 4395 pieces of gold, after 5207 moves.
You were level 8 with a maximum of 64 hit points when you were poisoned.

